#endif
#else // Windows
#ifdef __WIN32__
- const wxChar *szHome = wxGetenv(wxT("HOMEDRIVE"));
+ strDir.clear();
+
+ // If we have a valid HOME directory, as is used on many machines that
+ // have unix utilities on them, we should use that.
+ const wxChar *szHome = wxGetenv(wxT("HOME"));
+
if ( szHome != NULL )
- strDir << szHome;
- szHome = wxGetenv(wxT("HOMEPATH"));
- if ( szHome != NULL ) {
- strDir << szHome;
-
- // the idea is that under NT these variables have default values
- // of "%systemdrive%:" and "\\". As we don't want to create our
- // config files in the root directory of the system drive, we will
- // create it in our program's dir. However, if the user took care
- // to set HOMEPATH to something other than "\\", we suppose that he
- // knows what he is doing and use the supplied value.
- if ( wxStrcmp(szHome, wxT("\\")) != 0 )
- return strDir.c_str();
+ {
+ strDir = szHome;
+ }
+ else // no HOME, try HOMEDRIVE/PATH
+ {
+ szHome = wxGetenv(wxT("HOMEDRIVE"));
+ if ( szHome != NULL )
+ strDir << szHome;
+ szHome = wxGetenv(wxT("HOMEPATH"));
+
+ if ( szHome != NULL )
+ {
+ strDir << szHome;
+
+ // the idea is that under NT these variables have default values
+ // of "%systemdrive%:" and "\\". As we don't want to create our
+ // config files in the root directory of the system drive, we will
+ // create it in our program's dir. However, if the user took care
+ // to set HOMEPATH to something other than "\\", we suppose that he
+ // knows what he is doing and use the supplied value.
+ if ( wxStrcmp(szHome, wxT("\\")) == 0 )
+ strDir.clear();
+ }
}
+ if ( strDir.empty() )
+ {
+ // If we have a valid USERPROFILE directory, as is the case in
+ // Windows NT, 2000 and XP, we should use that as our home directory.
+ szHome = wxGetenv(wxT("USERPROFILE"));
+
+ if ( szHome != NULL )
+ strDir = szHome;
+ }
+
+ if ( !strDir.empty() )
+ {
+ return strDir.c_str();
+ }
+ //else: fall back to the prograrm directory
#else // Win16
- // Win16 has no idea about home, so use the working directory instead
+ // Win16 has no idea about home, so use the executable directory instead
#endif // WIN16/32
// 260 was taken from windef.h
return FALSE;
}
+ // ULARGE_INTEGER is a union of a 64 bit value and a struct containing
+ // two 32 bit fields which may be or may be not named - try to make it
+ // compile in all cases
+#if defined(__BORLANDC__) && !defined(_ANONYMOUS_STRUCT)
+ #define UL(ul) ul.u
+#else // anon union
+ #define UL(ul) ul
+#endif
if ( pTotal )
{
- *pTotal = wxLongLong(bytesTotal.HighPart, bytesTotal.LowPart);
+ *pTotal = wxLongLong(UL(bytesTotal).HighPart, UL(bytesTotal).LowPart);
}
if ( pFree )
{
- *pFree = wxLongLong(bytesFree.HighPart, bytesFree.LowPart);
+ *pFree = wxLongLong(UL(bytesFree).HighPart, UL(bytesFree).LowPart);
}
}
else
int wxGetOsVersion(int *majorVsn, int *minorVsn)
{
#if defined(__WIN32__) && !defined(__SC__)
- OSVERSIONINFO info;
- wxZeroMemory(info);
+ static int ver = -1, major = -1, minor = -1;
- info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
- if ( ::GetVersionEx(&info) )
+ if ( ver == -1 )
{
- if (majorVsn)
- *majorVsn = info.dwMajorVersion;
- if (minorVsn)
- *minorVsn = info.dwMinorVersion;
+ OSVERSIONINFO info;
+ wxZeroMemory(info);
- switch ( info.dwPlatformId )
+ ver = wxWINDOWS;
+ info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ if ( ::GetVersionEx(&info) )
{
- case VER_PLATFORM_WIN32s:
- return wxWIN32S;
+ major = info.dwMajorVersion;
+ minor = info.dwMinorVersion;
- case VER_PLATFORM_WIN32_WINDOWS:
- return wxWIN95;
+ switch ( info.dwPlatformId )
+ {
+ case VER_PLATFORM_WIN32s:
+ ver = wxWIN32S;
+ break;
- case VER_PLATFORM_WIN32_NT:
- return wxWINDOWS_NT;
+ case VER_PLATFORM_WIN32_WINDOWS:
+ ver = wxWIN95;
+ break;
+
+ case VER_PLATFORM_WIN32_NT:
+ ver = wxWINDOWS_NT;
+ break;
+ }
}
}
- return wxWINDOWS; // error if we get here, return generic value
+ if (majorVsn && major != -1)
+ *majorVsn = major;
+ if (minorVsn && minor != -1)
+ *minorVsn = minor;
+
+ return ver;
#else // Win16
int retValue = wxWINDOWS;
#ifdef __WINDOWS_386__
// deprecated (in favour of wxLog) log functions
// ----------------------------------------------------------------------------
-#if wxUSE_GUI
+#if WXWIN_COMPATIBILITY_2_2
// Output a debug mess., in a system dependent fashion.
#ifndef __WXMICROWIN__
}
#endif // __WXMICROWIN__
+#endif // WXWIN_COMPATIBILITY_2_2
+
+#if wxUSE_GUI
+
// ----------------------------------------------------------------------------
// functions to work with .INI files
// ----------------------------------------------------------------------------
#endif // Win16/32
}
-#endif // wxUSE_GUI
-
-#if wxUSE_GUI
-
// ----------------------------------------------------------------------------
// Metafile helpers
// ----------------------------------------------------------------------------
if ( !name )
return -1;
- wxFontEncoding enc = wxTheFontMapper->CharsetToEncoding(name, FALSE);
+ wxFontEncoding enc = wxFontMapper::Get()->CharsetToEncoding(name, FALSE);
if ( enc == wxFONTENCODING_SYSTEM )
return -1;