bool ProcessIdle();
void DeletePendingObjects();
- // This can be used to suppress the generation of Idle events.
- void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
- bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
+#ifdef __WXDEBUG__
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
+
+ bool IsInAssert() const { return m_isInAssert; }
+#endif // __WXDEBUG__
bool m_initialized;
unsigned char *m_colorCube;
private:
- // Set to TRUE while we are in wxYield().
- bool m_suppressIdleEvents;
+ // true if we're inside an assert modal dialog
+#ifdef __WXDEBUG__
+ bool m_isInAssert;
+#endif // __WXDEBUG__
-private:
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};