/////////////////////////////////////////////////////////////////////////////
-// Name: bmpbuttn.h
+// Name: wx/msw/bmpbuttn.h
// Purpose: wxBitmapButton class
// Author: Julian Smart
// Modified by:
#ifndef _WX_BMPBUTTN_H_
#define _WX_BMPBUTTN_H_
-#ifdef __GNUG__
-#pragma interface "bmpbuttn.h"
-#endif
-
#include "wx/button.h"
#include "wx/bitmap.h"
+#include "wx/brush.h"
-WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
-
-#define wxDEFAULT_BUTTON_MARGIN 4
-
-class WXDLLEXPORT wxBitmapButton: public wxButton
+class WXDLLEXPORT wxBitmapButton : public wxBitmapButtonBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
-
public:
- wxBitmapButton() { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
- wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
+ wxBitmapButton() { }
+
+ wxBitmapButton(wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
- bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
-
- virtual void SetLabel(const wxBitmap& bitmap)
- {
- SetBitmapLabel(bitmap);
- }
-
- virtual void SetBitmapLabel(const wxBitmap& bitmap);
-
-#if WXWIN_COMPATIBILITY
- wxBitmap *GetBitmap() const { return (wxBitmap *) & m_buttonBitmap; }
-#endif
-
- wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_buttonBitmap; }
- wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_buttonBitmapSelected; }
- wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_buttonBitmapFocus; }
- wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_buttonBitmapDisabled; }
-
- void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
- void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
- void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };
-
- void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
- int GetMarginX() const { return m_marginX; }
- int GetMarginY() const { return m_marginY; }
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
// Implementation
- virtual void SetDefault();
+ virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
protected:
- wxBitmap m_buttonBitmap;
- wxBitmap m_buttonBitmapSelected;
- wxBitmap m_buttonBitmapFocus;
- wxBitmap m_buttonBitmapDisabled;
- int m_marginX;
- int m_marginY;
+ // reimplement some base class virtuals
+ virtual wxSize DoGetBestSize() const;
+ virtual void OnSetBitmap();
+
+ // invalidate m_brushDisabled when system colours change
+ void OnSysColourChanged(wxSysColourChangedEvent& event);
+
+ // change the currently bitmap if we have a hover one
+ void OnMouseEnterOrLeave(wxMouseEvent& event);
+
+
+ // the brush we use to draw disabled buttons
+ wxBrush m_brushDisabled;
+
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxBitmapButton)
};
-#endif
- // _WX_BMPBUTTN_H_
+#endif // _WX_BMPBUTTN_H_