- SetName(name);
- SetValidator(val);
-
- parent->AddChild(this);
- m_backgroundColour = parent->GetBackgroundColour() ;
- m_foregroundColour = parent->GetForegroundColour() ;
-
- m_windowStyle = (long&)style;
-
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
-
- if (id == -1)
- m_windowId = NewControlId();
- else
- m_windowId = id;
-
-
- m_noRowsOrCols = majorDim;
- if (majorDim==0)
- m_majorDim = n ;
- m_majorDim = majorDim ;
- HWND the_handle ;
-
- long msStyle = GROUP_FLAGS;
-
- bool want3D;
- WXDWORD exStyle = Determine3DEffects(0, &want3D) ;
- // Even with extended styles, need to combine with WS_BORDER
- // for them to look right.
- if ( want3D || wxStyleHasBorder(m_windowStyle) )
- msStyle |= WS_BORDER;
-
- m_hWnd = (WXHWND) CreateWindowEx((DWORD) exStyle, GROUP_CLASS, (title == "" ? NULL : (const char *)title),
- msStyle,
- 0,0,0,0,
- (HWND) parent->GetHWND(), (HMENU) m_windowId, wxGetInstance(), NULL) ;
-
- the_handle = (HWND) parent->GetHWND();
-
-#if wxUSE_CTL3D
- if (want3D)
- {
- Ctl3dSubclassCtl((HWND) m_hWnd);
- m_useCtl3D = TRUE;
- }
-#endif
-
- SetFont(parent->GetFont());
-
- // Subclass again for purposes of dialog editing mode
- SubclassWin((WXHWND)m_hWnd);
-
- (void)NewControlId() ;
- m_radioButtons = new WXHWND[n];
- m_radioWidth = new int[n] ;
- m_radioHeight = new int[n] ;
-
- int i;
- for (i = 0; i < n; i++)
- {
- long groupStyle = 0;
- if (i == 0 && style==0)
- groupStyle = WS_GROUP;
- long newId = NewControlId();
- m_radioWidth[i] = ((wxBitmap *)choices[i])->GetWidth();
- m_radioHeight[i] = ((wxBitmap *)choices[i])->GetHeight();
- char tmp[32] ;
- sprintf(tmp,"Toggle%d",i) ;
- long msStyle = groupStyle | RADIO_FLAGS;
- m_radioButtons[i] = (WXHWND) CreateWindowEx(exStyle, RADIO_CLASS, tmp,
- msStyle,0,0,0,0,
- the_handle, (HMENU)newId, wxhInstance, NULL);
-#if wxUSE_CTL3D
- if (want3D)