+ {
+ CGContextSaveGState( cg );
+ m_release = true ;
+ // make sure the context is having its origin at the wx-window coordinates of the
+ // view (read at the top of window.cpp about the differences)
+ if ( window->MacGetLeftBorderSize() != 0 || window->MacGetTopBorderSize() != 0 )
+ CGContextTranslateCTM( cg , -window->MacGetLeftBorderSize() , -window->MacGetTopBorderSize() );
+