]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/imagbmp.cpp
Return NULL from wxWindow::GetCapture() when the capture is being lost.
[wxWidgets.git] / src / common / imagbmp.cpp
index bb388134af4648297f129489b85a967e1c5fd522..c3fcfb275e3719c05c64e2e3ed28de5bd4416ed4 100644 (file)
@@ -1,50 +1,52 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        imagbmp.cpp
-// Purpose:     wxImage BMP handler
-// Author:      Robert Roebling
-// RCS-ID:      $Id$
-// Copyright:   (c) Robert Roebling
+// Name:        src/common/imagbmp.cpp
+// Purpose:     wxImage BMP,ICO and CUR handlers
+// Author:      Robert Roebling, Chris Elliott
+// Copyright:   (c) Robert Roebling, Chris Elliott
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation "imagbmp.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
-#include "wx/defs.h"
-
 #if wxUSE_IMAGE
 
 #include "wx/imagbmp.h"
-#include "wx/bitmap.h"
-#include "wx/debug.h"
-#include "wx/log.h"
-#include "wx/app.h"
+
+#ifndef WX_PRECOMP
+    #ifdef __WXMSW__
+        #include "wx/msw/wrapwin.h"
+    #endif
+    #include "wx/log.h"
+    #include "wx/app.h"
+    #include "wx/bitmap.h"
+    #include "wx/palette.h"
+    #include "wx/intl.h"
+    #include "wx/math.h"
+#endif
+
 #include "wx/filefn.h"
 #include "wx/wfstream.h"
-#include "wx/intl.h"
-#include "wx/module.h"
 #include "wx/quantize.h"
+#include "wx/scopeguard.h"
+#include "wx/anidecod.h"
 
 // For memcpy
 #include <string.h>
 
-#ifdef __SALFORDC__
-#ifdef FAR
-#undef FAR
-#endif
-#endif
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
 
-#ifdef __WXMSW__
-#include <windows.h>
-#endif
+#if wxUSE_ICO_CUR
+
+static bool CanReadICOOrCUR(wxInputStream *stream, wxUint16 resourceType);
+
+#endif // wxUSE_ICO_CUR
 
 //-----------------------------------------------------------------------------
 // wxBMPHandler
 
 IMPLEMENT_DYNAMIC_CLASS(wxBMPHandler,wxImageHandler)
 
-
 #if wxUSE_STREAMS
 
+#ifndef BI_RGB
+    #define BI_RGB       0
+#endif
+
+#ifndef BI_RLE8
+#define BI_RLE8      1
+#endif
+
+#ifndef BI_RLE4
+#define BI_RLE4      2
+#endif
+
+#ifndef BI_BITFIELDS
+#define BI_BITFIELDS 3
+#endif
+
+#define poffset (line * width * 3 + column * 3)
 
 bool wxBMPHandler::SaveFile(wxImage *image,
                             wxOutputStream& stream,
                             bool verbose)
 {
-    wxCHECK_MSG( image, FALSE, _T("invalid pointer in wxBMPHandler::SaveFile") );
+    return SaveDib(image, stream, verbose, true/*IsBmp*/, false/*IsMask*/);
+}
 
-    if (!image->Ok())
+bool wxBMPHandler::SaveDib(wxImage *image,
+                           wxOutputStream& stream,
+                           bool verbose,
+                           bool IsBmp,
+                           bool IsMask)
+
+{
+    wxCHECK_MSG( image, false, wxT("invalid pointer in wxBMPHandler::SaveFile") );
+
+    if ( !image->IsOk() )
     {
-        if (verbose) wxLogError(_("BMP: Couldn't save invalid image."));
-        return FALSE;
+        if ( verbose )
+        {
+            wxLogError(_("BMP: Couldn't save invalid image."));
+        }
+        return false;
     }
 
     // get the format of the BMP file to save, else use 24bpp
     unsigned format = wxBMP_24BPP;
-    if (image->HasOption(wxBMP_FORMAT))
-        format = image->GetOptionInt(wxBMP_FORMAT);
+    if ( image->HasOption(wxIMAGE_OPTION_BMP_FORMAT) )
+        format = image->GetOptionInt(wxIMAGE_OPTION_BMP_FORMAT);
 
-    unsigned bpp;     // # of bits per pixel
+    wxUint16 bpp;     // # of bits per pixel
     int palette_size; // # of color map entries, ie. 2^bpp colors
 
     // set the bpp and appropriate palette_size, and do additional checks
-    if ((format == wxBMP_1BPP) || (format == wxBMP_1BPP_BW))
+    if ( (format == wxBMP_1BPP) || (format == wxBMP_1BPP_BW) )
     {
         bpp = 1;
         palette_size = 2;
     }
-    else if (format == wxBMP_4BPP)
+    else if ( format == wxBMP_4BPP )
     {
         bpp = 4;
         palette_size = 16;
     }
-    else if ((format == wxBMP_8BPP) || (format == wxBMP_8BPP_GREY) ||
-             (format == wxBMP_8BPP_RED) || (format == wxBMP_8BPP_PALETTE))
+    else if ( (format == wxBMP_8BPP) || (format == wxBMP_8BPP_GREY) ||
+              (format == wxBMP_8BPP_RED) || (format == wxBMP_8BPP_PALETTE) )
     {
         // need to set a wxPalette to use this, HOW TO CHECK IF VALID, SIZE?
         if ((format == wxBMP_8BPP_PALETTE)
@@ -97,9 +128,11 @@ bool wxBMPHandler::SaveFile(wxImage *image,
 #endif // wxUSE_PALETTE
             )
         {
-            if (verbose)
-                wxLogError(_("BMP: wImage doesn't have own wxPalette."));
-            return FALSE;
+            if ( verbose )
+            {
+                wxLogError(_("BMP: wxImage doesn't have own wxPalette."));
+            }
+            return false;
         }
         bpp = 8;
         palette_size = 256;
@@ -112,8 +145,8 @@ bool wxBMPHandler::SaveFile(wxImage *image,
     }
 
     unsigned width = image->GetWidth();
-    unsigned row_padding = (4 - int(width*bpp/8.0) % 4) % 4; // # bytes to pad to dword
-    unsigned row_width = int(width * bpp/8.0) + row_padding; // # of bytes per row
+    unsigned row_padding = (4 - ((width * bpp + 7) / 8) % 4) % 4; // # bytes to pad to dword
+    unsigned row_width = (width * bpp + 7) / 8 + row_padding; // # of bytes per row
 
     struct
     {
@@ -130,7 +163,7 @@ bool wxBMPHandler::SaveFile(wxImage *image,
         wxUint16  bpp;            // bits per pixel
         wxUint32  compression;    // compression method
         wxUint32  size_of_bmp;    // size of the bitmap
-        wxUint32  h_res, v_res;   // image resolution in dpi
+        wxUint32  h_res, v_res;   // image resolution in pixels-per-meter
         wxUint32  num_clrs;       // number of colors used
         wxUint32  num_signif_clrs;// number of significant colors
     } hdr;
@@ -145,38 +178,91 @@ bool wxBMPHandler::SaveFile(wxImage *image,
 
     hdr.bih_size = wxUINT32_SWAP_ON_BE(hdr_size - 14);
     hdr.width = wxUINT32_SWAP_ON_BE(image->GetWidth());
-    hdr.height = wxUINT32_SWAP_ON_BE(image->GetHeight());
+    if ( IsBmp )
+    {
+        hdr.height = wxUINT32_SWAP_ON_BE(image->GetHeight());
+    }
+    else
+    {
+        hdr.height = wxUINT32_SWAP_ON_BE(2 * image->GetHeight());
+    }
     hdr.planes = wxUINT16_SWAP_ON_BE(1); // always 1 plane
     hdr.bpp = wxUINT16_SWAP_ON_BE(bpp);
     hdr.compression = 0; // RGB uncompressed
     hdr.size_of_bmp = wxUINT32_SWAP_ON_BE(row_width * image->GetHeight());
-    hdr.h_res = hdr.v_res = wxUINT32_SWAP_ON_BE(72);  // 72dpi is standard
+
+    // get the resolution from the image options  or fall back to 72dpi standard
+    // for the BMP format if not specified
+    int hres, vres;
+    switch ( GetResolutionFromOptions(*image, &hres, &vres) )
+    {
+        default:
+            wxFAIL_MSG( wxT("unexpected image resolution units") );
+            // fall through
+
+        case wxIMAGE_RESOLUTION_NONE:
+            hres =
+            vres = 72;
+            // fall through to convert it to correct units
+
+        case wxIMAGE_RESOLUTION_INCHES:
+            // convert resolution in inches to resolution in centimeters
+            hres = (int)(10*mm2inches*hres);
+            vres = (int)(10*mm2inches*vres);
+            // fall through to convert it to resolution in meters
+
+        case wxIMAGE_RESOLUTION_CM:
+            // convert resolution in centimeters to resolution in meters
+            hres *= 100;
+            vres *= 100;
+            break;
+    }
+
+    hdr.h_res = wxUINT32_SWAP_ON_BE(hres);
+    hdr.v_res = wxUINT32_SWAP_ON_BE(vres);
     hdr.num_clrs = wxUINT32_SWAP_ON_BE(palette_size); // # colors in colormap
     hdr.num_signif_clrs = 0;     // all colors are significant
 
-    if (// VS: looks ugly but compilers tend to do ugly things with structs,
-        //     like aligning hdr.filesize's ofset to dword :(
-        // VZ: we should add padding then...
-        !stream.Write(&hdr.magic, 2) ||
-        !stream.Write(&hdr.filesize, 4) ||
-        !stream.Write(&hdr.reserved, 4) ||
-        !stream.Write(&hdr.data_offset, 4) ||
-        !stream.Write(&hdr.bih_size, 4) ||
-        !stream.Write(&hdr.width, 4) ||
-        !stream.Write(&hdr.height, 4) ||
-        !stream.Write(&hdr.planes, 2) ||
-        !stream.Write(&hdr.bpp, 2) ||
-        !stream.Write(&hdr.compression, 4) ||
-        !stream.Write(&hdr.size_of_bmp, 4) ||
-        !stream.Write(&hdr.h_res, 4) ||
-        !stream.Write(&hdr.v_res, 4) ||
-        !stream.Write(&hdr.num_clrs, 4) ||
-        !stream.Write(&hdr.num_signif_clrs, 4)
-       )
+    if ( IsBmp )
     {
-        if (verbose)
-            wxLogError(_("BMP: Couldn't write the file header."));
-        return FALSE;
+        if (// VS: looks ugly but compilers tend to do ugly things with structs,
+            //     like aligning hdr.filesize's ofset to dword :(
+            // VZ: we should add padding then...
+            !stream.WriteAll(&hdr.magic, 2) ||
+            !stream.WriteAll(&hdr.filesize, 4) ||
+            !stream.WriteAll(&hdr.reserved, 4) ||
+            !stream.WriteAll(&hdr.data_offset, 4)
+           )
+        {
+            if (verbose)
+            {
+                wxLogError(_("BMP: Couldn't write the file (Bitmap) header."));
+                }
+            return false;
+        }
+    }
+    if ( !IsMask )
+    {
+        if (
+            !stream.WriteAll(&hdr.bih_size, 4) ||
+            !stream.WriteAll(&hdr.width, 4) ||
+            !stream.WriteAll(&hdr.height, 4) ||
+            !stream.WriteAll(&hdr.planes, 2) ||
+            !stream.WriteAll(&hdr.bpp, 2) ||
+            !stream.WriteAll(&hdr.compression, 4) ||
+            !stream.WriteAll(&hdr.size_of_bmp, 4) ||
+            !stream.WriteAll(&hdr.h_res, 4) ||
+            !stream.WriteAll(&hdr.v_res, 4) ||
+            !stream.WriteAll(&hdr.num_clrs, 4) ||
+            !stream.WriteAll(&hdr.num_signif_clrs, 4)
+           )
+        {
+            if (verbose)
+            {
+                wxLogError(_("BMP: Couldn't write the file (BitmapInfo) header."));
+            }
+            return false;
+        }
     }
 
     wxPalette *palette = NULL; // entries for quantized images
@@ -185,7 +271,7 @@ bool wxBMPHandler::SaveFile(wxImage *image,
 
     // if <24bpp use quantization to reduce colors for *some* of the formats
     if ( (format == wxBMP_1BPP) || (format == wxBMP_4BPP) ||
-         (format == wxBMP_8BPP) || (format == wxBMP_8BPP_PALETTE))
+         (format == wxBMP_8BPP) || (format == wxBMP_8BPP_PALETTE) )
     {
         // make a new palette and quantize the image
         if (format != wxBMP_8BPP_PALETTE)
@@ -209,10 +295,10 @@ bool wxBMPHandler::SaveFile(wxImage *image,
         unsigned char r, g, b;
         rgbquad = new wxUint8 [palette_size*4];
 
-        for (i=0; i<palette_size; i++)
+        for (i = 0; i < palette_size; i++)
         {
 #if wxUSE_PALETTE
-            if (!palette->GetRGB( i, &r, &g, &b ))
+            if ( !palette->GetRGB(i, &r, &g, &b) )
 #endif // wxUSE_PALETTE
                 r = g = b = 0;
 
@@ -223,19 +309,19 @@ bool wxBMPHandler::SaveFile(wxImage *image,
         }
     }
     // make a 256 entry greyscale colormap or 2 entry black & white
-    else if ((format == wxBMP_8BPP_GREY) || (format == wxBMP_8BPP_RED) ||
-             (format == wxBMP_1BPP_BW))
+    else if ( (format == wxBMP_8BPP_GREY) || (format == wxBMP_8BPP_RED) ||
+              (format == wxBMP_1BPP_BW) )
     {
-        int i;
         rgbquad = new wxUint8 [palette_size*4];
 
-        for (i=0; i<palette_size; i++)
+        for ( int i = 0; i < palette_size; i++ )
         {
-            // if 1BPP_BW then just 0 and 255 then exit
-            if (( i > 0) && (format == wxBMP_1BPP_BW)) i = 255;
-            rgbquad[i*4] = i;
-            rgbquad[i*4+1] = i;
-            rgbquad[i*4+2] = i;
+            // if 1BPP_BW then the value should be either 0 or 255
+            wxUint8 c = (wxUint8)((i > 0) && (format == wxBMP_1BPP_BW) ? 255 : i);
+
+            rgbquad[i*4] =
+            rgbquad[i*4+1] =
+            rgbquad[i*4+2] = c;
             rgbquad[i*4+3] = 0;
         }
     }
@@ -243,34 +329,39 @@ bool wxBMPHandler::SaveFile(wxImage *image,
     // if the colormap was made, then it needs to be written
     if (rgbquad)
     {
-        if (!stream.Write(rgbquad, palette_size*4))
+        if ( !IsMask )
         {
-            if (verbose)
-                wxLogError(_("BMP: Couldn't write RGB color map."));
-            delete [] rgbquad;
+            if ( !stream.WriteAll(rgbquad, palette_size*4) )
+            {
+                if (verbose)
+                {
+                    wxLogError(_("BMP: Couldn't write RGB color map."));
+                }
+                delete[] rgbquad;
 #if wxUSE_PALETTE
-            delete palette;
+                delete palette;
 #endif // wxUSE_PALETTE
-            delete q_image;
-            return FALSE;
-        }
+                delete q_image;
+                return false;
+            }
+            }
         delete []rgbquad;
     }
 
     // pointer to the image data, use quantized if available
     wxUint8 *data = (wxUint8*) image->GetData();
-    if (q_image) if (q_image->Ok()) data = (wxUint8*) q_image->GetData();
+    if (q_image) if (q_image->IsOk()) data = (wxUint8*) q_image->GetData();
 
     wxUint8 *buffer = new wxUint8[row_width];
     memset(buffer, 0, row_width);
     int y; unsigned x;
     long int pixel;
 
-    for (y = image->GetHeight() -1 ; y >= 0; y--)
+    for (y = image->GetHeight() -1; y >= 0; y--)
     {
-        if (format == wxBMP_24BPP)  // 3 bytes per pixel red,green,blue
+        if ( format == wxBMP_24BPP ) // 3 bytes per pixel red,green,blue
         {
-            for (x = 0; x < width; x++)
+            for ( x = 0; x < width; x++ )
             {
                 pixel = 3*(y*width + x);
 
@@ -286,16 +377,16 @@ bool wxBMPHandler::SaveFile(wxImage *image,
             {
                 pixel = 3*(y*width + x);
 #if wxUSE_PALETTE
-                buffer[x] = palette->GetPixel( data[pixel],
-                                               data[pixel+1],
-                                               data[pixel+2] );
+                buffer[x] = (wxUint8)palette->GetPixel( data[pixel],
+                                                        data[pixel+1],
+                                                        data[pixel+2] );
 #else
                 // FIXME: what should this be? use some std palette maybe?
                 buffer[x] = 0;
 #endif // wxUSE_PALETTE
             }
         }
-        else if (format == wxBMP_8BPP_GREY) // 1 byte per pix, rgb ave to grey
+        else if ( format == wxBMP_8BPP_GREY ) // 1 byte per pix, rgb ave to grey
         {
             for (x = 0; x < width; x++)
             {
@@ -305,14 +396,14 @@ bool wxBMPHandler::SaveFile(wxImage *image,
                                       .114*data[pixel+2]);
             }
         }
-        else if (format == wxBMP_8BPP_RED) // 1 byte per pixel, red as greys
+        else if ( format == wxBMP_8BPP_RED ) // 1 byte per pixel, red as greys
         {
             for (x = 0; x < width; x++)
             {
                 buffer[x] = (wxUint8)data[3*(y*width + x)];
             }
         }
-        else if (format == wxBMP_4BPP) // 4 bpp in color
+        else if ( format == wxBMP_4BPP ) // 4 bpp in color
         {
             for (x = 0; x < width; x+=2)
             {
@@ -320,7 +411,7 @@ bool wxBMPHandler::SaveFile(wxImage *image,
 
                 // fill buffer, ignore if > width
 #if wxUSE_PALETTE
-                buffer[x/2] =
+                buffer[x/2] = (wxUint8)(
                     ((wxUint8)palette->GetPixel(data[pixel],
                                                 data[pixel+1],
                                                 data[pixel+2]) << 4) |
@@ -328,62 +419,65 @@ bool wxBMPHandler::SaveFile(wxImage *image,
                      ? 0
                      : ((wxUint8)palette->GetPixel(data[pixel+3],
                                                    data[pixel+4],
-                                                   data[pixel+5]) ));
+                                                   data[pixel+5]) ))    );
 #else
                 // FIXME: what should this be? use some std palette maybe?
                 buffer[x/2] = 0;
 #endif // wxUSE_PALETTE
             }
         }
-        else if (format == wxBMP_1BPP) // 1 bpp in "color"
+        else if ( format == wxBMP_1BPP ) // 1 bpp in "color"
         {
             for (x = 0; x < width; x+=8)
             {
                 pixel = 3*(y*width + x);
 
 #if wxUSE_PALETTE
-                buffer[x/8] = ((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 7) |
+                buffer[x/8] = (wxUint8)(
+                                           ((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 7) |
                     (((x+1) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+3], data[pixel+4], data[pixel+5]) << 6)) |
                     (((x+2) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+6], data[pixel+7], data[pixel+8]) << 5)) |
                     (((x+3) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+9], data[pixel+10], data[pixel+11]) << 4)) |
                     (((x+4) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+12], data[pixel+13], data[pixel+14]) << 3)) |
                     (((x+5) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+15], data[pixel+16], data[pixel+17]) << 2)) |
                     (((x+6) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+18], data[pixel+19], data[pixel+20]) << 1)) |
-                    (((x+7) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+21], data[pixel+22], data[pixel+23])     ));
+                    (((x+7) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+21], data[pixel+22], data[pixel+23])     ))    );
 #else
                 // FIXME: what should this be? use some std palette maybe?
                 buffer[x/8] = 0;
 #endif // wxUSE_PALETTE
             }
         }
-        else if (format == wxBMP_1BPP_BW) // 1 bpp B&W colormap from red color ONLY
+        else if ( format == wxBMP_1BPP_BW ) // 1 bpp B&W colormap from red color ONLY
         {
             for (x = 0; x < width; x+=8)
             {
                 pixel = 3*(y*width + x);
 
-                buffer[x/8] =
-                                            (((wxUint8)(data[pixel]   /128.)) << 7) |
-                    ( ((x+1) > width) ? 0 : (((wxUint8)(data[pixel+3] /128.)) << 6)) |
-                    ( ((x+2) > width) ? 0 : (((wxUint8)(data[pixel+6] /128.)) << 5)) |
-                    ( ((x+3) > width) ? 0 : (((wxUint8)(data[pixel+9] /128.)) << 4)) |
-                    ( ((x+4) > width) ? 0 : (((wxUint8)(data[pixel+12]/128.)) << 3)) |
-                    ( ((x+5) > width) ? 0 : (((wxUint8)(data[pixel+15]/128.)) << 2)) |
-                    ( ((x+6) > width) ? 0 : (((wxUint8)(data[pixel+18]/128.)) << 1)) |
-                    ( ((x+7) > width) ? 0 : (((wxUint8)(data[pixel+21]/128.))     ));
+                buffer[x/8] = (wxUint8)(
+                                          (((wxUint8)(data[pixel]   /128.)) << 7) |
+                   (((x+1) > width) ? 0 : (((wxUint8)(data[pixel+3] /128.)) << 6)) |
+                   (((x+2) > width) ? 0 : (((wxUint8)(data[pixel+6] /128.)) << 5)) |
+                   (((x+3) > width) ? 0 : (((wxUint8)(data[pixel+9] /128.)) << 4)) |
+                   (((x+4) > width) ? 0 : (((wxUint8)(data[pixel+12]/128.)) << 3)) |
+                   (((x+5) > width) ? 0 : (((wxUint8)(data[pixel+15]/128.)) << 2)) |
+                   (((x+6) > width) ? 0 : (((wxUint8)(data[pixel+18]/128.)) << 1)) |
+                   (((x+7) > width) ? 0 : (((wxUint8)(data[pixel+21]/128.))     ))    );
             }
         }
 
-        if (!stream.Write(buffer, row_width))
+        if ( !stream.WriteAll(buffer, row_width) )
         {
             if (verbose)
+            {
                 wxLogError(_("BMP: Couldn't write data."));
+            }
             delete[] buffer;
 #if wxUSE_PALETTE
             delete palette;
 #endif // wxUSE_PALETTE
             delete q_image;
-            return FALSE;
+            return false;
         }
     }
     delete[] buffer;
@@ -392,95 +486,97 @@ bool wxBMPHandler::SaveFile(wxImage *image,
 #endif // wxUSE_PALETTE
     delete q_image;
 
-    return TRUE;
+    return true;
 }
 
 
+struct BMPPalette
+{
+    static void Free(BMPPalette* pal) { delete [] pal; }
 
-#ifndef BI_RGB
-#define BI_RGB       0
-#define BI_RLE8      1
-#define BI_RLE4      2
-#endif
-
-#ifndef BI_BITFIELDS
-#define BI_BITFIELDS 3
-#endif
-
-#define poffset (line * width * 3 + column * 3)
+    unsigned char r, g, b;
+};
 
+bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height,
+                             int bpp, int ncolors, int comp,
+                             wxFileOffset bmpOffset, wxInputStream& stream,
+                             bool verbose, bool IsBmp, bool hasPalette)
+{
+    wxInt32         aDword, rmask = 0, gmask = 0, bmask = 0, amask = 0;
+    int             rshift = 0, gshift = 0, bshift = 0, ashift = 0;
+    int             rbits = 0, gbits = 0, bbits = 0;
+    wxInt32         dbuf[4];
+    wxInt8          bbuf[4];
+    wxUint8         aByte;
+    wxUint16        aWord;
 
+    // allocate space for palette if needed:
+    BMPPalette *cmap;
 
-struct ICONDIRENTRY
+    if ( bpp < 16 )
     {
-    wxUint8         bWidth;               // Width of the image
-    wxUint8         bHeight;              // Height of the image (times 2)
-    wxUint8         bColorCount;          // Number of colors in image (0 if >=8bpp)
-    wxUint8         bReserved;            // Reserved
-    wxUint16        wPlanes;              // Color Planes
-    wxUint16        wBitCount;            // Bits per pixel
-    wxUint32        dwBytesInRes;         // how many bytes in this resource?
-    wxUint32        dwImageOffset;        // where in the file is this image
-} ;
-
+        cmap = new BMPPalette[ncolors];
+        if ( !cmap )
+        {
+            if (verbose)
+            {
+                wxLogError(_("BMP: Couldn't allocate memory."));
+            }
+            return false;
+        }
+    }
+    else // no palette
+    {
+        cmap = NULL;
+    }
 
-struct ICONDIR
-{
-    wxUint16     idReserved;   // Reserved
-    wxUint16     idType;       // resource type (1 for icons)
-    wxUint16     idCount;      // how many images?
-} ;
+    wxON_BLOCK_EXIT1(&BMPPalette::Free, cmap);
 
+    bool isUpsideDown = true;
 
-bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, int ncolors, int comp,
-                off_t bmpOffset, wxInputStream& stream,
-                bool verbose, bool IsBmp, bool hasPalette  )
+    if (height < 0)
     {
+        isUpsideDown = false;
+        height = -height;
+    }
 
-    wxInt32         aDword, rmask = 0, gmask = 0, bmask = 0;
-    int             rshift = 0, gshift = 0, bshift = 0;
-    wxInt32         dbuf[4];
-    wxInt8          bbuf[4];
-    wxUint8         aByte;
-    wxUint16        aWord;
+    // destroy existing here instead of:
+    image->Destroy();
+    image->Create(width, height);
 
+    unsigned char *ptr = image->GetData();
 
-    // allocate space for palette if needed
-    struct _cmap
+    if ( !ptr )
     {
-        unsigned char r, g, b;
+        if ( verbose )
+        {
+            wxLogError( _("BMP: Couldn't allocate memory.") );
+        }
+        return false;
     }
-    *cmap = NULL;
 
-    if (bpp < 16)
+    unsigned char *alpha;
+    if ( bpp == 32 )
     {
-        cmap = (struct _cmap *)malloc(sizeof(struct _cmap) * ncolors);
-        if (!cmap)
+        // tell the image to allocate an alpha buffer
+        image->SetAlpha();
+        alpha = image->GetAlpha();
+        if ( !alpha )
         {
-            if (verbose)
-                wxLogError( _("Loading DIB : Couldn't allocate memory.") );
-            return FALSE;
+            if ( verbose )
+            {
+                wxLogError(_("BMP: Couldn't allocate memory."));
+            }
+            return false;
         }
     }
-    else
-        cmap = NULL;
-
-    // destroy existing here instead of
-    image->Destroy();
-    image->Create( width, height );
-    unsigned char *ptr = image->GetData();
-    if (!ptr)
+    else // no alpha
     {
-        if (verbose)
-            wxLogError( _("Loading DIB : Couldn't allocate memory.") );
-        if (cmap)
-            free(cmap);
-        return FALSE;
+        alpha = NULL;
     }
-    /*
-     * Reading the palette, if it exists.
-     */
-    if (bpp < 16 && ncolors != 0)
+
+    // Reading the palette, if it exists:
+    if ( bpp < 16 && ncolors != 0 )
     {
         unsigned char* r = new unsigned char[ncolors];
         unsigned char* g = new unsigned char[ncolors];
@@ -489,21 +585,23 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
         {
             if (hasPalette)
             {
-            stream.Read( bbuf, 4 );
-            cmap[j].b = bbuf[0];
-            cmap[j].g = bbuf[1];
-            cmap[j].r = bbuf[2];
+                if ( !stream.ReadAll(bbuf, 4) )
+                    return false;
 
-            r[j] = cmap[j].r;
-            g[j] = cmap[j].g;
-            b[j] = cmap[j].b;
-        }
+                cmap[j].b = bbuf[0];
+                cmap[j].g = bbuf[1];
+                cmap[j].r = bbuf[2];
+
+                r[j] = cmap[j].r;
+                g[j] = cmap[j].g;
+                b[j] = cmap[j].b;
+            }
             else
             {
                 //used in reading .ico file mask
-                r[j] = cmap[j].r = j * 255;
-                g[j] = cmap[j].g = j * 255;
-                b[j] = cmap[j].b = j * 255;
+                r[j] = cmap[j].r =
+                g[j] = cmap[j].g =
+                b[j] = cmap[j].b = ( j ? 255 : 0 );
             }
         }
 
@@ -516,17 +614,19 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
         delete[] g;
         delete[] b;
     }
-    else if (bpp == 16 || bpp == 32)
+    else if ( bpp == 16 || bpp == 32 )
     {
-        if (comp == BI_BITFIELDS)
+        if ( comp == BI_BITFIELDS )
         {
-            int bit = 0;
-            stream.Read( dbuf, 4 * 3 );
-            bmask = wxINT32_SWAP_ON_BE( dbuf[0] );
-            gmask = wxINT32_SWAP_ON_BE( dbuf[1] );
-            rmask = wxINT32_SWAP_ON_BE( dbuf[2] );
-            /* find shift amount.. ugly, but i can't think of a better way */
-            for (bit = 0; bit < bpp; bit++)
+            int bit;
+            if ( !stream.ReadAll(dbuf, 4 * 3) )
+                return false;
+
+            rmask = wxINT32_SWAP_ON_BE(dbuf[0]);
+            gmask = wxINT32_SWAP_ON_BE(dbuf[1]);
+            bmask = wxINT32_SWAP_ON_BE(dbuf[2]);
+            // find shift amount (Least significant bit of mask)
+            for (bit = bpp-1; bit>=0; bit--)
             {
                 if (bmask & (1 << bit))
                     bshift = bit;
@@ -535,8 +635,18 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
                 if (rmask & (1 << bit))
                     rshift = bit;
             }
+            // Find number of bits in mask (MSB-LSB+1)
+            for (bit = 0; bit < bpp; bit++)
+            {
+                if (bmask & (1 << bit))
+                    bbits = bit-bshift+1;
+                if (gmask & (1 << bit))
+                    gbits = bit-gshift+1;
+                if (rmask & (1 << bit))
+                    rbits = bit-rshift+1;
+            }
         }
-        else if (bpp == 16)
+        else if ( bpp == 16 )
         {
             rmask = 0x7C00;
             gmask = 0x03E0;
@@ -544,27 +654,46 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
             rshift = 10;
             gshift = 5;
             bshift = 0;
+            rbits = 5;
+            gbits = 5;
+            bbits = 5;
         }
-        else if (bpp == 32)
+        else if ( bpp == 32 )
         {
             rmask = 0x00FF0000;
             gmask = 0x0000FF00;
             bmask = 0x000000FF;
+            amask = 0xFF000000;
+
+            ashift = 24;
             rshift = 16;
             gshift = 8;
             bshift = 0;
+            rbits = 8;
+            gbits = 8;
+            bbits = 8;
         }
     }
 
     /*
      * Reading the image data
      */
-    if ( IsBmp ) stream.SeekI( bmpOffset ); // else icon, just carry on
+    if ( IsBmp )
+    {
+        // NOTE: seeking a positive amount in wxFromCurrent mode allows us to
+        //       load even non-seekable streams (see wxInputStream::SeekI docs)!
+        const wxFileOffset pos = stream.TellI();
+        if ( pos == wxInvalidOffset ||
+             (bmpOffset > pos &&
+              stream.SeekI(bmpOffset - pos, wxFromCurrent) == wxInvalidOffset) )
+            return false;
+        //else: icon, just carry on
+    }
 
     unsigned char *data = ptr;
 
     /* set the whole image to the background color */
-    if (bpp < 16 && (comp == BI_RLE4 || comp == BI_RLE8))
+    if ( bpp < 16 && (comp == BI_RLE4 || comp == BI_RLE8) )
     {
         for (int i = 0; i < width * height; i++)
         {
@@ -575,50 +704,132 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
         ptr = data;
     }
 
-    int line = 0;
-    int column = 0;
     int linesize = ((width * bpp + 31) / 32) * 4;
 
-    /* BMPs are stored upside down */
-    for (line = (height - 1); line >= 0; line--)
+    // flag indicating if we have any not fully transparent alpha values: this
+    // is used to account for the bitmaps which use 32bpp format (normally
+    // meaning that they have alpha channel) but have only zeroes in it so that
+    // without this hack they appear fully transparent -- and as this is
+    // unlikely intentional, we consider that they don't have alpha at all in
+    // this case (see #10915)
+    bool hasValidAlpha = false;
+
+    for ( int row = 0; row < height; row++ )
     {
+        int line = isUpsideDown ? height - 1 - row : row;
+
         int linepos = 0;
-        for (column = 0; column < width;)
+        for ( int column = 0; column < width ; )
         {
-            if (bpp < 16)
+            if ( bpp < 16 )
             {
-                int index = 0;
                 linepos++;
                 aByte = stream.GetC();
-                if (bpp == 1)
+                if ( !stream.IsOk() )
+                    return false;
+
+                if ( bpp == 1 )
                 {
-                    int bit = 0;
-                    for (bit = 0; bit < 8 && column < width; bit++)
+                    for (int bit = 0; bit < 8 && column < width; bit++)
                     {
-                        index = ((aByte & (0x80 >> bit)) ? 1 : 0);
+                        int index = ((aByte & (0x80 >> bit)) ? 1 : 0);
                         ptr[poffset] = cmap[index].r;
                         ptr[poffset + 1] = cmap[index].g;
                         ptr[poffset + 2] = cmap[index].b;
                         column++;
                     }
                 }
-                else if (bpp == 4)
+                else if ( bpp == 4 )
                 {
-                    if (comp == BI_RLE4)
+                    if ( comp == BI_RLE4 )
                     {
-                        if (verbose)
-                            wxLogError( _("DIB Header: Cannot deal with 4bit encoded yet.") );
-                        image->Destroy();
-                        free(cmap);
-                        return FALSE;
+                        wxUint8 first;
+                        first = aByte;
+                        aByte = stream.GetC();
+                        if ( !stream.IsOk() )
+                            return false;
+
+                        if ( first == 0 )
+                        {
+                            if ( aByte == 0 )
+                            {
+                                // end of scanline marker
+                                column = width;
+                                row--;
+                            }
+                            else if ( aByte == 1 )
+                            {
+                                // end of RLE data marker, stop decoding
+                                column = width;
+                                row = height;
+                            }
+                            else if ( aByte == 2 )
+                            {
+                                // delta marker, move in image
+                                aByte = stream.GetC();
+                                if ( !stream.IsOk() )
+                                    return false;
+                                column += aByte;
+                                linepos = column * bpp / 4;
+                                aByte = stream.GetC();
+                                if ( !stream.IsOk() )
+                                    return false;
+                                row += aByte; // upside down
+                            }
+                            else
+                            {
+                                int absolute = aByte;
+                                wxUint8 nibble[2] ;
+                                int readBytes = 0 ;
+                                for (int k = 0; k < absolute; k++)
+                                {
+                                    if ( !(k % 2 ) )
+                                    {
+                                        ++readBytes ;
+                                        aByte = stream.GetC();
+                                        if ( !stream.IsOk() )
+                                            return false;
+                                        nibble[0] = (wxUint8)( (aByte & 0xF0) >> 4 ) ;
+                                        nibble[1] = (wxUint8)( aByte & 0x0F ) ;
+                                    }
+                                    ptr[poffset    ] = cmap[nibble[k%2]].r;
+                                    ptr[poffset + 1] = cmap[nibble[k%2]].g;
+                                    ptr[poffset + 2] = cmap[nibble[k%2]].b;
+                                    column++;
+                                    if ( k % 2 )
+                                        linepos++;
+                                }
+                                if ( readBytes & 0x01 )
+                                {
+                                    aByte = stream.GetC();
+                                    if ( !stream.IsOk() )
+                                        return false;
+                                }
+                            }
+                        }
+                        else
+                        {
+                            wxUint8 nibble[2] ;
+                            nibble[0] = (wxUint8)( (aByte & 0xF0) >> 4 ) ;
+                            nibble[1] = (wxUint8)( aByte & 0x0F ) ;
+
+                            for ( int l = 0; l < first && column < width; l++ )
+                            {
+                                ptr[poffset    ] = cmap[nibble[l%2]].r;
+                                ptr[poffset + 1] = cmap[nibble[l%2]].g;
+                                ptr[poffset + 2] = cmap[nibble[l%2]].b;
+                                column++;
+                                if ( l % 2 )
+                                    linepos++;
+                            }
+                        }
                     }
                     else
                     {
-                        int nibble = 0;
-                        for (nibble = 0; nibble < 2 && column < width; nibble++)
+                        for (int nibble = 0; nibble < 2 && column < width; nibble++)
                         {
-                            index = ((aByte & (0xF0 >> nibble * 4)) >> (!nibble * 4));
-                            if (index >= 16)
+                            int index = ((aByte & (0xF0 >> (nibble * 4))) >> (!nibble * 4));
+                            if ( index >= 16 )
                                 index = 15;
                             ptr[poffset] = cmap[index].r;
                             ptr[poffset + 1] = cmap[index].g;
@@ -627,31 +838,42 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
                         }
                     }
                 }
-                else if (bpp == 8)
+                else if ( bpp == 8 )
                 {
-                    if (comp == BI_RLE8)
+                    if ( comp == BI_RLE8 )
                     {
                         unsigned char first;
                         first = aByte;
                         aByte = stream.GetC();
-                        if (first == 0)
+                        if ( !stream.IsOk() )
+                            return false;
+
+                        if ( first == 0 )
                         {
-                            if (aByte == 0)
+                            if ( aByte == 0 )
                             {
-                                /* column = width; */
+                                // end of scanline marker
+                                column = width;
+                                row--;
                             }
-                            else if (aByte == 1)
+                            else if ( aByte == 1 )
                             {
+                                // end of RLE data marker, stop decoding
                                 column = width;
-                                line = -1;
+                                row = height;
                             }
-                            else if (aByte == 2)
+                            else if ( aByte == 2 )
                             {
+                                // delta marker, move in image
                                 aByte = stream.GetC();
+                                if ( !stream.IsOk() )
+                                    return false;
                                 column += aByte;
                                 linepos = column * bpp / 8;
                                 aByte = stream.GetC();
-                                line += aByte;
+                                if ( !stream.IsOk() )
+                                    return false;
+                                row -= aByte;
                             }
                             else
                             {
@@ -660,18 +882,24 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
                                 {
                                     linepos++;
                                     aByte = stream.GetC();
+                                    if ( !stream.IsOk() )
+                                        return false;
                                     ptr[poffset    ] = cmap[aByte].r;
                                     ptr[poffset + 1] = cmap[aByte].g;
                                     ptr[poffset + 2] = cmap[aByte].b;
                                     column++;
                                 }
-                                if (absolute & 0x01)
+                                if ( absolute & 0x01 )
+                                {
                                     aByte = stream.GetC();
+                                    if ( !stream.IsOk() )
+                                        return false;
+                                }
                             }
                         }
                         else
                         {
-                            for (int l = 0; l < first && column < width; l++)
+                            for ( int l = 0; l < first && column < width; l++ )
                             {
                                 ptr[poffset    ] = cmap[aByte].r;
                                 ptr[poffset + 1] = cmap[aByte].g;
@@ -690,133 +918,168 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
                         // linepos += size;    seems to be wrong, RR
                     }
                 }
-               }
-               else if (bpp == 24)
-               {
-                   stream.Read( bbuf, 3 );
-                   linepos += 3;
-                   ptr[poffset    ] = (unsigned char)bbuf[2];
-                   ptr[poffset + 1] = (unsigned char)bbuf[1];
-                   ptr[poffset + 2] = (unsigned char)bbuf[0];
-                   column++;
-               }
-               else if (bpp == 16)
-               {
-                   unsigned char temp;
-                   stream.Read( &aWord, 2 );
-                   aWord = wxUINT16_SWAP_ON_BE( aWord );
-                   linepos += 2;
-                   temp = (aWord & rmask) >> rshift;
-                   ptr[poffset] = temp;
-                   temp = (aWord & gmask) >> gshift;
-                   ptr[poffset + 1] = temp;
-                   temp = (aWord & bmask) >> bshift;
-                   ptr[poffset + 2] = temp;
-                   column++;
-               }
-               else
-               {
-                   unsigned char temp;
-                   stream.Read( &aDword, 4 );
-                   aDword = wxINT32_SWAP_ON_BE( aDword );
-                   linepos += 4;
-                   temp = (aDword & rmask) >> rshift;
-                   ptr[poffset] = temp;
-                   temp = (aDword & gmask) >> gshift;
-                   ptr[poffset + 1] = temp;
-                   temp = (aDword & bmask) >> bshift;
-                   ptr[poffset + 2] = temp;
-                   column++;
-               }
-          }
-          while ((linepos < linesize) && (comp != 1) && (comp != 2))
-          {
-              stream.Read( &aByte, 1 );
-              linepos += 1;
-              if (stream.LastError() != wxStream_NOERROR)
-                  break;
-          }
-     }
-     if (cmap)
-       free(cmap);
-
-     image->SetMask( FALSE );
-
-    return stream.IsOk();
-}
+            }
+            else if ( bpp == 24 )
+            {
+                if ( !stream.ReadAll(bbuf, 3) )
+                    return false;
+                linepos += 3;
+                ptr[poffset    ] = (unsigned char)bbuf[2];
+                ptr[poffset + 1] = (unsigned char)bbuf[1];
+                ptr[poffset + 2] = (unsigned char)bbuf[0];
+                column++;
+            }
+            else if ( bpp == 16 )
+            {
+                unsigned char temp;
+                if ( !stream.ReadAll(&aWord, 2) )
+                    return false;
+                aWord = wxUINT16_SWAP_ON_BE(aWord);
+                linepos += 2;
+                /* Use the masks and calculated amount of shift
+                   to retrieve the color data out of the word.  Then
+                   shift it left by (8 - number of bits) such that
+                   the image has the proper dynamic range */
+                temp = (unsigned char)(((aWord & rmask) >> rshift) << (8-rbits));
+                ptr[poffset] = temp;
+                temp = (unsigned char)(((aWord & gmask) >> gshift) << (8-gbits));
+                ptr[poffset + 1] = temp;
+                temp = (unsigned char)(((aWord & bmask) >> bshift) << (8-bbits));
+                ptr[poffset + 2] = temp;
+                column++;
+            }
+            else
+            {
+                unsigned char temp;
+                if ( !stream.ReadAll(&aDword, 4) )
+                    return false;
+
+                aDword = wxINT32_SWAP_ON_BE(aDword);
+                linepos += 4;
+                temp = (unsigned char)((aDword & rmask) >> rshift);
+                ptr[poffset] = temp;
+                temp = (unsigned char)((aDword & gmask) >> gshift);
+                ptr[poffset + 1] = temp;
+                temp = (unsigned char)((aDword & bmask) >> bshift);
+                ptr[poffset + 2] = temp;
+                if ( alpha )
+                {
+                    temp = (unsigned char)((aDword & amask) >> ashift);
+                    alpha[line * width + column] = temp;
+
+                    if ( temp != wxALPHA_TRANSPARENT )
+                        hasValidAlpha = true;
+                }
+                column++;
+            }
+        }
+        while ( (linepos < linesize) && (comp != 1) && (comp != 2) )
+        {
+            ++linepos;
+            if ( !stream.ReadAll(&aByte, 1) )
+                break;
+        }
+    }
+
+    image->SetMask(false);
 
+    // check if we had any valid alpha values in this bitmap
+    if ( alpha && !hasValidAlpha )
+    {
+        // we didn't, so finally discard the alpha channel completely
+        image->ClearAlpha();
+    }
 
-bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp  )
+    const wxStreamError err = stream.GetLastError();
+    return err == wxSTREAM_NO_ERROR || err == wxSTREAM_EOF;
+}
+
+bool wxBMPHandler::LoadDib(wxImage *image, wxInputStream& stream,
+                           bool verbose, bool IsBmp)
 {
     wxUint16        aWord;
     wxInt32         dbuf[4];
     wxInt8          bbuf[4];
-    off_t           offset;
 
-    offset = 0; // keep gcc quiet
     if ( IsBmp )
     {
         // read the header off the .BMP format file
-
-        offset = stream.TellI();
-        if (offset == wxInvalidOffset) offset = 0;
-
-        stream.Read( bbuf, 2 );
-
-        stream.Read( dbuf, 16  );
+        if ( !stream.ReadAll(bbuf, 2) ||
+             !stream.ReadAll(dbuf, 16) )
+            return false;
     }
     else
     {
-        stream.Read( dbuf, 4  );
+        if ( !stream.ReadAll(dbuf, 4) )
+            return false;
     }
     #if 0 // unused
-        wxInt32 size = wxINT32_SWAP_ON_BE( dbuf[0] );
+        wxInt32 size = wxINT32_SWAP_ON_BE(dbuf[0]);
     #endif
-    offset = offset + wxINT32_SWAP_ON_BE( dbuf[2] );
+    wxFileOffset offset = wxINT32_SWAP_ON_BE(dbuf[2]);
+
+    if ( !stream.ReadAll(dbuf, 4 * 2) )
+        return false;
 
-    stream.Read(dbuf, 4 * 2);
-    int width = (int)wxINT32_SWAP_ON_BE( dbuf[0] );
-    int height = (int)wxINT32_SWAP_ON_BE( dbuf[1] );
-    if ( !IsBmp ) height = height  / 2; // for icons divide by 2
-        
-    if (width > 32767)
+    int width = wxINT32_SWAP_ON_BE((int)dbuf[0]);
+    int height = wxINT32_SWAP_ON_BE((int)dbuf[1]);
+    if ( !IsBmp)height = height  / 2; // for icons divide by 2
+
+    if ( width > 32767 )
     {
         if (verbose)
+        {
             wxLogError( _("DIB Header: Image width > 32767 pixels for file.") );
-        return FALSE;
+        }
+        return false;
     }
-    if (height > 32767)
+    if ( height > 32767 )
     {
         if (verbose)
+        {
             wxLogError( _("DIB Header: Image height > 32767 pixels for file.") );
-        return FALSE;
+        }
+        return false;
     }
 
-    stream.Read( &aWord, 2 );
+    if ( !stream.ReadAll(&aWord, 2) )
+        return false;
+
     /*
             TODO
             int planes = (int)wxUINT16_SWAP_ON_BE( aWord );
         */
-    stream.Read( &aWord, 2 );
-    int bpp = (int)wxUINT16_SWAP_ON_BE( aWord );
-    if (bpp != 1 && bpp != 4 && bpp != 8 && bpp != 16 && bpp != 24 && bpp != 32)
+    if ( !stream.ReadAll(&aWord, 2) )
+        return false;
+
+    int bpp = wxUINT16_SWAP_ON_BE((int)aWord);
+    if ( bpp != 1 && bpp != 4 && bpp != 8 && bpp != 16 && bpp != 24 && bpp != 32 )
     {
         if (verbose)
+        {
             wxLogError( _("DIB Header: Unknown bitdepth in file.") );
-        return FALSE;
+        }
+        return false;
     }
 
-    stream.Read( dbuf, 4 * 4 );
-    int comp = (int)wxINT32_SWAP_ON_BE( dbuf[0] );
-    if (comp != BI_RGB && comp != BI_RLE4 && comp != BI_RLE8 && comp != BI_BITFIELDS)
+    if ( !stream.ReadAll(dbuf, 4 * 4) )
+        return false;
+
+    int comp = wxINT32_SWAP_ON_BE((int)dbuf[0]);
+    if ( comp != BI_RGB && comp != BI_RLE4 && comp != BI_RLE8 &&
+         comp != BI_BITFIELDS )
     {
         if (verbose)
+        {
             wxLogError( _("DIB Header: Unknown encoding in file.") );
-        return FALSE;
+        }
+        return false;
     }
 
-    stream.Read( dbuf, 4 * 2 );
-    int ncolors = (int)wxINT32_SWAP_ON_BE( dbuf[0] );
+    if ( !stream.ReadAll(dbuf, 4 * 2) )
+        return false;
+
+    int ncolors = wxINT32_SWAP_ON_BE( (int)dbuf[0] );
     if (ncolors == 0)
         ncolors = 1 << bpp;
     /* some more sanity checks */
@@ -825,17 +1088,21 @@ bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose,
         ((comp == BI_BITFIELDS) && (bpp != 16 && bpp != 32)))
     {
         if (verbose)
+        {
             wxLogError( _("DIB Header: Encoding doesn't match bitdepth.") );
-        return FALSE;
+        }
+        return false;
     }
 
     //read DIB; this is the BMP image or the XOR part of an icon image
-    if (!DoLoadDib (image, width, height, bpp, ncolors, comp, offset, stream,
-        verbose, IsBmp, TRUE ) )
+    if ( !DoLoadDib(image, width, height, bpp, ncolors, comp, offset, stream,
+                    verbose, IsBmp, true) )
     {
         if (verbose)
-            wxLogError( _("Error in reading image DIB .") );
-        return FALSE;
+        {
+            wxLogError( _("Error in reading image DIB.") );
+        }
+        return false;
     }
 
     if ( !IsBmp )
@@ -843,103 +1110,485 @@ bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose,
         //read Icon mask which is monochrome
         //there is no palette, so we will create one
         wxImage mask;
-        if (!DoLoadDib (&mask, width, height, 1, 2, BI_RGB, offset, stream,
-            verbose, IsBmp, FALSE ) )
+        if ( !DoLoadDib(&mask, width, height, 1, 2, BI_RGB, offset, stream,
+                        verbose, IsBmp, false) )
         {
             if (verbose)
+            {
                 wxLogError( _("ICO: Error in reading mask DIB.") );
-            return FALSE;
+            }
+            return false;
         }
         image->SetMaskFromImage(mask, 255, 255, 255);
 
     }
-     return TRUE;
+
+    // the resolution in the bitmap header is in meters, convert to centimeters
+    image->SetOption(wxIMAGE_OPTION_RESOLUTIONUNIT, wxIMAGE_RESOLUTION_CM);
+    image->SetOption(wxIMAGE_OPTION_RESOLUTIONX, dbuf[2]/100);
+    image->SetOption(wxIMAGE_OPTION_RESOLUTIONY, dbuf[3]/100);
+
+    return true;
 }
 
+bool wxBMPHandler::LoadFile(wxImage *image, wxInputStream& stream,
+                            bool verbose, int WXUNUSED(index))
+{
+    // Read a single DIB fom the file:
+    return LoadDib(image, stream, verbose, true/*isBmp*/);
+}
+
+bool wxBMPHandler::DoCanRead(wxInputStream& stream)
+{
+    unsigned char hdr[2];
+
+    if ( !stream.ReadAll(hdr, WXSIZEOF(hdr)) )     // it's ok to modify the stream position here
+        return false;
+
+    // do we have the BMP file signature?
+    return hdr[0] == 'B' && hdr[1] == 'M';
+}
+
+#endif // wxUSE_STREAMS
+
+
+#if wxUSE_ICO_CUR
+//-----------------------------------------------------------------------------
+// wxICOHandler
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxICOHandler, wxBMPHandler)
+
+#if wxUSE_STREAMS
+
+struct ICONDIRENTRY
+{
+    wxUint8         bWidth;               // Width of the image
+    wxUint8         bHeight;              // Height of the image (times 2)
+    wxUint8         bColorCount;          // Number of colors in image (0 if >=8bpp)
+    wxUint8         bReserved;            // Reserved
+
+    // these two are different in icons and cursors:
+                                          // icon           or  cursor
+    wxUint16        wPlanes;              // Color Planes   or  XHotSpot
+    wxUint16        wBitCount;            // Bits per pixel or  YHotSpot
+
+    wxUint32        dwBytesInRes;         // how many bytes in this resource?
+    wxUint32        dwImageOffset;        // where in the file is this image
+};
+
+struct ICONDIR
+{
+    wxUint16     idReserved;   // Reserved
+    wxUint16     idType;       // resource type (1 for icons, 2 for cursors)
+    wxUint16     idCount;      // how many images?
+};
+
+
+bool wxICOHandler::SaveFile(wxImage *image,
+                            wxOutputStream& stream,
+                            bool verbose)
 
-bool wxBMPHandler::LoadFile ( wxImage *image, wxInputStream& stream, bool verbose, int WXUNUSED(index) )
 {
-    bool IsBmp = TRUE;
-    //Read a single DIB fom the file
-    return LoadDib ( image, stream, verbose, IsBmp ) ;
+    //sanity check; icon must be less than 127 pixels high and 255 wide
+    if ( image->GetHeight () > 127 )
+    {
+        if ( verbose )
+        {
+            wxLogError(_("ICO: Image too tall for an icon."));
+        }
+        return false;
+    }
+    if ( image->GetWidth () > 255 )
+    {
+        if ( verbose )
+        {
+            wxLogError(_("ICO: Image too wide for an icon."));
+        }
+        return false;
+    }
+
+    const int images = 1; // only generate one image
+
+    // VS: This is a hack of sort - since ICO and CUR files are almost
+    //     identical, we have all the meat in wxICOHandler and check for
+    //     the actual (handler) type when the code has to distinguish between
+    //     the two formats
+    int type = (this->GetType() == wxBITMAP_TYPE_CUR) ? 2 : 1;
+
+    // write a header, (ICONDIR)
+    // Calculate the header size
+    wxUint32 offset = 3 * sizeof(wxUint16);
+
+    ICONDIR IconDir;
+    IconDir.idReserved = 0;
+    IconDir.idType = wxUINT16_SWAP_ON_BE((wxUint16)type);
+    IconDir.idCount = wxUINT16_SWAP_ON_BE((wxUint16)images);
+    if ( !stream.WriteAll(&IconDir.idReserved, sizeof(IconDir.idReserved)) ||
+         !stream.WriteAll(&IconDir.idType, sizeof(IconDir.idType)) ||
+         !stream.WriteAll(&IconDir.idCount, sizeof(IconDir.idCount)) )
+    {
+        if ( verbose )
+        {
+            wxLogError(_("ICO: Error writing the image file!"));
+        }
+        return false;
+    }
+
+    // for each iamage write a description ICONDIRENTRY:
+    ICONDIRENTRY icondirentry;
+    for (int img = 0; img < images; img++)
+    {
+        wxImage mask;
+
+        if ( image->HasMask() )
+        {
+            // make another image with black/white:
+            mask = image->ConvertToMono (image->GetMaskRed(), image->GetMaskGreen(), image->GetMaskBlue() );
+
+            // now we need to change the masked regions to black:
+            unsigned char r = image->GetMaskRed();
+            unsigned char g = image->GetMaskGreen();
+            unsigned char b = image->GetMaskBlue();
+            if ( (r != 0) || (g != 0) || (b != 0) )
+            {
+                // Go round and apply black to the masked bits:
+                int i, j;
+                for (i = 0; i < mask.GetWidth(); i++)
+                {
+                    for (j = 0; j < mask.GetHeight(); j++)
+                    {
+                        if ((r == mask.GetRed(i, j)) &&
+                            (g == mask.GetGreen(i, j))&&
+                            (b == mask.GetBlue(i, j)) )
+                                image->SetRGB(i, j, 0, 0, 0 );
+                    }
+                }
+            }
+        }
+        else
+        {
+            // just make a black mask all over:
+            mask = image->Copy();
+            int i, j;
+            for (i = 0; i < mask.GetWidth(); i++)
+                for (j = 0; j < mask.GetHeight(); j++)
+                    mask.SetRGB(i, j, 0, 0, 0 );
+        }
+        // Set the formats for image and mask
+        // (Windows never saves with more than 8 colors):
+        image->SetOption(wxIMAGE_OPTION_BMP_FORMAT, wxBMP_8BPP);
+
+        // monochome bitmap:
+        mask.SetOption(wxIMAGE_OPTION_BMP_FORMAT, wxBMP_1BPP_BW);
+        bool IsBmp = false;
+        bool IsMask = false;
+
+        //calculate size and offset of image and mask
+        wxCountingOutputStream cStream;
+        bool bResult = SaveDib(image, cStream, verbose, IsBmp, IsMask);
+        if ( !bResult )
+        {
+            if ( verbose )
+            {
+                wxLogError(_("ICO: Error writing the image file!"));
+            }
+            return false;
+        }
+        IsMask = true;
+
+        bResult = SaveDib(&mask, cStream, verbose, IsBmp, IsMask);
+        if ( !bResult )
+        {
+            if ( verbose )
+            {
+                wxLogError(_("ICO: Error writing the image file!"));
+            }
+            return false;
+        }
+        wxUint32 Size = cStream.GetSize();
+
+        // wxCountingOutputStream::IsOk() always returns true for now and this
+        // "if" provokes VC++ warnings in optimized build
+#if 0
+        if ( !cStream.IsOk() )
+        {
+            if ( verbose )
+            {
+                wxLogError(_("ICO: Error writing the image file!"));
+            }
+            return false;
+        }
+#endif // 0
+
+        offset = offset + sizeof(ICONDIRENTRY);
+
+        icondirentry.bWidth = (wxUint8)image->GetWidth();
+        icondirentry.bHeight = (wxUint8)(2 * image->GetHeight());
+        icondirentry.bColorCount = 0;
+        icondirentry.bReserved = 0;
+        icondirentry.wPlanes = wxUINT16_SWAP_ON_BE(1);
+        icondirentry.wBitCount = wxUINT16_SWAP_ON_BE(wxBMP_8BPP);
+        if ( type == 2 /*CUR*/)
+        {
+            int hx = image->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_X) ?
+                         image->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X) :
+                         image->GetWidth() / 2;
+            int hy = image->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y) ?
+                         image->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y) :
+                         image->GetHeight() / 2;
+
+            // actually write the values of the hot spot here:
+            icondirentry.wPlanes = wxUINT16_SWAP_ON_BE((wxUint16)hx);
+            icondirentry.wBitCount = wxUINT16_SWAP_ON_BE((wxUint16)hy);
+        }
+        icondirentry.dwBytesInRes = wxUINT32_SWAP_ON_BE(Size);
+        icondirentry.dwImageOffset = wxUINT32_SWAP_ON_BE(offset);
+
+        // increase size to allow for the data written:
+        offset += Size;
+
+        // write to stream:
+        if ( !stream.WriteAll(&icondirentry.bWidth, sizeof(icondirentry.bWidth)) ||
+             !stream.WriteAll(&icondirentry.bHeight, sizeof(icondirentry.bHeight)) ||
+             !stream.WriteAll(&icondirentry.bColorCount, sizeof(icondirentry.bColorCount)) ||
+             !stream.WriteAll(&icondirentry.bReserved, sizeof(icondirentry.bReserved)) ||
+             !stream.WriteAll(&icondirentry.wPlanes, sizeof(icondirentry.wPlanes)) ||
+             !stream.WriteAll(&icondirentry.wBitCount, sizeof(icondirentry.wBitCount)) ||
+             !stream.WriteAll(&icondirentry.dwBytesInRes, sizeof(icondirentry.dwBytesInRes)) ||
+             !stream.WriteAll(&icondirentry.dwImageOffset, sizeof(icondirentry.dwImageOffset)) )
+        {
+            if ( verbose )
+            {
+                wxLogError(_("ICO: Error writing the image file!"));
+            }
+            return false;
+        }
+
+        // actually save it:
+        IsMask = false;
+        bResult = SaveDib(image, stream, verbose, IsBmp, IsMask);
+        if ( !bResult )
+        {
+            if ( verbose )
+            {
+                wxLogError(_("ICO: Error writing the image file!"));
+            }
+            return false;
+        }
+        IsMask = true;
+
+        bResult = SaveDib(&mask, stream, verbose, IsBmp, IsMask);
+        if ( !bResult )
+        {
+            if ( verbose )
+            {
+                wxLogError(_("ICO: Error writing the image file!"));
+            }
+            return false;
+        }
+
+    } // end of for loop
+
+    return true;
 }
 
+bool wxICOHandler::LoadFile(wxImage *image, wxInputStream& stream,
+                            bool verbose, int index)
+{
+    if ( stream.IsSeekable() && stream.SeekI(0) == wxInvalidOffset )
+    {
+        return false;
+    }
 
+    return DoLoadFile(image, stream, verbose, index);
+}
 
-bool wxICOHandler::LoadFile ( wxImage *image, wxInputStream& stream, bool verbose, int WXUNUSED(index) )
+bool wxICOHandler::DoLoadFile(wxImage *image, wxInputStream& stream,
+                            bool WXUNUSED(verbose), int index)
 {
-    bool bResult = FALSE ;
-    bool IsBmp = FALSE;
-
-    ICONDIR m_IconDir ;
-    stream.Read (&m_IconDir, sizeof(m_IconDir));
-    wxUint16 nIcons = wxUINT16_SWAP_ON_BE ( m_IconDir.idCount ) ;
-
-    //loop round the icons and choose the best one
-    ICONDIRENTRY * pIconDirEntry = new ICONDIRENTRY [nIcons];
-    ICONDIRENTRY * pCurrentEntry = pIconDirEntry ;
-    int i ;
-    int wMax = 0 ;
-    int colmax = 0 ;
-    int iSel = wxNOT_FOUND ;
-    for (i=0; i < nIcons ; i++ )
-    {
-        stream.Read(pCurrentEntry, sizeof(ICONDIRENTRY));
-        //bHeight and bColorCount are wxUint8
-        if (pCurrentEntry->bWidth >= wMax )
-        {
-            // see if we have more colors, ==0 indicates > 8bpp
-            if (pCurrentEntry->bColorCount == 0 ) pCurrentEntry->bColorCount = 255 ;
-            if (pCurrentEntry->bColorCount >= colmax)
-            {                
-                iSel = i ;
-                wMax =  pCurrentEntry->bWidth ;
-                colmax = pCurrentEntry->bColorCount ;
+    bool bResult wxDUMMY_INITIALIZE(false);
+    bool IsBmp = false;
+
+    ICONDIR IconDir;
+
+    if ( !stream.ReadAll(&IconDir, sizeof(IconDir)) )
+        return false;
+
+    wxUint16 nIcons = wxUINT16_SWAP_ON_BE(IconDir.idCount);
+
+    // nType is 1 for Icons, 2 for Cursors:
+    wxUint16 nType = wxUINT16_SWAP_ON_BE(IconDir.idType);
+
+    // loop round the icons and choose the best one:
+    ICONDIRENTRY *pIconDirEntry = new ICONDIRENTRY[nIcons];
+    ICONDIRENTRY *pCurrentEntry = pIconDirEntry;
+    int wMax = 0;
+    int colmax = 0;
+    int iSel = wxNOT_FOUND;
+
+    // remember how many bytes we read from the stream:
+    wxFileOffset alreadySeeked = sizeof(IconDir);
+
+    for (unsigned int i = 0; i < nIcons; i++ )
+    {
+        if ( !stream.ReadAll(pCurrentEntry, sizeof(ICONDIRENTRY)) )
+            return false;
+
+        alreadySeeked += stream.LastRead();
+
+        // bHeight and bColorCount are wxUint8
+        if ( pCurrentEntry->bWidth >= wMax )
+        {
+            // see if we have more colors, ==0 indicates > 8bpp:
+            if ( pCurrentEntry->bColorCount == 0 )
+                pCurrentEntry->bColorCount = 255;
+            if ( pCurrentEntry->bColorCount >= colmax )
+            {
+                iSel = i;
+                wMax = pCurrentEntry->bWidth;
+                colmax = pCurrentEntry->bColorCount;
             }
         }
-        pCurrentEntry ++ ;
+
+        pCurrentEntry++;
+    }
+
+    if ( index != -1 )
+    {
+        // VS: Note that we *have* to run the loop above even if index != -1, because
+        //     it reads ICONDIRENTRies.
+        iSel = index;
     }
-    if (iSel == wxNOT_FOUND)
+
+    if ( iSel == wxNOT_FOUND || iSel < 0 || iSel >= nIcons )
     {
-        bResult = FALSE;
+        wxLogError(_("ICO: Invalid icon index."));
+        bResult = false;
     }
     else
     {
-        //seek to selected icon
-        pCurrentEntry = pIconDirEntry + iSel ;
-        stream.SeekI (wxUINT32_SWAP_ON_BE ( pCurrentEntry -> dwImageOffset ), wxFromStart ) ;
-        bResult = LoadDib ( image,  stream, TRUE, IsBmp );
+        // seek to selected icon:
+        pCurrentEntry = pIconDirEntry + iSel;
+
+        // NOTE: seeking a positive amount in wxFromCurrent mode allows us to
+        //       load even non-seekable streams (see wxInputStream::SeekI docs)!
+        wxFileOffset offset = wxUINT32_SWAP_ON_BE(pCurrentEntry->dwImageOffset) - alreadySeeked;
+        if (offset != 0 && stream.SeekI(offset, wxFromCurrent) == wxInvalidOffset)
+            return false;
+
+        bResult = LoadDib(image, stream, true, IsBmp);
+        bool bIsCursorType = (this->GetType() == wxBITMAP_TYPE_CUR) || (this->GetType() == wxBITMAP_TYPE_ANI);
+        if ( bResult && bIsCursorType && nType == 2 )
+        {
+            // it is a cursor, so let's set the hotspot:
+            image->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, wxUINT16_SWAP_ON_BE(pCurrentEntry->wPlanes));
+            image->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, wxUINT16_SWAP_ON_BE(pCurrentEntry->wBitCount));
+        }
+    }
+
+    delete [] pIconDirEntry;
+
+    return bResult;
+}
+
+int wxICOHandler::DoGetImageCount(wxInputStream& stream)
+{
+    // It's ok to modify the stream position in this function.
+
+    if ( stream.IsSeekable() && stream.SeekI(0) == wxInvalidOffset )
+    {
+        return 0;
     }
-    delete [] pIconDirEntry  ;
-    return bResult
-    ;
+
+    ICONDIR IconDir;
+
+    if ( !stream.ReadAll(&IconDir, sizeof(IconDir)) )
+        return 0;
+
+    return (int)wxUINT16_SWAP_ON_BE(IconDir.idCount);
 }
 
-bool wxICOHandler::SaveFile(wxImage *image,
-                            wxOutputStream& stream,
-                            bool verbose)
+bool wxICOHandler::DoCanRead(wxInputStream& stream)
 {
-    return FALSE ;
+    return CanReadICOOrCUR(&stream, 1 /*for identifying an icon*/);
+
 }
 
-bool wxBMPHandler::DoCanRead( wxInputStream& stream )
+#endif // wxUSE_STREAMS
+
+
+//-----------------------------------------------------------------------------
+// wxCURHandler
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxCURHandler, wxICOHandler)
+
+#if wxUSE_STREAMS
+
+bool wxCURHandler::DoCanRead(wxInputStream& stream)
 {
-    unsigned char hdr[2];
+    return CanReadICOOrCUR(&stream, 2 /*for identifying a cursor*/);
+}
+
+#endif // wxUSE_STREAMS
+
+//-----------------------------------------------------------------------------
+// wxANIHandler
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxANIHandler, wxCURHandler)
 
-    stream.Read(hdr, 2);
-    stream.SeekI(-2, wxFromCurrent);
-    return (hdr[0] == 'B' && hdr[1] == 'M');
+#if wxUSE_STREAMS
+
+bool wxANIHandler::LoadFile(wxImage *image, wxInputStream& stream,
+                            bool WXUNUSED(verbose), int index)
+{
+    wxANIDecoder decoder;
+    if (!decoder.Load(stream))
+        return false;
+
+    return decoder.ConvertToImage(index != -1 ? (size_t)index : 0, image);
 }
 
-bool wxICOHandler::DoCanRead( wxInputStream& stream )
+bool wxANIHandler::DoCanRead(wxInputStream& stream)
 {
-    unsigned char hdr[4];
+    wxANIDecoder decod;
+    return decod.CanRead(stream);
+             // it's ok to modify the stream position here
+}
 
-    stream.Read(hdr, 4);
-    stream.SeekI(-4, wxFromCurrent);
-    return (hdr[0] == '\0' && hdr[1] == '\0' && hdr[2] == '\1' && hdr[3] == '\0');
+int wxANIHandler::DoGetImageCount(wxInputStream& stream)
+{
+    wxANIDecoder decoder;
+    if (!decoder.Load(stream))  // it's ok to modify the stream position here
+        return wxNOT_FOUND;
+
+    return decoder.GetFrameCount();
+}
+
+static bool CanReadICOOrCUR(wxInputStream *stream, wxUint16 resourceType)
+{
+    // It's ok to modify the stream position in this function.
+
+    if ( stream->IsSeekable() && stream->SeekI(0) == wxInvalidOffset )
+    {
+        return false;
+    }
+
+    ICONDIR iconDir;
+    if ( !stream->ReadAll(&iconDir, sizeof(iconDir)) )
+    {
+        return false;
+    }
+
+    return !iconDir.idReserved // reserved, must be 0
+        && wxUINT16_SWAP_ON_BE(iconDir.idType) == resourceType // either 1 or 2
+        && iconDir.idCount; // must contain at least one image
 }
 
 #endif // wxUSE_STREAMS
 
+#endif // wxUSE_ICO_CUR
+
 #endif // wxUSE_IMAGE