+friend class WXDLLEXPORT wxFont;
+
+public:
+ wxFontRefData()
+ {
+ Init(wxDEFAULT_FONT_SIZE, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE,
+ "", wxFONTENCODING_DEFAULT);
+ }
+
+ wxFontRefData(const wxFontRefData& data)
+ {
+ Init(data.m_pointSize, data.m_family, data.m_style, data.m_weight,
+ data.m_underlined, data.m_faceName, data.m_encoding);
+
+ m_fontId = data.m_fontId;
+ }
+
+ wxFontRefData(int size,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
+ {
+ Init(size, family, style, weight, underlined, faceName, encoding);
+ }
+
+ wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
+ {
+ Init(info, hFont);
+ }
+
+ virtual ~wxFontRefData();
+
+protected:
+ // common part of all ctors
+ void Init(int size,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding);
+
+ void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
+
+ // If TRUE, the pointer to the actual font is temporary and SHOULD NOT BE
+ // DELETED by destructor
+ bool m_temporary;
+
+ int m_fontId;
+
+ // font characterstics
+ int m_pointSize;
+ int m_family;
+ int m_style;
+ int m_weight;
+ bool m_underlined;
+ wxString m_faceName;
+ wxFontEncoding m_encoding;
+
+ // Windows font handle
+ WXHFONT m_hFont;
+
+ // Native font info
+ wxNativeFontInfo m_nativeFontInfo;
+ bool m_nativeFontInfoOk;
+};
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxFontRefData
+// ----------------------------------------------------------------------------
+
+void wxFontRefData::Init(int pointSize,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
+{
+ m_style = style;
+ m_pointSize = pointSize;
+ m_family = family;
+ m_style = style;
+ m_weight = weight;
+ m_underlined = underlined;
+ m_faceName = faceName;
+ m_encoding = encoding;
+
+ m_fontId = 0;
+ m_temporary = FALSE;
+
+ m_hFont = 0;
+
+ m_nativeFontInfoOk = FALSE;