- // did we find the parent?
- if ( !parent )
- {
- // no other choice
- direction |= wxCENTRE_ON_SCREEN;
- }
- }
-
- if ( direction & wxCENTRE_ON_SCREEN )
- {
- // centre with respect to the whole screen
- wxDisplaySize(&widthParent, &heightParent);
- }
- else
- {
- if ( IsTopLevel() )
- {
- // centre on the parent
- parent->GetSize(&widthParent, &heightParent);
-
- // adjust to the parents position
- posParent = parent->GetPosition();
- }
- else
- {
- // centre inside the parents client rectangle
- parent->GetClientSize(&widthParent, &heightParent);
- }
- }
-
- int width, height;
- GetSize(&width, &height);
-
- int xNew = -1,
- yNew = -1;
-
- if ( direction & wxHORIZONTAL )
- xNew = (widthParent - width)/2;
-
- if ( direction & wxVERTICAL )
- yNew = (heightParent - height)/2;
-
- xNew += posParent.x;
- yNew += posParent.y;
-
- // Base size of the visible dimensions of the display
- // to take into account the taskbar
- wxRect rect = wxGetClientDisplayRect();
- wxSize size (rect.width,rect.height);
-
- // NB: in wxMSW, negative position may not neccessary mean "out of screen",
- // but it may mean that the window is placed on other than the main
- // display. Therefore we only make sure centered window is on the main display
- // if the parent is at least partially present here.
- if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
- {
- if (xNew < 0)
- xNew = 0;
- else if (xNew+width > size.x)
- xNew = size.x-width-1;
- }
- if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
- {
- if (yNew+height > size.y)
- yNew = size.y-height-1;
-
- // Make certain that the title bar is initially visible
- // always, even if this would push the bottom of the
- // dialog of the visible area of the display
- if (yNew < 0)
- yNew = 0;
- }
-
- // move the window to this position (keeping the old size but using
- // SetSize() and not Move() to allow xNew and/or yNew to be -1)
- SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);