/////////////////////////////////////////////////////////////////////////////
-// Name: common/choiccmn.cpp
+// Name: src/common/choiccmn.cpp
// Purpose: common (to all ports) wxChoice functions
// Author: Vadim Zeitlin
// Modified by:
// Created: 26.07.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
-// Licence: wxWindows license
+// Copyright: (c) wxWidgets team
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "choicebase.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_CHOICE
+#include "wx/choice.h"
+
#ifndef WX_PRECOMP
- #include "wx/choice.h"
#endif
+const char wxChoiceNameStr[] = "choice";
+
// ============================================================================
// implementation
// ============================================================================
-// ----------------------------------------------------------------------------
-// selection
-// ----------------------------------------------------------------------------
-
-bool wxChoiceBase::SetStringSelection(const wxString& s)
+wxChoiceBase::~wxChoiceBase()
{
- int sel = FindString(s);
- wxCHECK_MSG( sel != -1, FALSE,
- wxT("invalid string in wxChoice::SetStringSelection") );
-
- Select(sel);
-
- return TRUE;
+ // this destructor is required for Darwin
}
// ----------------------------------------------------------------------------
void wxChoiceBase::Command(wxCommandEvent& event)
{
- SetSelection(event.m_commandInt);
+ SetSelection(event.GetInt());
(void)ProcessEvent(event);
}
#endif // wxUSE_CHOICE
-