#include "wx/font.h"
#include "wx/settings.h"
#include "wx/dialog.h"
+#include "wx/msgdlg.h"
+#include "wx/file.h"
+#include "wx/filename.h"
#if wxUSE_WX_RESOURCES
#include "wx/resource.h"
#endif
#include <unistd.h>
-#if defined(__DARWIN__)
-// FIXME: select must be used instead of poll (GD)
-#elif defined(__VMS)
-# include <poll.h>
-#else
-# include <sys/poll.h>
-#endif
+
+#ifdef HAVE_POLL
+ #if defined(__VMS)
+ #include <poll.h>
+ #else
+ // bug in the OpenBSD headers: at least in 3.1 there is no extern "C"
+ // in neither poll.h nor sys/poll.h which results in link errors later
+ #ifdef __OPENBSD__
+ extern "C"
+ {
+ #endif
+
+ #include <sys/poll.h>
+
+ #ifdef __OPENBSD__
+ };
+ #endif
+ #endif // platform
+#else // !HAVE_POLL
+ // we implement poll() ourselves using select() which is supposed exist in
+ // all modern Unices
+ #include <sys/types.h>
+ #include <sys/time.h>
+ #include <unistd.h>
+#endif // HAVE_POLL/!HAVE_POLL
+
#include "wx/gtk/win_gtk.h"
#include <gtk/gtk.h>
// It's necessary to call ProcessIdle() to update the frames sizes which
// might have been changed (it also will update other things set from
- // OnUpdateUI() which is a nice (and desired) side effect). But we
+ // OnUpdateUI() which is a nice (and desired) side effect). But we
// call ProcessIdle() only once since this is not meant for longish
// background jobs (controlled by wxIdleEvent::RequestMore() and the
// return value of Processidle().
// from some safely-looking functions
if ( wxTheApp->IsInAssert() )
{
+ // But repaint the assertion message if necessary
+ if (wxTopLevelWindows.GetCount() > 0)
+ {
+ wxWindow* win = (wxWindow*) wxTopLevelWindows.Last()->Data();
+ if (win->IsKindOf(CLASSINFO(wxGenericMessageDialog)))
+ win->OnInternalIdle();
+ }
return TRUE;
}
#endif // __WXDEBUG__
#if wxUSE_THREADS
+#ifdef HAVE_POLL
+ #define wxPoll poll
+ #define wxPollFd pollfd
+#else // !HAVE_POLL
+
+typedef GPollFD wxPollFd;
+
+int wxPoll(wxPollFd *ufds, unsigned int nfds, int timeout)
+{
+ // convert timeout from ms to struct timeval (s/us)
+ timeval tv_timeout;
+ tv_timeout.tv_sec = timeout/1000;
+ tv_timeout.tv_usec = (timeout%1000)*1000;
+
+ // remember the highest fd used here
+ int fdMax = -1;
+
+ // and fill the sets for select()
+ fd_set readfds;
+ fd_set writefds;
+ fd_set exceptfds;
+ FD_ZERO(&readfds);
+ FD_ZERO(&writefds);
+ FD_ZERO(&exceptfds);
+
+ unsigned int i;
+ for ( i = 0; i < nfds; i++ )
+ {
+ wxASSERT_MSG( ufds[i].fd < FD_SETSIZE, _T("fd out of range") );
+
+ if ( ufds[i].events & G_IO_IN )
+ FD_SET(ufds[i].fd, &readfds);
+
+ if ( ufds[i].events & G_IO_PRI )
+ FD_SET(ufds[i].fd, &exceptfds);
+
+ if ( ufds[i].events & G_IO_OUT )
+ FD_SET(ufds[i].fd, &writefds);
+
+ if ( ufds[i].fd > fdMax )
+ fdMax = ufds[i].fd;
+ }
+
+ fdMax++;
+ int res = select(fdMax, &readfds, &writefds, &exceptfds, &tv_timeout);
+
+ // translate the results back
+ for ( i = 0; i < nfds; i++ )
+ {
+ ufds[i].revents = 0;
+
+ if ( FD_ISSET(ufds[i].fd, &readfds ) )
+ ufds[i].revents |= G_IO_IN;
+
+ if ( FD_ISSET(ufds[i].fd, &exceptfds ) )
+ ufds[i].revents |= G_IO_PRI;
+
+ if ( FD_ISSET(ufds[i].fd, &writefds ) )
+ ufds[i].revents |= G_IO_OUT;
+ }
+
+ return res;
+}
+
+#endif // HAVE_POLL/!HAVE_POLL
+
static gint wxapp_poll_func( GPollFD *ufds, guint nfds, gint timeout )
{
- gint res;
gdk_threads_enter();
wxMutexGuiLeave();
g_mainThreadLocked = TRUE;
-#ifdef __DARWIN__
- // FIXME: poll is not available under Darwin/Mac OS X and this needs
- // to be implemented using select instead (GD)
- // what about other BSD derived systems?
- res = -1;
-#else
- res = poll( (struct pollfd*) ufds, nfds, timeout );
-#endif
+ // we rely on the fact that glib GPollFD struct is really just pollfd but
+ // I wonder how wise is this in the long term (VZ)
+ gint res = wxPoll( (wxPollFd *) ufds, nfds, timeout );
wxMutexGuiEnter();
g_mainThreadLocked = FALSE;
#endif
m_colorCube = (unsigned char*) NULL;
-
+
// this is NULL for a "regular" wxApp, but is set (and freed) by a wxGLApp
m_glVisualInfo = (void *) NULL;
}
// seems gtk_widget_set_default_visual no longer exists?
GdkVisual* vis = gtk_widget_get_default_visual();
#else
- GdkVisual* vis = gdkx_visual_get(
+ GdkVisual* vis = gdkx_visual_get(
((XVisualInfo *) m_glVisualInfo) ->visualid );
gtk_widget_set_default_visual( vis );
#endif
visual = vis;
}
-
+
// On some machines, the default visual is just 256 colours, so
// we make sure we get the best. This can sometimes be wasteful.
GdkVisual *wxApp::GetGdkVisual()
{
GdkVisual *visual = NULL;
-
+
if (m_glVisualInfo)
visual = gdkx_visual_get( ((XVisualInfo *) m_glVisualInfo)->visualid );
else
visual = gdk_window_get_visual( wxGetRootWindow()->window );
-
+
wxASSERT( visual );
-
+
return visual;
}
bool wxApp::ProcessIdle()
{
+ wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
+ node = wxTopLevelWindows.GetFirst();
+ while (node)
+ {
+ wxWindow* win = node->GetData();
+ CallInternalIdle( win );
+
+ node = node->GetNext();
+ }
+
wxIdleEvent event;
event.SetEventObject( this );
ProcessEvent( event );
wxWindow* win = node->GetData();
if (SendIdleEvents(win))
needMore = TRUE;
-
- node = node->GetNext();
- }
- node = wxTopLevelWindows.GetFirst();
- while (node)
- {
- wxWindow* win = node->GetData();
- CallInternalIdle( win );
-
node = node->GetNext();
}
+
return needMore;
}
node = node->Next();
}
-
+
return TRUE;
}
node = node->Next();
}
-
+
return needMore;
}
{
wxClassInfo::InitializeClasses();
-#if wxUSE_INTL
- wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
-#endif
-
// GL: I'm annoyed ... I don't know where to put this and I don't want to
// create a module for that as it's part of the core.
#if wxUSE_THREADS
#endif
wxModule::RegisterModules();
- if (!wxModule::InitializeModules()) return FALSE;
+ if (!wxModule::InitializeModules())
+ return FALSE;
+
+#if wxUSE_INTL
+ wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
+#endif
return TRUE;
}
wxTheApp->argv = argv;
#endif
- wxString name(wxFileNameFromPath(argv[0]));
- wxStripExtension( name );
- wxTheApp->SetAppName( name );
+ if (wxTheApp->argc > 0)
+ {
+ wxFileName fname( wxTheApp->argv[0] );
+ wxTheApp->SetAppName( fname.GetName() );
+ }
int retValue;
retValue = wxEntryInitGui();
wxTheApp->OnRun();
wxWindow *topWindow = wxTheApp->GetTopWindow();
-
+
// Delete all pending windows if any
wxTheApp->DeletePendingObjects();
-
- // Reset top window
+
+ // Reset top window
if (topWindow)
wxTheApp->SetTopWindow( (wxWindow*) NULL );
#ifdef __WXDEBUG__
-void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg)
{
m_isInAssert = TRUE;
- wxAppBase::OnAssert(file, line, msg);
+ wxAppBase::OnAssert(file, line, cond, msg);
m_isInAssert = FALSE;
}