#include "wx/msw/wrapcdlg.h"
#include "wx/image.h"
#include "wx/window.h"
- #include "wx/dc.h"
#include "wx/utils.h"
#include "wx/dialog.h"
#include "wx/app.h"
#include "wx/module.h"
#endif
+#include "wx/msw/dc.h"
#include "wx/sysopt.h"
#include "wx/dynlib.h"
-#ifdef wxHAVE_RAW_BITMAP
+#ifdef wxHAS_RAW_BITMAP
#include "wx/rawbmp.h"
#endif
static const int VIEWPORT_EXTENT = 1000;
-static const int MM_POINTS = 9;
-static const int MM_METRIC = 10;
-
// ROPs which don't have standard names (see "Ternary Raster Operations" in the
// MSDN docs for how this and other numbers in wxDC::Blit() are obtained)
#define DSTCOPY 0x00AA0029 // a.k.a. NOP operation
HDC hdcSrc,
const wxBitmap& bmp);
-#ifdef wxHAVE_RAW_BITMAP
+#ifdef wxHAS_RAW_BITMAP
// our (limited) AlphaBlend() replacement for Windows versions not providing it
static void
int srcWidth, int srcHeight,
const wxBitmap& bmpSrc);
-#endif // wxHAVE_RAW_BITMAP
+#endif // wxHAS_RAW_BITMAP
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
+// various classes to change some DC property temporarily
+
+// text background and foreground colours
+class wxTextColoursChanger
+{
+public:
+ wxTextColoursChanger(HDC hdc, const wxMSWDCImpl& dc)
+ : m_hdc(hdc)
+ {
+ Change(dc.GetTextForeground(), dc.GetTextBackground());
+ }
+
+ wxTextColoursChanger(HDC hdc, const wxColour& colFg, const wxColour& colBg)
+ : m_hdc(hdc)
+ {
+ Change(colFg, colBg);
+ }
+
+ ~wxTextColoursChanger()
+ {
+ if ( m_oldColFg != CLR_INVALID )
+ ::SetTextColor(m_hdc, m_oldColFg);
+ if ( m_oldColBg != CLR_INVALID )
+ ::SetBkColor(m_hdc, m_oldColBg);
+ }
+
+protected:
+ // this ctor doesn't change mode immediately, call Change() later to do it
+ // only if needed
+ wxTextColoursChanger(HDC hdc)
+ : m_hdc(hdc)
+ {
+ m_oldColFg =
+ m_oldColBg = CLR_INVALID;
+ }
+
+ void Change(const wxColour& colFg, const wxColour& colBg)
+ {
+ if ( colFg.IsOk() )
+ {
+ m_oldColFg = ::SetTextColor(m_hdc, colFg.GetPixel());
+ if ( m_oldColFg == CLR_INVALID )
+ {
+ wxLogLastError(_T("SetTextColor"));
+ }
+ }
+ else
+ {
+ m_oldColFg = CLR_INVALID;
+ }
+
+ if ( colBg.IsOk() )
+ {
+ m_oldColBg = ::SetBkColor(m_hdc, colBg.GetPixel());
+ if ( m_oldColBg == CLR_INVALID )
+ {
+ wxLogLastError(_T("SetBkColor"));
+ }
+ }
+ else
+ {
+ m_oldColBg = CLR_INVALID;
+ }
+ }
+
+private:
+ const HDC m_hdc;
+ COLORREF m_oldColFg,
+ m_oldColBg;
+
+ DECLARE_NO_COPY_CLASS(wxTextColoursChanger)
+};
+
+// background mode
+class wxBkModeChanger
+{
+public:
+ // set background mode to opaque if mode != wxBRUSHSTYLE_TRANSPARENT
+ wxBkModeChanger(HDC hdc, int mode)
+ : m_hdc(hdc)
+ {
+ Change(mode);
+ }
+
+ ~wxBkModeChanger()
+ {
+ if ( m_oldMode )
+ ::SetBkMode(m_hdc, m_oldMode);
+ }
+
+protected:
+ // this ctor doesn't change mode immediately, call Change() later to do it
+ // only if needed
+ wxBkModeChanger(HDC hdc) : m_hdc(hdc) { m_oldMode = 0; }
+
+ void Change(int mode)
+ {
+ m_oldMode = ::SetBkMode(m_hdc, mode == wxBRUSHSTYLE_TRANSPARENT
+ ? TRANSPARENT
+ : OPAQUE);
+ if ( !m_oldMode )
+ {
+ wxLogLastError(_T("SetBkMode"));
+ }
+ }
+
+private:
+ const HDC m_hdc;
+ int m_oldMode;
+
+ DECLARE_NO_COPY_CLASS(wxBkModeChanger)
+};
+
// instead of duplicating the same code which sets and then restores text
// colours in each wxDC method working with wxSTIPPLE_MASK_OPAQUE brushes,
// encapsulate this in a small helper class
-// wxColourChanger: changes the text colours in the ctor if required and
+// wxBrushAttrsSetter: changes the text colours in the ctor if required and
// restores them in the dtor
-class wxColourChanger
+class wxBrushAttrsSetter : private wxBkModeChanger,
+ private wxTextColoursChanger
{
public:
- wxColourChanger(wxMSWDCImpl& dc);
- ~wxColourChanger();
+ wxBrushAttrsSetter(wxMSWDCImpl& dc);
private:
- wxMSWDCImpl& m_dc;
-
- COLORREF m_colFgOld, m_colBgOld;
-
- bool m_changed;
-
- DECLARE_NO_COPY_CLASS(wxColourChanger)
+ DECLARE_NO_COPY_CLASS(wxBrushAttrsSetter)
};
// this class saves the old stretch blit mode during its life time
// ===========================================================================
// ----------------------------------------------------------------------------
-// wxColourChanger
+// wxBrushAttrsSetter
// ----------------------------------------------------------------------------
-wxColourChanger::wxColourChanger(wxMSWDCImpl& dc) : m_dc(dc)
+wxBrushAttrsSetter::wxBrushAttrsSetter(wxMSWDCImpl& dc)
+ : wxBkModeChanger(GetHdcOf(dc)),
+ wxTextColoursChanger(GetHdcOf(dc))
{
const wxBrush& brush = dc.GetBrush();
- if ( brush.Ok() && brush.GetStyle() == wxSTIPPLE_MASK_OPAQUE )
+ if ( brush.IsOk() && brush.GetStyle() == wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE )
{
- HDC hdc = GetHdcOf(dc);
- m_colFgOld = ::GetTextColor(hdc);
- m_colBgOld = ::GetBkColor(hdc);
-
// note that Windows convention is opposite to wxWidgets one, this is
// why text colour becomes the background one and vice versa
- const wxColour& colFg = dc.GetTextForeground();
- if ( colFg.Ok() )
- {
- ::SetBkColor(hdc, colFg.GetPixel());
- }
-
- const wxColour& colBg = dc.GetTextBackground();
- if ( colBg.Ok() )
- {
- ::SetTextColor(hdc, colBg.GetPixel());
- }
+ wxTextColoursChanger::Change(dc.GetTextBackground(),
+ dc.GetTextForeground());
- SetBkMode(hdc,
- dc.GetBackgroundMode() == wxTRANSPARENT ? TRANSPARENT
- : OPAQUE);
-
- // flag which telsl us to undo changes in the dtor
- m_changed = true;
- }
- else
- {
- // nothing done, nothing to undo
- m_changed = false;
- }
-}
-
-wxColourChanger::~wxColourChanger()
-{
- if ( m_changed )
- {
- // restore the colours we changed
- HDC hdc = GetHdcOf(m_dc);
-
- ::SetBkMode(hdc, TRANSPARENT);
- ::SetTextColor(hdc, m_colFgOld);
- ::SetBkColor(hdc, m_colBgOld);
+ wxBkModeChanger::Change(dc.GetBackgroundMode());
}
}
{
::SelectObject((HDC) dc, (HBITMAP) m_oldBitmap);
#ifdef __WXDEBUG__
- if (m_selectedBitmap.Ok())
+ if (m_selectedBitmap.IsOk())
{
m_selectedBitmap.SetSelectedInto(NULL);
}
wxDCImpl::DoGetClippingBox(x, y, w, h);
}
-// common part of DoSetClippingRegion() and DoSetClippingRegionAsRegion()
+// common part of DoSetClippingRegion() and DoSetDeviceClippingRegion()
void wxMSWDCImpl::SetClippingHrgn(WXHRGN hrgn)
{
wxCHECK_RET( hrgn, wxT("invalid clipping region") );
}
}
-void wxMSWDCImpl::DoSetClippingRegionAsRegion(const wxRegion& region)
+void wxMSWDCImpl::DoSetDeviceClippingRegion(const wxRegion& region)
{
SetClippingHrgn(region.GetHRGN());
}
{
// No, I think we should simply ignore this if printing on e.g.
// a printer DC.
- // wxCHECK_RET( m_selectedBitmap.Ok(), wxT("this DC can't be cleared") );
- if (!m_selectedBitmap.Ok())
+ // wxCHECK_RET( m_selectedBitmap.IsOk(), wxT("this DC can't be cleared") );
+ if (!m_selectedBitmap.IsOk())
return;
rect.left = -m_deviceOriginX; rect.top = -m_deviceOriginY;
WXMICROWIN_CHECK_HDC
- wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
+ wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
double dx = xc - x1;
double dy = yc - y1;
wxCoord xxx2 = (wxCoord) (xxc+ray);
wxCoord yyy2 = (wxCoord) (yyc+ray);
- if ( m_brush.Ok() && m_brush.GetStyle() != wxTRANSPARENT )
+ if ( m_brush.IsOk() && m_brush.GetStyle() != wxBRUSHSTYLE_TRANSPARENT )
{
// Have to add 1 to bottom-right corner of rectangle
// to make semi-circles look right (crooked line otherwise).
rect.bottom = y2;
#ifdef __WXWINCE__
- DrawFrameControl(GetHdc(), &rect, DFC_BUTTON, DFCS_BUTTONCHECK);
+ DrawFrameControl(GetHdc(), &rect, DFC_BUTTON, DFCS_BUTTONCHECK | DFCS_CHECKED);
#else
DrawFrameControl(GetHdc(), &rect, DFC_MENU, DFCS_MENUCHECK);
#endif
WXMICROWIN_CHECK_HDC
COLORREF color = 0x00ffffff;
- if (m_pen.Ok())
+ if (m_pen.IsOk())
{
color = m_pen.GetColour().GetPixel();
}
{
WXMICROWIN_CHECK_HDC
- wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
+ wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
// Do things less efficiently if we have offsets
if (xoffset != 0 || yoffset != 0)
int fillStyle)
{
#ifdef __WXWINCE__
- wxDCBase::DoDrawPolyPolygon(n, count, points, xoffset, yoffset, fillStyle);
+ wxDCImpl::DoDrawPolyPolygon(n, count, points, xoffset, yoffset, fillStyle);
#else
WXMICROWIN_CHECK_HDC
- wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
+ wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
int i, cnt;
for (i = cnt = 0; i < n; i++)
cnt += count[i];
{
WXMICROWIN_CHECK_HDC
- wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
+ wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
wxCoord x2 = x + width;
wxCoord y2 = y + height;
// (i.e. drawn with a transparent pen) one pixel smaller in both directions
// and we want them to have the same size regardless of which pen is used
#ifndef __WXWINCE__
- if ( m_pen.GetStyle() == wxTRANSPARENT )
+ if ( m_pen.IsOk() && m_pen.GetStyle() == wxPENSTYLE_TRANSPARENT )
{
x2dev++;
y2dev++;
{
WXMICROWIN_CHECK_HDC
- wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
+ wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
// Now, a negative radius value is interpreted to mean
// 'the proportion of the smallest X or Y dimension'
// Windows draws the filled rectangles without outline (i.e. drawn with a
// transparent pen) one pixel smaller in both directions and we want them
// to have the same size regardless of which pen is used - adjust
- if ( m_pen.GetStyle() == wxTRANSPARENT )
+ if ( m_pen.GetStyle() == wxPENSTYLE_TRANSPARENT )
{
x2++;
y2++;
{
WXMICROWIN_CHECK_HDC
- wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
+ wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
- wxCoord x2 = (x+width);
- wxCoord y2 = (y+height);
+ // +1 below makes the ellipse more similar to other platforms.
+ // In particular, DoDrawEllipse(x,y,1,1) should draw one point.
+ wxCoord x2 = x + width + 1;
+ wxCoord y2 = y + height + 1;
- (void)Ellipse(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
+ // Problem: Windows GDI Ellipse() with x2-x == y2-y == 3 and transparent
+ // pen doesn't draw anything. Should we provide a workaround?
+
+ ::Ellipse(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
}
-#if wxUSE_SPLINES
+#if wxUSE_SPLINES && !defined(__WXWINCE__)
void wxMSWDCImpl::DoDrawSpline(const wxPointList *points)
{
-#ifdef __WXWINCE__
- // WinCE does not support ::PolyBezier so use generic version
- wxDCBase::DoDrawSpline(points);
-#else
// quadratic b-spline to cubic bezier spline conversion
//
// quadratic spline with control points P0,P1,P2
::PolyBezier( GetHdc(), lppt, bezier_pos );
free(lppt);
-#endif
}
-#endif
+#endif // wxUSE_SPLINES
// Chris Breeze 20/5/98: first implementation of DrawEllipticArc on Windows
void wxMSWDCImpl::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea)
WXMICROWIN_CHECK_HDC
- wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
+ wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
wxCoord x2 = x + w;
wxCoord y2 = y + h;
// Swap start and end positions if the end angle is less than the start angle.
if (ea < sa) {
- int temp;
- temp = rx2;
- rx2 = rx1;
- rx1 = temp;
- temp = ry2;
- ry2 = ry1;
- ry1 = temp;
+ int temp;
+ temp = rx2;
+ rx2 = rx1;
+ rx1 = temp;
+ temp = ry2;
+ ry2 = ry1;
+ ry1 = temp;
}
// draw pie with NULL_PEN first and then outline otherwise a line is
{
WXMICROWIN_CHECK_HDC
- wxCHECK_RET( icon.Ok(), wxT("invalid icon in DrawIcon") );
+ wxCHECK_RET( icon.IsOk(), wxT("invalid icon in DrawIcon") );
#ifdef __WIN32__
::DrawIconEx(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), GetHiconOf(icon), icon.GetWidth(), icon.GetHeight(), 0, NULL, DI_NORMAL);
{
WXMICROWIN_CHECK_HDC
- wxCHECK_RET( bmp.Ok(), _T("invalid bitmap in wxMSWDCImpl::DrawBitmap") );
+ wxCHECK_RET( bmp.IsOk(), _T("invalid bitmap in wxMSWDCImpl::DrawBitmap") );
int width = bmp.GetWidth(),
height = bmp.GetHeight();
wxASSERT_MSG( hbitmap, wxT("bitmap is ok but HBITMAP is NULL?") );
- COLORREF old_textground = ::GetTextColor(GetHdc());
- COLORREF old_background = ::GetBkColor(GetHdc());
- if (m_textForegroundColour.Ok())
- {
- ::SetTextColor(GetHdc(), m_textForegroundColour.GetPixel() );
- }
- if (m_textBackgroundColour.Ok())
- {
- ::SetBkColor(GetHdc(), m_textBackgroundColour.GetPixel() );
- }
+ wxTextColoursChanger textCol(GetHdc(), *this);
#if wxUSE_PALETTE
wxPalette *pal = bmp.GetPalette();
::SelectObject( memdc, hOldBitmap );
::DeleteDC( memdc );
-
- ::SetTextColor(GetHdc(), old_textground);
- ::SetBkColor(GetHdc(), old_background);
}
}
WXMICROWIN_CHECK_HDC
// prepare for drawing the text
- if ( m_textForegroundColour.Ok() )
- SetTextColor(GetHdc(), m_textForegroundColour.GetPixel());
+ wxTextColoursChanger textCol(GetHdc(), *this);
- DWORD old_background = 0;
- if ( m_textBackgroundColour.Ok() )
- {
- old_background = SetBkColor(GetHdc(), m_textBackgroundColour.GetPixel() );
- }
+ wxBkModeChanger bkMode(GetHdc(), m_backgroundMode);
- SetBkMode(GetHdc(), m_backgroundMode == wxTRANSPARENT ? TRANSPARENT
- : OPAQUE);
-
-#ifdef __WXWINCE__
if ( ::ExtTextOut(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), 0, NULL,
text.c_str(), text.length(), NULL) == 0 )
{
wxLogLastError(wxT("TextOut"));
}
-#else
- if ( ::TextOut(GetHdc(), XLOG2DEV(x), YLOG2DEV(y),
- text.c_str(), text.length()) == 0 )
- {
- wxLogLastError(wxT("TextOut"));
- }
-#endif
-
- // restore the old parameters (text foreground colour may be left because
- // it never is set to anything else, but background should remain
- // transparent even if we just drew an opaque string)
- if ( m_textBackgroundColour.Ok() )
- (void)SetBkColor(GetHdc(), old_background);
-
- SetBkMode(GetHdc(), TRANSPARENT);
}
void wxMSWDCImpl::DoDrawRotatedText(const wxString& text,
// "else" part below to avoid that DrawRotatedText(angle = 180) and
// DrawRotatedText(angle = 0) use different fonts (we can't use the default
// font for drawing rotated fonts unfortunately)
- if ( (angle == 0.0) && m_font.Ok() )
+ if ( (angle == 0.0) && m_font.IsOk() )
{
DoDrawText(text, x, y);
}
// NB: don't take DEFAULT_GUI_FONT (a.k.a. wxSYS_DEFAULT_GUI_FONT)
// because it's not TrueType and so can't have non zero
// orientation/escapement under Win9x
- wxFont font = m_font.Ok() ? m_font : *wxSWISS_FONT;
+ wxFont font = m_font.IsOk() ? m_font : *wxSWISS_FONT;
HFONT hfont = (HFONT)font.GetResourceHandle();
LOGFONT lf;
if ( ::GetObject(hfont, sizeof(lf), &lf) == 0 )
m_oldPalette = 0;
}
- if ( m_palette.Ok() )
+ if ( m_palette.IsOk() )
{
HPALETTE oldPal = ::SelectPalette(GetHdc(),
GetHpaletteOf(m_palette),
void wxMSWDCImpl::SetPalette(const wxPalette& palette)
{
- if ( palette.Ok() )
+ if ( palette.IsOk() )
{
m_palette = palette;
DoSelectPalette(true);
if ( font == m_font )
return;
- if ( font.Ok() )
+ if ( font.IsOk() )
{
HGDIOBJ hfont = ::SelectObject(GetHdc(), GetHfontOf(font));
if ( hfont == HGDI_ERROR )
if ( pen == m_pen )
return;
- if ( pen.Ok() )
+ if ( pen.IsOk() )
{
HGDIOBJ hpen = ::SelectObject(GetHdc(), GetHpenOf(pen));
if ( hpen == HGDI_ERROR )
if ( brush == m_brush )
return;
- if ( brush.Ok() )
+ if ( brush.IsOk() )
{
// we must make sure the brush is aligned with the logical coordinates
// before selecting it
wxBitmap *stipple = brush.GetStipple();
- if ( stipple && stipple->Ok() )
+ if ( stipple && stipple->IsOk() )
{
if ( !::SetBrushOrgEx
(
m_backgroundBrush = brush;
- if ( m_backgroundBrush.Ok() )
+ if ( m_backgroundBrush.IsOk() )
{
(void)SetBkColor(GetHdc(), m_backgroundBrush.GetColour().GetPixel());
}
HFONT hfontOld;
if ( font )
{
- wxASSERT_MSG( font->Ok(), _T("invalid font in wxMSWDCImpl::GetTextExtent") );
+ wxASSERT_MSG( font->IsOk(), _T("invalid font in wxMSWDCImpl::GetTextExtent") );
hfontOld = (HFONT)::SelectObject(GetHdc(), GetHfontOf(*font));
}
void wxMSWDCImpl::RealizeScaleAndOrigin()
{
- // VZ: it seems very wasteful to always use MM_ANISOTROPIC when in 99% of
- // cases we could do with MM_TEXT and in the remaining 0.9% with
- // MM_ISOTROPIC (TODO!)
+ // although it may seem wasteful to always use MM_ANISOTROPIC here instead
+ // of using MM_TEXT if there is no scaling, benchmarking doesn't detect any
+ // noticeable difference between these mapping modes
#ifndef __WXWINCE__
::SetMapMode(GetHdc(), MM_ANISOTROPIC);
::SetViewportOrgEx(GetHdc(), m_deviceOriginX, m_deviceOriginY, NULL);
::SetWindowOrgEx(GetHdc(), m_logicalOriginX, m_logicalOriginY, NULL);
#endif
-
}
void wxMSWDCImpl::SetMapMode(int mode)
wxDCImpl::SetLogicalOrigin( x, y );
-#ifndef __WXWINCE__
- ::SetWindowOrgEx(GetHdc(), (int)m_logicalOriginX, (int)m_logicalOriginY, NULL);
-#endif
+ RealizeScaleAndOrigin();
+}
+
+// For use by wxWidgets only, unless custom units are required.
+void wxMSWDCImpl::SetLogicalScale(double x, double y)
+{
+ WXMICROWIN_CHECK_HDC
+
+ wxDCImpl::SetLogicalScale(x,y);
}
void wxMSWDCImpl::SetDeviceOrigin(wxCoord x, wxCoord y)
WXMICROWIN_CHECK_HDC_RET(false)
- wxDCImpl *impl = source->GetImpl();
- wxMSWDCImpl *msw_impl = wxDynamicCast( impl, wxMSWDCImpl );
- if (!msw_impl)
+ wxMSWDCImpl *implSrc = wxDynamicCast( source->GetImpl(), wxMSWDCImpl );
+ if ( !implSrc )
{
- // TODO: Do we want to be able to blit
- // from other DCs too?
+ // TODO: Do we want to be able to blit from other DCs too?
return false;
}
+ const HDC hdcSrc = GetHdcOf(*implSrc);
+
// if either the source or destination has alpha channel, we must use
// AlphaBlt() as other function don't handle it correctly
- const wxBitmap& bmpSrc = msw_impl->GetSelectedBitmap();
- if ( bmpSrc.Ok() && (bmpSrc.HasAlpha() ||
- (m_selectedBitmap.Ok() && m_selectedBitmap.HasAlpha())) )
+ const wxBitmap& bmpSrc = implSrc->GetSelectedBitmap();
+ if ( bmpSrc.IsOk() && (bmpSrc.HasAlpha() ||
+ (m_selectedBitmap.IsOk() && m_selectedBitmap.HasAlpha())) )
{
if ( AlphaBlt(GetHdc(), xdest, ydest, dstWidth, dstHeight,
- xsrc, ysrc, srcWidth, srcHeight, GetHdcOf(*msw_impl), bmpSrc) )
+ xsrc, ysrc, srcWidth, srcHeight, hdcSrc, bmpSrc) )
return true;
}
{
mask = bmpSrc.GetMask();
- if ( !(bmpSrc.Ok() && mask && mask->GetMaskBitmap()) )
+ if ( !(bmpSrc.IsOk() && mask && mask->GetMaskBitmap()) )
{
// don't give assert here because this would break existing
// programs - just silently ignore useMask parameter
xsrcMask = xsrc; ysrcMask = ysrc;
}
- COLORREF old_textground = ::GetTextColor(GetHdc());
- COLORREF old_background = ::GetBkColor(GetHdc());
- if (m_textForegroundColour.Ok())
- {
- ::SetTextColor(GetHdc(), m_textForegroundColour.GetPixel() );
- }
- if (m_textBackgroundColour.Ok())
- {
- ::SetBkColor(GetHdc(), m_textBackgroundColour.GetPixel() );
- }
+ wxTextColoursChanger textCol(GetHdc(), *this);
DWORD dwRop;
switch (rop)
(
GetHdc(),
xdest, ydest, dstWidth, dstHeight,
- GetHdcOf(*msw_impl),
+ hdcSrc,
xsrc, ysrc,
(HBITMAP)mask->GetMaskBitmap(),
xsrcMask, ysrcMask,
#if wxUSE_DC_CACHEING
// create a temp buffer bitmap and DCs to access it and the mask
- wxDCCacheEntry* dcCacheEntry1 = FindDCInCache(NULL, msw_impl->GetHDC());
+ wxDCCacheEntry* dcCacheEntry1 = FindDCInCache(NULL, hdcSrc);
dc_mask = (HDC) dcCacheEntry1->m_dc;
wxDCCacheEntry* dcCacheEntry2 = FindDCInCache(dcCacheEntry1, GetHDC());
buffer_bmap = (HBITMAP) bitmapCacheEntry->m_bitmap;
#else // !wxUSE_DC_CACHEING
// create a temp buffer bitmap and DCs to access it and the mask
- dc_mask = ::CreateCompatibleDC(GetHdcOf(*source));
+ dc_mask = ::CreateCompatibleDC(hdcSrc);
dc_buffer = ::CreateCompatibleDC(GetHdc());
buffer_bmap = ::CreateCompatibleBitmap(GetHdc(), dstWidth, dstHeight);
#endif // wxUSE_DC_CACHEING/!wxUSE_DC_CACHEING
HGDIOBJ hOldBufferBitmap = ::SelectObject(dc_buffer, buffer_bmap);
// copy dest to buffer
- if ( !::BitBlt(dc_buffer, 0, 0, (int)dstWidth, (int)dstHeight,
+ if ( !::BitBlt(dc_buffer, 0, 0, dstWidth, dstHeight,
GetHdc(), xdest, ydest, SRCCOPY) )
{
wxLogLastError(wxT("BitBlt"));
#endif
// copy src to buffer using selected raster op
- if ( !::StretchBlt(dc_buffer, 0, 0, (int)dstWidth, (int)dstHeight,
- GetHdcOf(*msw_impl), xsrc, ysrc, srcWidth, srcHeight, dwRop) )
+ if ( !::StretchBlt(dc_buffer, 0, 0, dstWidth, dstHeight,
+ hdcSrc, xsrc, ysrc, srcWidth, srcHeight, dwRop) )
{
wxLogLastError(wxT("StretchBlt"));
}
- // set masked area in buffer to BLACK (pixel value 0)
- COLORREF prevBkCol = ::SetBkColor(GetHdc(), RGB(255, 255, 255));
- COLORREF prevCol = ::SetTextColor(GetHdc(), RGB(0, 0, 0));
- if ( !::StretchBlt(dc_buffer, 0, 0, (int)dstWidth, (int)dstHeight,
- dc_mask, xsrcMask, ysrcMask, srcWidth, srcHeight, SRCAND) )
+ // set masked area in buffer to BLACK
{
- wxLogLastError(wxT("StretchBlt"));
- }
+ wxTextColoursChanger textCol2(GetHdc(), *wxBLACK, *wxWHITE);
+ if ( !::StretchBlt(dc_buffer, 0, 0, dstWidth, dstHeight,
+ dc_mask, xsrcMask, ysrcMask,
+ srcWidth, srcHeight, SRCAND) )
+ {
+ wxLogLastError(wxT("StretchBlt"));
+ }
- // set unmasked area in dest to BLACK
- ::SetBkColor(GetHdc(), RGB(0, 0, 0));
- ::SetTextColor(GetHdc(), RGB(255, 255, 255));
- if ( !::StretchBlt(GetHdc(), xdest, ydest, (int)dstWidth, (int)dstHeight,
- dc_mask, xsrcMask, ysrcMask, srcWidth, srcHeight, SRCAND) )
- {
- wxLogLastError(wxT("StretchBlt"));
- }
- ::SetBkColor(GetHdc(), prevBkCol); // restore colours to original values
- ::SetTextColor(GetHdc(), prevCol);
+ // set unmasked area in dest to BLACK
+ ::SetBkColor(GetHdc(), RGB(0, 0, 0));
+ ::SetTextColor(GetHdc(), RGB(255, 255, 255));
+ if ( !::StretchBlt(GetHdc(), xdest, ydest, dstWidth, dstHeight,
+ dc_mask, xsrcMask, ysrcMask,
+ srcWidth, srcHeight, SRCAND) )
+ {
+ wxLogLastError(wxT("StretchBlt"));
+ }
+ } // restore the original text and background colours
// OR buffer to dest
- success = ::BitBlt(GetHdc(), xdest, ydest,
- (int)dstWidth, (int)dstHeight,
+ success = ::BitBlt(GetHdc(), xdest, ydest, dstWidth, dstHeight,
dc_buffer, 0, 0, SRCPAINT) != 0;
if ( !success )
{
// FIXME: use appropriate WinCE functions
#ifndef __WXWINCE__
const int caps = ::GetDeviceCaps(GetHdc(), RASTERCAPS);
- if ( bmpSrc.Ok() && (caps & RC_STRETCHDIB) )
+ if ( bmpSrc.IsOk() && (caps & RC_STRETCHDIB) )
{
DIBSECTION ds;
wxZeroMemory(ds);
(
GetHdc(),
xdest, ydest, dstWidth, dstHeight,
- GetHdcOf(*msw_impl),
+ hdcSrc,
xsrc, ysrc, srcWidth, srcHeight,
dwRop
) )
if ( !success )
{
- if ( !::BitBlt
- (
- GetHdc(),
- xdest, ydest,
- (int)dstWidth, (int)dstHeight,
- GetHdcOf(*msw_impl),
- xsrc, ysrc,
- dwRop
- ) )
+ if ( !::BitBlt(GetHdc(), xdest, ydest, dstWidth, dstHeight,
+ hdcSrc, xsrc, ysrc, dwRop) )
{
wxLogLastError(_T("BitBlt"));
}
}
}
- ::SetTextColor(GetHdc(), old_textground);
- ::SetBkColor(GetHdc(), old_background);
-
return success;
}
return wxSize(x, y);
}
-// For use by wxWidgets only, unless custom units are required.
-void wxMSWDCImpl::SetLogicalScale(double x, double y)
-{
- WXMICROWIN_CHECK_HDC
-
- wxDCImpl::SetLogicalScale(x,y);
-}
-
// ----------------------------------------------------------------------------
// DC caching
// ----------------------------------------------------------------------------
HDC hdcSrc,
const wxBitmap& bmp)
{
- wxASSERT_MSG( bmp.Ok() && bmp.HasAlpha(), _T("AlphaBlt(): invalid bitmap") );
+ wxASSERT_MSG( bmp.IsOk() && bmp.HasAlpha(), _T("AlphaBlt(): invalid bitmap") );
wxASSERT_MSG( hdcDst && hdcSrc, _T("AlphaBlt(): invalid HDC") );
// do we have AlphaBlend() and company in the headers?
// AlphaBlend() unavailable of failed: use our own (probably much slower)
// implementation
-#ifdef wxHAVE_RAW_BITMAP
+#ifdef wxHAS_RAW_BITMAP
wxAlphaBlend(hdcDst, x, y, dstWidth, dstHeight, srcX, srcY, srcWidth, srcHeight, bmp);
return true;
-#else // !wxHAVE_RAW_BITMAP
+#else // !wxHAS_RAW_BITMAP
// no wxAlphaBlend() neither, fall back to using simple BitBlt() (we lose
// alpha but at least something will be shown like this)
wxUnusedVar(bmp);
return false;
-#endif // wxHAVE_RAW_BITMAP
+#endif // wxHAS_RAW_BITMAP/!wxHAS_RAW_BITMAP
}
// wxAlphaBlend: our fallback if ::AlphaBlend() is unavailable
-#ifdef wxHAVE_RAW_BITMAP
+#ifdef wxHAS_RAW_BITMAP
static void
wxAlphaBlend(HDC hdcDst, int xDst, int yDst,
}
}
-#endif // #ifdef wxHAVE_RAW_BITMAP
+#endif // wxHAS_RAW_BITMAP
void wxMSWDCImpl::DoGradientFillLinear (const wxRect& rect,
const wxColour& initialColour,