#ifndef SSTRING_H
#define SSTRING_H
+
// These functions are implemented because each platform calls them something different.
int CompareCaseInsensitive(const char *a, const char *b);
int CompareNCaseInsensitive(const char *a, const char *b, size_t len);
bool EqualCaseInsensitive(const char *a, const char *b);
+#ifdef SCI_NAMESPACE
+namespace Scintilla {
+#endif
+
// Define another string class.
// While it would be 'better' to use std::string, that doubles the executable size.
// An SString may contain embedded nul characters.
return SContainer::StringAllocate(s, len);
}
+#ifdef SCI_NAMESPACE
+}
+#endif
+
#endif