#ifndef _WX_BUTTON_H_
#define _WX_BUTTON_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "button.h"
#endif
// implementation from now on
virtual void Command(wxCommandEvent& event);
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
+ virtual void ApplyParentThemeBackground(const wxColour& bg)
+ {
+ // avoide switching into owner-drawn mode
+ wxControl::SetBackgroundColour(bg);
+ }
+
#ifdef __WIN32__
// coloured buttons support
virtual bool SetBackgroundColour(const wxColour &colour);
// send a notification event, return TRUE if processed
bool SendClickEvent();
+ // default button handling
+ void SetTmpDefault();
+ void UnsetTmpDefault();
+
+ // set or unset BS_DEFPUSHBUTTON style
+ static void SetDefaultStyle(wxButton *btn, bool on);
+
+ // usually overridden base class virtuals
virtual wxSize DoGetBestSize() const;
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const ;
private:
- DECLARE_DYNAMIC_CLASS(wxButton)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxButton)
};
#endif