// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "dcclient.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/arrimpl.cpp"
-WX_DEFINE_OBJARRAY(wxArrayDCInfo);
+WX_DEFINE_OBJARRAY(wxArrayDCInfo)
// ----------------------------------------------------------------------------
// macros
#ifdef __WXDEBUG__
// a global variable which we check to verify that wxPaintDC are only
- // created in resopnse to WM_PAINT message - doing this from elsewhere is a
- // common programming error among wxWindows programmers and might lead to
+ // created in response to WM_PAINT message - doing this from elsewhere is a
+ // common programming error among wxWidgets programmers and might lead to
// very subtle and difficult to debug refresh/repaint bugs.
int g_isPainting = 0;
#endif // __WXDEBUG__
}
// clip the DC to avoid overwriting the non client area
- SetClippingRegion(wxPoint(0, 0), m_canvas->GetClientSize());
+ SetClippingRegion(wxPoint(0,0), m_canvas->GetClientSize());
#endif // __WXUNIVERSAL__ || __WXWINCE__
}
wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
- if ( !--info->count )
+ if ( --info->count == 0 )
{
::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
/*
* wxPaintDCEx
*/
-
+
// TODO: don't duplicate wxPaintDC code here!!
wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
- if ( !--info->count )
+ if ( --info->count == 0 )
{
RestoreDC((HDC) m_hDC, saveState);
ms_cache.RemoveAt(index);