+ // get the control alignment (left/right/centre, top/bottom/centre)
+ int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
+
+ // set label with mnemonics
+ virtual void SetLabel(const wxString& label)
+ {
+ m_labelOrig = label;
+
+ InvalidateBestSize();
+
+ wxWindow::SetLabel(label);
+ }
+
+ // return the original string, as it was passed to SetLabel()
+ // (i.e. with wx-style mnemonics)
+ virtual wxString GetLabel() const { return m_labelOrig; }
+
+ // set label text (mnemonics will be escaped)
+ virtual void SetLabelText(const wxString& text)
+ {
+ SetLabel(EscapeMnemonics(text));
+ }
+
+ // get just the text of the label, without mnemonic characters ('&')
+ virtual wxString GetLabelText() const { return GetLabelText(GetLabel()); }
+
+ // controls by default inherit the colours of their parents, if a
+ // particular control class doesn't want to do it, it can override
+ // ShouldInheritColours() to return false
+ virtual bool ShouldInheritColours() const { return true; }
+
+
+ // WARNING: this doesn't work for all controls nor all platforms!
+ //