]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/scrolwin.h
moved MGL initialization to earlier stage (crashes otherwise...) and implemented...
[wxWidgets.git] / include / wx / scrolwin.h
index 154e7286c0360e5626d3b143d0eb979d90de6b5b..2f955eaea7a70eca84794747ee8558bf4f574d6e 100644 (file)
@@ -14,6 +14,7 @@
 
 #include "wx/window.h"
 
+class WXDLLEXPORT wxScrollHelperEvtHandler;
 class WXDLLEXPORT wxTimer;
 
 // ----------------------------------------------------------------------------
@@ -112,7 +113,9 @@ public:
     void HandleOnChar(wxKeyEvent& event);
     void HandleOnMouseEnter(wxMouseEvent& event);
     void HandleOnMouseLeave(wxMouseEvent& event);
+#if wxUSE_MOUSEWHEEL
     void HandleOnMouseWheel(wxMouseEvent& event);
+#endif // wxUSE_MOUSEWHEEL
 
 protected:
     // get pointer to our scroll rect if we use it or NULL
@@ -137,6 +140,13 @@ protected:
             *h = size.y;
     }
 
+    // change just the target window (unlike SetWindow which changes m_win as
+    // well)
+    void DoSetTargetWindow(wxWindow *target);
+
+    // delete the event handler we installed
+    void DeleteEvtHandler();
+
     wxWindow             *m_win,
                          *m_targetWindow;
 
@@ -158,13 +168,19 @@ protected:
 
     double                m_scaleX;
     double                m_scaleY;
+
+#if wxUSE_MOUSEWHEEL
+    int m_wheelRotation;
+#endif // wxUSE_MOUSEWHEEL
+
+    wxScrollHelperEvtHandler *m_handler;
 };
 
 // ----------------------------------------------------------------------------
 // wxScrolledWindow: a wxWindow which knows how to scroll
 // ----------------------------------------------------------------------------
 
-#ifdef __WXGTK__
+#if defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
     #include "wx/gtk/scrolwin.h"
 #else // !wxGTK
     #include "wx/generic/scrolwin.h"