size_t length) {
if(!text) return;
- // The unicode conversion MUST have a null byte to terminate the
- // string so move it into a buffer first and give it one.
- wxMemoryBuffer buf(length+1);
- buf.AppendData((void*)text, length);
- buf.AppendByte(0);
- evt.SetText(stc2wx(buf));
+ evt.SetText(stc2wx(text, length));
}