virtual void SetTitle(const wxString& title) { m_title = title; }
const wxString GetTitle() const { return m_title; }
- // client data
- void SetClientData(void* clientData) { m_clientData = clientData; }
- void* GetClientData() const { return m_clientData; }
-
// event handler
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
wxList& GetItems() const { return (wxList &)m_items; }
#endif // WXWIN_COMPATIBILITY
-#if wxUSE_MENU_CALLBACK
+#if wxUSE_MENU_CALLBACK || defined(__WXMOTIF__)
// wxWin 1.6x compatible menu event handling
wxFunction GetCallback() const { return m_callback; }
void Callback(const wxFunction func) { m_callback = func; }
wxMenuItemList m_items; // the list of menu items
wxWindow *m_invokingWindow; // for popup menus
- void *m_clientData; // associated with the menu
long m_style; // combination of wxMENU_XXX flags
virtual void EnableTop(size_t pos, bool enable) = 0;
// is the menu enabled?
- virtual bool IsEnabledTop(size_t pos) const { return TRUE; }
+ virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return TRUE; }
// get or change the label of the menu at given position
virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
#include "wx/motif/menu.h"
#elif defined(__WXGTK__)
#include "wx/gtk/menu.h"
-#elif defined(__WXQT__)
- #include "wx/qt/menu.h"
#elif defined(__WXMAC__)
#include "wx/mac/menu.h"
#elif defined(__WXPM__)