- // get the input handler of this control
- wxInputHandler *GetInputHandler() const { return m_handler; }
-
- // perform a control-dependent action: an action may have an optional
- // numeric and another (also optional) string argument whose interpretation
- // depends on the action
- //
- // NB: we might use ellipsis in PerformAction() declaration but this
- // wouldn't be more efficient than always passing 2 unused parameters
- // but would be more difficult. Another solution would be to have
- // several overloaded versions but this will expose the problem of
- // virtual function hiding we don't have here.
- virtual bool PerformAction(const wxControlAction& action,
- long numArg = -1l,
- const wxString& strArg = wxEmptyString);