]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/button.h
compilation fixes (apparently, gcc <3.4 didn't validate code in templates that were...
[wxWidgets.git] / include / wx / univ / button.h
index c251efe33e5d96e103d04d76e89715141941d6ed..e6bb4f0355ac582c581c476a5f52da9921838732 100644 (file)
@@ -5,14 +5,14 @@
 // Modified by:
 // Created:     15.08.00
 // RCS-ID:      $Id$
-// Copyright:   (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence:     wxWindows license
+// Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 #ifndef _WX_UNIV_BUTTON_H_
 #define _WX_UNIV_BUTTON_H_
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
     #pragma interface "univbutton.h"
 #endif
 
@@ -109,6 +109,8 @@ protected:
                                long numArg = -1,
                                const wxString& strArg = wxEmptyString);
     virtual wxSize DoGetBestClientSize() const;
+    
+    virtual bool DoDrawBackground(wxDC& dc);
     virtual void DoDraw(wxControlRenderer *renderer);
 
     virtual bool CanBeHighlighted() const { return TRUE; }
@@ -139,14 +141,14 @@ class WXDLLEXPORT wxStdButtonInputHandler : public wxStdInputHandler
 public:
     wxStdButtonInputHandler(wxInputHandler *inphand);
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *consumer,
                            const wxKeyEvent& event,
                            bool pressed);
-    virtual bool HandleMouse(wxControl *control,
+    virtual bool HandleMouse(wxInputConsumer *consumer,
                              const wxMouseEvent& event);
-    virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
-    virtual bool HandleFocus(wxControl *control, const wxFocusEvent& event);
-    virtual bool HandleActivation(wxControl *control, bool activated);
+    virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
+    virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
+    virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
 
 private:
     // the window (button) which has capture or NULL and the flag telling if