// Modified by:
// Created: 22.10.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma interface "listboxbase.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_LISTBOX
#include "wx/ctrlsub.h" // base class
// forward declarations are enough here
-class WXDLLEXPORT wxArrayInt;
-class WXDLLEXPORT wxArrayString;
+class WXDLLIMPEXP_FWD_BASE wxArrayInt;
+class WXDLLIMPEXP_FWD_BASE wxArrayString;
// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------
-WXDLLEXPORT_DATA(extern const wxChar*) wxListBoxNameStr;
+extern WXDLLIMPEXP_DATA_CORE(const char) wxListBoxNameStr[];
// ----------------------------------------------------------------------------
// wxListBox interface is defined by the class wxListBoxBase
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxListBoxBase : public wxControlWithItems
+class WXDLLIMPEXP_CORE wxListBoxBase : public wxControlWithItems
{
public:
- // all generic methods are in wxControlWithItems, except for the following
- // ones which are not yet implemented by wxChoice/wxCombobox
-#ifdef __WXMAC_X__
- virtual ~wxListBoxBase() {} // Added min for Mac X
-#endif
-
- void Insert(const wxString& item, int pos)
- { DoInsert(item, pos); }
- void Insert(const wxString& item, int pos, void *clientData)
- { DoInsert(item, pos); SetClientData(pos, clientData); }
- void Insert(const wxString& item, int pos, wxClientData *clientData)
- { DoInsert(item, pos); SetClientObject(pos, clientData); }
+ wxListBoxBase() { }
+ virtual ~wxListBoxBase();
- void InsertItems(int nItems, const wxString *items, int pos);
- void InsertItems(const wxArrayString& items, int pos)
- { DoInsertItems(items, pos); }
-
- void Set(int n, const wxString* items, void **clientData = NULL);
- void Set(const wxArrayString& items, void **clientData = NULL)
- { DoSetItems(items, clientData); }
+ void InsertItems(unsigned int nItems, const wxString *items, unsigned int pos)
+ { Insert(nItems, items, pos); }
+ void InsertItems(const wxArrayString& items, unsigned int pos)
+ { Insert(items, pos); }
// multiple selection logic
virtual bool IsSelected(int n) const = 0;
- virtual void SetSelection(int n, bool select = TRUE) = 0;
- virtual void Select(int n) { SetSelection(n, TRUE); }
- void Deselect(int n) { SetSelection(n, FALSE); }
+ virtual void SetSelection(int n);
+ void SetSelection(int n, bool select) { DoSetSelection(n, select); }
+ void Deselect(int n) { DoSetSelection(n, false); }
void DeselectAll(int itemToLeaveSelected = -1);
- virtual bool SetStringSelection(const wxString& s, bool select = TRUE);
+ virtual bool SetStringSelection(const wxString& s, bool select);
+ virtual bool SetStringSelection(const wxString& s)
+ {
+ return SetStringSelection(s, true);
+ }
// works for single as well as multiple selection listboxes (unlike
// GetSelection which only works for listboxes with single selection)
// listbox and ensures that it is visible i.e. not scrolled out of view
void AppendAndEnsureVisible(const wxString& s);
- // return TRUE if the listbox allows multiple selection
+ // return true if the listbox allows multiple selection
bool HasMultipleSelection() const
{
return (m_windowStyle & wxLB_MULTIPLE) ||
(m_windowStyle & wxLB_EXTENDED);
}
- // return TRUE if this listbox is sorted
- bool IsSorted() const { return (m_windowStyle & wxLB_SORT) != 0; }
+ // override wxItemContainer::IsSorted
+ virtual bool IsSorted() const { return HasFlag( wxLB_SORT ); }
// emulate selecting or deselecting the item event.GetInt() (depending on
// event.GetExtraLong())
void Command(wxCommandEvent& event);
- // compatibility - these functions are deprecated, use the new ones
- // instead
- bool Selected(int n) const { return IsSelected(n); }
+ // return the index of the item at this position or wxNOT_FOUND
+ int HitTest(const wxPoint& point) const { return DoListHitTest(point); }
+ int HitTest(int x, int y) const { return DoListHitTest(wxPoint(x, y)); }
-protected:
- // NB: due to wxGTK implementation details, DoInsert() is implemented
- // using DoInsertItems() and not the other way round
- void DoInsert(const wxString& item, int pos)
- { InsertItems(1, &item, pos); }
-
- // to be implemented in derived classes
- virtual void DoInsertItems(const wxArrayString& items, int pos) = 0;
- virtual void DoSetItems(const wxArrayString& items, void **clientData) = 0;
+protected:
virtual void DoSetFirstItem(int n) = 0;
+
+ virtual void DoSetSelection(int n, bool select) = 0;
+
+ // there is already wxWindow::DoHitTest() so call this one differently
+ virtual int DoListHitTest(const wxPoint& WXUNUSED(point)) const
+ { return wxNOT_FOUND; }
+
+ // Helper for the code generating events in single selection mode: updates
+ // m_oldSelections and return true if the selection really changed.
+ // Otherwise just returns false.
+ bool DoChangeSingleSelection(int item);
+
+ // Helper for generating events in multiple and extended mode: compare the
+ // current selections with the previously recorded ones (in
+ // m_oldSelections) and send the appropriate event if they differ,
+ // otherwise just return false.
+ bool CalcAndSendEvent();
+
+ // Send a listbox (de)selection or double click event.
+ //
+ // Returns true if the event was processed.
+ bool SendEvent(wxEventType evtType, int item, bool selected);
+
+ // Array storing the indices of all selected items that we already notified
+ // the user code about for multi selection list boxes.
+ //
+ // For single selection list boxes, we reuse this array to store the single
+ // currently selected item, this is used by DoChangeSingleSelection().
+ //
+ // TODO-OPT: wxSelectionStore would be more efficient for big list boxes.
+ wxArrayInt m_oldSelections;
+
+ // Update m_oldSelections with currently selected items (does nothing in
+ // single selection mode on platforms other than MSW).
+ void UpdateOldSelections();
+
+private:
+ wxDECLARE_NO_COPY_CLASS(wxListBoxBase);
};
// ----------------------------------------------------------------------------
#include "wx/msw/listbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/listbox.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/listbox.h"
-#elif defined(__WXQT__)
- #include "wx/qt/listbox.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/listbox.h"
#elif defined(__WXMAC__)
- #include "wx/mac/listbox.h"
+ #include "wx/osx/listbox.h"
#elif defined(__WXPM__)
#include "wx/os2/listbox.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/listbox.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/listbox.h"
#endif
#endif // wxUSE_LISTBOX