// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
- #pragma interface "splittree.cpp"
+ #pragma implementation "splittree.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wx.h"
#endif
-#include "wx/generic/treectlg.h"
+#ifdef __WXMSW__
+#include <windows.h>
+#include "wx/msw/winundef.h"
+#endif
#include "wx/gizmos/splittree.h"
+#include <math.h>
/*
* wxRemotelyScrolledTreeCtrl
#else
BEGIN_EVENT_TABLE(wxRemotelyScrolledTreeCtrl, wxTreeCtrl)
#endif
- EVT_SIZE(wxRemotelyScrolledTreeCtrl::OnSize)
- EVT_TREE_ITEM_EXPANDED(-1, wxRemotelyScrolledTreeCtrl::OnExpand)
- EVT_TREE_ITEM_COLLAPSED(-1, wxRemotelyScrolledTreeCtrl::OnExpand)
- EVT_SCROLLWIN(wxRemotelyScrolledTreeCtrl::OnScroll)
+ EVT_SIZE(wxRemotelyScrolledTreeCtrl::OnSize)
+ EVT_PAINT(wxRemotelyScrolledTreeCtrl::OnPaint)
+ EVT_TREE_ITEM_EXPANDED(-1, wxRemotelyScrolledTreeCtrl::OnExpand)
+ EVT_TREE_ITEM_COLLAPSED(-1, wxRemotelyScrolledTreeCtrl::OnExpand)
+ EVT_SCROLLWIN(wxRemotelyScrolledTreeCtrl::OnScroll)
END_EVENT_TABLE()
-wxRemotelyScrolledTreeCtrl::wxRemotelyScrolledTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pt,
- const wxSize& sz, long style):
- wxTreeCtrl(parent, id, pt, sz, style)
+wxRemotelyScrolledTreeCtrl::wxRemotelyScrolledTreeCtrl(
+ wxWindow* parent, wxWindowID id, const wxPoint& pt,
+ const wxSize& sz, long style)
+ : wxTreeCtrl(parent, id, pt, sz, style & ~wxTR_ROW_LINES)
{
+ m_companionWindow = NULL;
+
+ // We draw the row lines ourself so they match what's done
+ // by the companion window. That is why the flag is turned
+ // off above, so wxGenericTreeCtrl doesn't draw them in a
+ // different colour.
+ m_drawRowLines = (style & wxTR_ROW_LINES) != 0;
}
wxRemotelyScrolledTreeCtrl::~wxRemotelyScrolledTreeCtrl()
void wxRemotelyScrolledTreeCtrl::HideVScrollbar()
{
-#ifdef __WXMSW__
+#if defined(__WXMSW__)
+#if USE_GENERIC_TREECTRL
if (!IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
+#endif
{
::ShowScrollBar((HWND) GetHWND(), SB_VERT, FALSE);
}
+#if USE_GENERIC_TREECTRL
else
-#endif
{
// Implicit in overriding SetScrollbars
}
+#endif
+#endif
}
// Number of pixels per user unit (0 or -1 for no scrollbar)
int xPos, int yPos,
bool noRefresh)
{
+#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
{
wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
win->wxGenericTreeCtrl::SetScrollbars(pixelsPerUnitX, 0, noUnitsX, 0, xPos, 0, noRefresh);
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
- if (scrolledWindow)
- {
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+ if (scrolledWindow)
+ {
scrolledWindow->SetScrollbars(0, pixelsPerUnitY, 0, noUnitsY, 0, yPos, noRefresh);
}
}
+#endif
+}
+
+// In case we're using the generic tree control.
+int wxRemotelyScrolledTreeCtrl::GetScrollPos(int orient) const
+{
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+
+#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
+ if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
+ {
+ wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
+
+ if (orient == wxHORIZONTAL)
+ return win->wxGenericTreeCtrl::GetScrollPos(orient);
+ else
+ {
+ return scrolledWindow->GetScrollPos(orient);
+ }
+ }
+#endif
+ return 0;
}
+
// In case we're using the generic tree control.
// Get the view start
void wxRemotelyScrolledTreeCtrl::GetViewStart(int *x, int *y) const
{
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+
+#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
{
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
int x1, y1, x2, y2;
scrolledWindow->GetViewStart(& x2, & y2);
* y = y2;
}
+ else
+#endif
+ {
+ // x is wrong since the horizontal scrollbar is controlled by the
+ // tree control, but we probably don't need it.
+ scrolledWindow->GetViewStart(x, y);
+ }
}
// In case we're using the generic tree control.
void wxRemotelyScrolledTreeCtrl::PrepareDC(wxDC& dc)
{
+#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
{
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
scrolledWindow->GetScrollPixelsPerUnit(& xppu2, & yppu2);
dc.SetDeviceOrigin( -startX * xppu1, -startY * yppu2 );
- dc.SetUserScale( win->GetScaleX(), win->GetScaleY() );
+ // dc.SetUserScale( win->GetScaleX(), win->GetScaleY() );
}
+#endif
}
// Scroll to the given line (in scroll units where each unit is
void wxRemotelyScrolledTreeCtrl::ScrollToLine(int posHoriz, int posVert)
{
#ifdef __WXMSW__
+#if USE_GENERIC_TREECTRL
if (!IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
+#endif
{
- UINT sbCode = SB_THUMBPOSITION;
- HWND vertScrollBar = 0;
- MSWDefWindowProc((WXUINT) WM_VSCROLL, MAKELONG(sbCode, posVert), (WXHWND) vertScrollBar);
+ UINT sbCode = SB_THUMBPOSITION;
+ HWND vertScrollBar = 0;
+ MSWDefWindowProc((WXUINT) WM_VSCROLL, MAKELONG(sbCode, posVert), (WXHWND) vertScrollBar);
}
+#if USE_GENERIC_TREECTRL
else
#endif
+#endif
+#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
{
wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
- win->Refresh();
- /* Doesn't work yet because scrolling is ignored by Scroll
+ win->Refresh();
+ /* Doesn't work yet because scrolling is ignored by Scroll
int xppu, yppu;
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
- if (scrolledWindow)
- {
- scrolledWindow->GetScrollPixelsPerUnit(& xppu, & yppu);
- win->Scroll(-1, posVert*yppu);
- }
- */
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+ if (scrolledWindow)
+ {
+ scrolledWindow->GetScrollPixelsPerUnit(& xppu, & yppu);
+ win->Scroll(-1, posVert*yppu);
+ }
+ */
}
+#endif
}
void wxRemotelyScrolledTreeCtrl::OnSize(wxSizeEvent& event)
{
- HideVScrollbar();
- AdjustRemoteScrollbars();
- event.Skip();
+ HideVScrollbar();
+ AdjustRemoteScrollbars();
+ event.Skip();
}
void wxRemotelyScrolledTreeCtrl::OnExpand(wxTreeEvent& event)
{
- AdjustRemoteScrollbars();
- event.Skip();
+ AdjustRemoteScrollbars();
+ event.Skip();
// If we don't have this, we get some bits of lines still remaining
if (event.GetEventType() == wxEVT_COMMAND_TREE_ITEM_COLLAPSED)
Refresh();
+
+ // Pass on the event
+ if (m_companionWindow)
+ m_companionWindow->GetEventHandler()->ProcessEvent(event);
+}
+
+void wxRemotelyScrolledTreeCtrl::OnPaint(wxPaintEvent& event)
+{
+ wxPaintDC dc(this);
+
+ wxTreeCtrl::OnPaint(event);
+
+ if (! m_drawRowLines)
+ return;
+
+ // Reset the device origin since it may have been set
+ dc.SetDeviceOrigin(0, 0);
+
+ wxPen pen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT), 1, wxSOLID);
+ dc.SetPen(pen);
+ dc.SetBrush(* wxTRANSPARENT_BRUSH);
+
+ wxSize clientSize = GetClientSize();
+ wxRect itemRect;
+ int cy=0;
+ wxTreeItemId h, lastH;
+ for(h=GetFirstVisibleItem();h;h=GetNextVisible(h))
+ {
+ if (GetBoundingRect(h, itemRect))
+ {
+ cy = itemRect.GetTop();
+ dc.DrawLine(0, cy, clientSize.x, cy);
+ lastH = h;
+ }
+ }
+ if (lastH.IsOk() && GetBoundingRect(lastH, itemRect))
+ {
+ cy = itemRect.GetBottom();
+ dc.DrawLine(0, cy, clientSize.x, cy);
+ }
}
+
// Adjust the containing wxScrolledWindow's scrollbars appropriately
void wxRemotelyScrolledTreeCtrl::AdjustRemoteScrollbars()
{
+#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
- {
- // This is for the generic tree control.
- // It calls SetScrollbars which has been overridden
- // to adjust the parent scrolled window vertical
- // scrollbar.
- ((wxGenericTreeCtrl*) this)->AdjustMyScrollbars();
+ {
+ // This is for the generic tree control.
+ // It calls SetScrollbars which has been overridden
+ // to adjust the parent scrolled window vertical
+ // scrollbar.
+ ((wxGenericTreeCtrl*) this)->AdjustMyScrollbars();
return;
- }
- else
- {
- // This is for the wxMSW tree control
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
- if (scrolledWindow)
- {
- wxRect itemRect;
- if (GetBoundingRect(GetRootItem(), itemRect))
- {
- int itemHeight = itemRect.GetHeight();
-
- int w, h;
- GetClientSize(&w, &h);
-
- wxRect rect(0, 0, 0, 0);
- CalcTreeSize(rect);
- int treeViewHeight = rect.GetHeight()/itemHeight;
-
- int scrollPixelsPerLine = itemHeight;
- int scrollPos = - (itemRect.y / itemHeight);
-
- scrolledWindow->SetScrollbars(0, scrollPixelsPerLine, 0, treeViewHeight, 0, scrollPos);
-
- // Ensure that when a scrollbar becomes hidden or visible,
- // the contained window sizes are right.
- // Problem: this is called too early (?)
- wxSizeEvent event(scrolledWindow->GetSize(), scrolledWindow->GetId());
- scrolledWindow->GetEventHandler()->ProcessEvent(event);
- }
- }
- }
+ }
+ else
+#endif
+ {
+ // This is for the wxMSW tree control
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+ if (scrolledWindow)
+ {
+ wxRect itemRect;
+ if (GetBoundingRect(GetRootItem(), itemRect))
+ {
+ // Actually, the real height seems to be 1 less than reported
+ // (e.g. 16 instead of 16)
+ int itemHeight = itemRect.GetHeight() - 1;
+
+ int w, h;
+ GetClientSize(&w, &h);
+
+ wxRect rect(0, 0, 0, 0);
+ CalcTreeSize(rect);
+
+ double f = ((double) (rect.GetHeight()) / (double) itemHeight) ;
+ int treeViewHeight = (int) ceil(f);
+
+ int scrollPixelsPerLine = itemHeight;
+ int scrollPos = - (itemRect.y / itemHeight);
+
+ scrolledWindow->SetScrollbars(0, scrollPixelsPerLine, 0, treeViewHeight, 0, scrollPos);
+
+ // Ensure that when a scrollbar becomes hidden or visible,
+ // the contained window sizes are right.
+ // Problem: this is called too early (?)
+ wxSizeEvent event(scrolledWindow->GetSize(), scrolledWindow->GetId());
+ scrolledWindow->GetEventHandler()->ProcessEvent(event);
+ }
+ }
+ }
}
int bottom1 = rect1.GetBottom();
int right2 = rect2.GetRight();
int bottom2 = rect2.GetBottom();
-
+
wxPoint topLeft = wxPoint(wxMin(rect1.x, rect2.x), wxMin(rect1.y, rect2.y));
wxPoint bottomRight = wxPoint(wxMax(right1, right2), wxMax(bottom1, bottom2));
-
+
rect.x = topLeft.x; rect.y = topLeft.y;
rect.SetRight(bottomRight.x);
rect.SetBottom(bottomRight.y);
// correctly
void wxRemotelyScrolledTreeCtrl::CalcTreeSize(wxRect& rect)
{
- CalcTreeSize(GetRootItem(), rect);
+ CalcTreeSize(GetRootItem(), rect);
}
-void wxRemotelyScrolledTreeCtrl::CalcTreeSize(wxTreeItemId& id, wxRect& rect)
+void wxRemotelyScrolledTreeCtrl::CalcTreeSize(const wxTreeItemId& id, wxRect& rect)
{
- // TODO: implement GetFirst/NextVisibleItem
- // for wxGenericTreeCtrl, plus GetBoundingRect.
-
- // More efficient implementation would be to find the last item (but how?)
- // Q: is the bounding rect relative to the top of the virtual tree workspace
- // or the top of the window? How would we convert?
- wxRect itemSize;
- if (GetBoundingRect(id, itemSize))
- {
- rect = CombineRectangles(rect, itemSize);
- }
-
- long cookie;
- wxTreeItemId childId = GetFirstChild(id, cookie);
- while (childId != 0)
- {
- CalcTreeSize(childId, rect);
- childId = GetNextChild(childId, cookie);
- }
+ // More efficient implementation would be to find the last item (but how?)
+ // Q: is the bounding rect relative to the top of the virtual tree workspace
+ // or the top of the window? How would we convert?
+ wxRect itemSize;
+ if (GetBoundingRect(id, itemSize))
+ {
+ rect = CombineRectangles(rect, itemSize);
+ }
+
+ long cookie;
+ wxTreeItemId childId = GetFirstChild(id, cookie);
+ while (childId != 0)
+ {
+ CalcTreeSize(childId, rect);
+ childId = GetNextChild(childId, cookie);
+ }
}
// Find the scrolled window that contains this control
wxScrolledWindow* wxRemotelyScrolledTreeCtrl::GetScrolledWindow() const
{
- wxWindow* parent = wxWindow::GetParent();
- while (parent)
- {
- if (parent->IsKindOf(CLASSINFO(wxScrolledWindow)))
- return (wxScrolledWindow*) parent;
- parent = parent->GetParent();
- }
- return NULL;
+ wxWindow* parent = wxWindow::GetParent();
+ while (parent)
+ {
+ if (parent->IsKindOf(CLASSINFO(wxScrolledWindow)))
+ return (wxScrolledWindow*) parent;
+ parent = parent->GetParent();
+ }
+ return NULL;
}
void wxRemotelyScrolledTreeCtrl::OnScroll(wxScrollWinEvent& event)
int orient = event.GetOrientation();
if (orient == wxHORIZONTAL)
{
- // Don't 'skip' or we'd get into infinite recursion
+ event.Skip();
return;
}
wxScrolledWindow* scrollWin = GetScrolledWindow();
ScrollToLine(-1, y);
}
+/*
+ * wxTreeCompanionWindow
+ *
+ * A window displaying values associated with tree control items.
+ */
+
+IMPLEMENT_CLASS(wxTreeCompanionWindow, wxWindow)
+
+BEGIN_EVENT_TABLE(wxTreeCompanionWindow, wxWindow)
+ EVT_PAINT(wxTreeCompanionWindow::OnPaint)
+ EVT_SCROLLWIN(wxTreeCompanionWindow::OnScroll)
+ EVT_TREE_ITEM_EXPANDED(-1, wxTreeCompanionWindow::OnExpand)
+ EVT_TREE_ITEM_COLLAPSED(-1, wxTreeCompanionWindow::OnExpand)
+END_EVENT_TABLE()
+
+wxTreeCompanionWindow::wxTreeCompanionWindow(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& sz,
+ long style):
+ wxWindow(parent, id, pos, sz, style)
+{
+ m_treeCtrl = NULL;
+}
+
+void wxTreeCompanionWindow::DrawItem(wxDC& dc, wxTreeItemId id, const wxRect& rect)
+{
+ // TEST CODE
+#if 1
+ if (m_treeCtrl)
+ {
+ wxString text = m_treeCtrl->GetItemText(id);
+ dc.SetTextForeground(* wxBLACK);
+ dc.SetBackgroundMode(wxTRANSPARENT);
+
+ int textW, textH;
+ dc.GetTextExtent(text, & textW, & textH);
+
+ int x = 5;
+ int y = rect.GetY() + wxMax(0, (rect.GetHeight() - textH) / 2);
+
+ dc.DrawText(text, x, y);
+ }
+#endif
+}
+
+void wxTreeCompanionWindow::OnPaint(wxPaintEvent& event)
+{
+ wxPaintDC dc(this);
+
+ if (!m_treeCtrl)
+ return;
+
+ wxPen pen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT), 1, wxSOLID);
+ dc.SetPen(pen);
+ dc.SetBrush(* wxTRANSPARENT_BRUSH);
+ wxFont font(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
+ dc.SetFont(font);
+
+ wxSize clientSize = GetClientSize();
+ wxRect itemRect;
+ int cy=0;
+ wxTreeItemId h, lastH;
+ for(h=m_treeCtrl->GetFirstVisibleItem();h;h=m_treeCtrl->GetNextVisible(h))
+ {
+ if (m_treeCtrl->GetBoundingRect(h, itemRect))
+ {
+ cy = itemRect.GetTop();
+ wxRect drawItemRect(0, cy, clientSize.x, itemRect.GetHeight());
+
+ lastH = h;
+
+ // Draw the actual item
+ DrawItem(dc, h, drawItemRect);
+ dc.DrawLine(0, cy, clientSize.x, cy);
+ }
+ }
+ if (lastH.IsOk() && m_treeCtrl->GetBoundingRect(lastH, itemRect))
+ {
+ cy = itemRect.GetBottom();
+ dc.DrawLine(0, cy, clientSize.x, cy);
+ }
+}
+
+void wxTreeCompanionWindow::OnScroll(wxScrollWinEvent& event)
+{
+ int orient = event.GetOrientation();
+ if (orient == wxHORIZONTAL)
+ {
+ event.Skip();
+ return;
+ }
+ if (!m_treeCtrl)
+ return;
+
+ // TODO: scroll the window physically instead of just refreshing.
+ Refresh(TRUE);
+}
+
+void wxTreeCompanionWindow::OnExpand(wxTreeEvent& event)
+{
+ // TODO: something more optimized than simply refresh the whole
+ // window when the tree is expanded/collapsed. Tricky.
+ Refresh();
+}
+
/*
* wxThinSplitterWindow
*/
IMPLEMENT_CLASS(wxThinSplitterWindow, wxSplitterWindow)
BEGIN_EVENT_TABLE(wxThinSplitterWindow, wxSplitterWindow)
- EVT_SIZE(wxThinSplitterWindow::OnSize)
+ EVT_SIZE(wxThinSplitterWindow::OnSize)
END_EVENT_TABLE()
wxThinSplitterWindow::wxThinSplitterWindow(wxWindow* parent, wxWindowID id,
void wxThinSplitterWindow::SizeWindows()
{
- // The client size may have changed inbetween
- // the sizing of the first window and the sizing of
- // the second. So repeat SizeWindows.
+ // The client size may have changed inbetween
+ // the sizing of the first window and the sizing of
+ // the second. So repeat SizeWindows.
wxSplitterWindow::SizeWindows();
wxSplitterWindow::SizeWindows();
}
// Tests for x, y over sash
bool wxThinSplitterWindow::SashHitTest(int x, int y, int tolerance)
{
- return wxSplitterWindow::SashHitTest(x, y, 4);
+ return wxSplitterWindow::SashHitTest(x, y, 4);
}
void wxThinSplitterWindow::DrawSash(wxDC& dc)
int w, h;
GetClientSize(&w, &h);
- if ( m_splitMode == wxSPLIT_VERTICAL )
- {
- dc.SetPen(* m_facePen);
- dc.SetBrush(* m_faceBrush);
- int h1 = h-1;
- int y1 = 0;
- if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
- h1 += 1; // Not sure why this is necessary...
- if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
- {
- y1 = 2; h1 -= 3;
- }
- dc.DrawRectangle(m_sashPosition, y1, m_sashSize, h1);
- }
- else
- {
- dc.SetPen(* m_facePen);
- dc.SetBrush(* m_faceBrush);
- int w1 = w-1;
- int x1 = 0;
- if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
- w1 ++;
- if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
- {
- x1 = 2; w1 -= 3;
- }
- dc.DrawRectangle(x1, m_sashPosition, w1, m_sashSize);
- }
-
+ if ( m_splitMode == wxSPLIT_VERTICAL )
+ {
+ dc.SetPen(* m_facePen);
+ dc.SetBrush(* m_faceBrush);
+ int h1 = h-1;
+ int y1 = 0;
+ if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
+ h1 += 1; // Not sure why this is necessary...
+ if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
+ {
+ y1 = 2; h1 -= 3;
+ }
+ dc.DrawRectangle(m_sashPosition, y1, m_sashSize, h1);
+ }
+ else
+ {
+ dc.SetPen(* m_facePen);
+ dc.SetBrush(* m_faceBrush);
+ int w1 = w-1;
+ int x1 = 0;
+ if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
+ w1 ++;
+ if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
+ {
+ x1 = 2; w1 -= 3;
+ }
+ dc.DrawRectangle(x1, m_sashPosition, w1, m_sashSize);
+ }
+
dc.SetPen(wxNullPen);
dc.SetBrush(wxNullBrush);
}
void wxThinSplitterWindow::OnSize(wxSizeEvent& event)
{
- wxSplitterWindow::OnSize(event);
+ wxSplitterWindow::OnSize(event);
}
/*
IMPLEMENT_CLASS(wxSplitterScrolledWindow, wxScrolledWindow)
BEGIN_EVENT_TABLE(wxSplitterScrolledWindow, wxScrolledWindow)
- EVT_SCROLLWIN(wxSplitterScrolledWindow::OnScroll)
- EVT_SIZE(wxSplitterScrolledWindow::OnSize)
+ EVT_SCROLLWIN(wxSplitterScrolledWindow::OnScroll)
+ EVT_SIZE(wxSplitterScrolledWindow::OnSize)
END_EVENT_TABLE()
wxSplitterScrolledWindow::wxSplitterScrolledWindow(wxWindow* parent, wxWindowID id,
void wxSplitterScrolledWindow::OnSize(wxSizeEvent& event)
{
- wxSize sz = GetClientSize();
- if (GetChildren().First())
- {
- ((wxWindow*) GetChildren().First()->Data())->SetSize(0, 0, sz.x, sz.y);
- }
+ wxSize sz = GetClientSize();
+ if (GetChildren().First())
+ {
+ ((wxWindow*) GetChildren().First()->Data())->SetSize(0, 0, sz.x, sz.y);
+ }
}
void wxSplitterScrolledWindow::OnScroll(wxScrollWinEvent& event)
// don't cause an infinite loop
static bool inOnScroll = FALSE;
if (inOnScroll)
+ {
+ event.Skip();
return;
+ }
inOnScroll = TRUE;
int orient = event.GetOrientation();
if (orient == wxHORIZONTAL)
{
+ inOnScroll = FALSE;
+ event.Skip();
+ return;
+#if 0
int newPos = m_xScrollPosition + nScrollInc;
SetScrollPos(wxHORIZONTAL, newPos, TRUE );
+#endif
}
else
{