void HandleMenuClosed();
wxMenuImpl* GetPeer() { return m_peer; }
-
+
// make sure we can veto
void SetAllowRearrange( bool allow );
bool AllowRearrange() const { return m_allowRearrange; }
-
+
// if a menu is used purely for internal implementation reasons (eg wxChoice)
// we don't want native menu events being triggered
void SetNoEventsMode( bool noEvents );
bool GetNoEventsMode() const { return m_noEventsMode; }
protected:
// hide special menu items like exit, preferences etc
- // that are expected in the app menu
+ // that are expected in the app menu
void DoRearrange() ;
-
+
bool DoHandleMenuEvent( wxEvent& evt );
virtual wxMenuItem* DoAppend(wxMenuItem *item);
virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
// in this menu rearranging of menu items (esp hiding) is allowed
bool m_allowRearrange;
-
+
// don't trigger native events
bool m_noEventsMode;
-
+
// the position of the first item in the current radio group or -1
int m_startRadioGroup;
-
+
wxMenuImpl* m_peer;
DECLARE_DYNAMIC_CLASS(wxMenu)
virtual void EnableTop( size_t pos, bool flag );
virtual void SetMenuLabel( size_t pos, const wxString& label );
virtual wxString GetMenuLabel( size_t pos ) const;
- virtual bool Enable( bool enable = TRUE );
+ virtual bool Enable( bool enable = true );
// for virtual function hiding
virtual void Enable( int itemid, bool enable )
{
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
- void Refresh(bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL);
+ void Refresh(bool eraseBackground = true, const wxRect *rect = NULL);
static void SetAutoWindowMenu( bool enable ) { s_macAutoWindowMenu = enable ; }
static bool GetAutoWindowMenu() { return s_macAutoWindowMenu ; }
private:
static wxMenuBar* s_macInstalledMenuBar ;
static wxMenuBar* s_macCommonMenuBar ;
-
+
wxMenu* m_rootMenu;
wxMenu* m_appleMenu;