// wxBrushBase
-class WXDLLEXPORT wxBrushBase: public wxGDIObject
+class WXDLLIMPEXP_CORE wxBrushBase: public wxGDIObject
{
public:
virtual ~wxBrushBase() { }
+ virtual void SetColour(const wxColour& col) = 0;
+ virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) = 0;
+ virtual void SetStyle(wxBrushStyle style) = 0;
+ virtual void SetStipple(const wxBitmap& stipple) = 0;
+
+ virtual wxColour GetColour() const = 0;
virtual wxBrushStyle GetStyle() const = 0;
+ virtual wxBitmap *GetStipple() const = 0;
virtual bool IsHatch() const
{ return (GetStyle()>=wxBRUSHSTYLE_FIRST_HATCH) && (GetStyle()<=wxBRUSHSTYLE_LAST_HATCH); }
-
-#if FUTURE_WXWIN_COMPATIBILITY_3_0
- wxDEPRECATED_FUTURE( void SetStyle(int style) )
- { SetStyle((wxBrushStyle)style); }
-#endif
};
#if defined(__WXPALMOS__)
#elif defined(__WXDFB__)
#include "wx/dfb/brush.h"
#elif defined(__WXMAC__)
- #include "wx/mac/brush.h"
+ #include "wx/osx/brush.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/brush.h"
#elif defined(__WXPM__)
#endif
};
-extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList;
+extern WXDLLIMPEXP_DATA_CORE(wxBrushList*) wxTheBrushList;
// provide comparison operators to allow code such as
//