]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/os2/frame.h
added inactive titlebar text colour
[wxWidgets.git] / include / wx / os2 / frame.h
index 23785ee564fd212b7ec437b99247ae366242b47e..414ab5ac685a27be50438ac72444894bcf5e82d5 100644 (file)
@@ -23,13 +23,13 @@ public:
     // construction
     wxFrame() { Init(); }
     wxFrame( wxWindow*       pParent
-            ,wxWindowID      vId
-            ,const wxString& rsTitle
-            ,const wxPoint&  rPos = wxDefaultPosition
-            ,const wxSize&   rSize = wxDefaultSize
-            ,long            lStyle = wxDEFAULT_FRAME_STYLE
-            ,const wxString& rsName = wxFrameNameStr
-           )
+               ,wxWindowID      vId
+               ,const wxString& rsTitle
+               ,const wxPoint&  rPos = wxDefaultPosition
+               ,const wxSize&   rSize = wxDefaultSize
+               ,long            lStyle = wxDEFAULT_FRAME_STYLE
+               ,const wxString& rsName = wxFrameNameStr
+              )
     {
         Init();
 
@@ -53,7 +53,9 @@ public:
     virtual void Iconize(bool bIconize = TRUE);
     virtual bool IsIconized(void) const;
     virtual void Restore(void);
+#if wxUSE_MENUS_NATIVE
     virtual void SetMenuBar(wxMenuBar* pMenubar);
+#endif
     virtual void SetIcon(const wxIcon& rIcon);
     virtual bool ShowFullScreen( bool bShow
                                 ,long lStyle = wxFULLSCREEN_ALL
@@ -64,6 +66,7 @@ public:
     // implementation only from now on
     // -------------------------------
 
+    void         AlterChildPos(void);
     // override some more virtuals
     virtual bool Show(bool bShow = TRUE);
 
@@ -175,13 +178,15 @@ protected:
                                  ,int nWeight
                                 );
 
+#if wxUSE_MENUS_NATIVE
     // helper
     void         DetachMenuBar(void);
-
+    // perform MSW-specific action when menubar is changed
+    virtual void AttachMenuBar(wxMenuBar* pMenubar);
     // a plug in for MDI frame classes which need to do something special when
     // the menubar is set
     virtual void InternalSetMenuBar(void);
-
+#endif
     // propagate our state change to all child frames
     void IconizeChildFrames(bool bIconize);