#include "wx/dynarray.h"
// General item class
-class WXDLLEXPORT wxControl : public wxControlBase
+class WXDLLIMPEXP_CORE wxControl : public wxControlBase
{
public:
wxControl() { }
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
// For ownerdraw items
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; };
- virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return false; };
+ virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; }
+ virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return false; }
const wxArrayLong& GetSubcontrols() const { return m_subControls; }
// could call it
virtual WXHBRUSH MSWControlColor(WXHDC pDC, WXHWND hWnd);
+ // default style for the control include WS_TABSTOP if it AcceptsFocus()
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+
protected:
// choose the default border for this window
virtual wxBorder GetDefaultBorder() const;
const wxString& label = wxEmptyString,
WXDWORD exstyle = (WXDWORD)-1);
- // default style for the control include WS_TABSTOP if it AcceptsFocus()
- virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
-
// call this from the derived class MSWControlColor() if you want to show
// the control greyed out (and opaque)
WXHBRUSH MSWControlColorDisabled(WXHDC pDC);