if ( m_tooltip )
delete m_tooltip;
#endif // wxUSE_TOOLTIPS
+
+ // reset the dangling pointer our parent window may keep to us
+ if ( m_parent && m_parent->GetDefaultItem() == this )
+ {
+ m_parent->SetDefaultItem(NULL);
+ }
}
bool wxWindowBase::Destroy()
wxASSERT_MSG( child, wxT("children list contains empty nodes") );
+ child->Show(FALSE);
delete child;
wxASSERT_MSG( !GetChildren().Find(child),
while (node)
{
wxWindow *win = node->GetData();
- if ( !win->IsTopLevel() )
+ if ( !win->IsTopLevel() && win->GetConstraints() )
win->SetConstraintSizes();
node = node->GetNext();
}
GetClientSize(w, h);
}
+void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
+{
+ // don't do it for the dialogs/frames - they float independently of their
+ // parent
+ if ( !IsTopLevel() )
+ {
+ wxWindow *parent = GetParent();
+ if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
+ {
+ wxPoint pt(parent->GetClientAreaOrigin());
+ x += pt.x;
+ y += pt.y;
+ }
+ }
+}
+
+
void wxWindowBase::GetPositionConstraint(int *x, int *y) const
{
wxLayoutConstraints *constr = GetConstraints();
if ( event.GetSetText() )
{
- wxControl *control = wxDynamicThisCast(this, wxControl);
+ wxControl *control = wxDynamicCastThis(wxControl);
if ( control )
{
#if wxUSE_TEXTCTRL
}
#if wxUSE_CHECKBOX
- wxCheckBox *checkbox = wxDynamicThisCast(this, wxCheckBox);
+ wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
if ( checkbox )
{
if ( event.GetSetChecked() )
#endif // wxUSE_CHECKBOX
#if wxUSE_RADIOBTN
- wxRadioButton *radiobtn = wxDynamicThisCast(this, wxRadioButton);
+ wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
if ( radiobtn )
{
if ( event.GetSetChecked() )