// a better solution should be found later...
#define wxUSE_MOUSEEVENT_HACK 0
-// when building wxUniv/MSW we don't want the code for native menu use to be
-// compiled in - it should only be used when building real wxMSW
-#ifdef __WXUNIVERSAL__
- #define wxUSE_MENUS_NATIVE 0
-#else // __WXMSW__
- #define wxUSE_MENUS_NATIVE wxUSE_MENUS
-#endif // __WXUNIVERSAL__/__WXMSW__
-
// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------
const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
virtual void Clear();
+ virtual void Freeze();
+ virtual void Thaw();
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont( const wxFont &font );
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = (wxRect *) NULL );
+ virtual bool ScrollLines(int lines);
+ virtual bool ScrollPages(int pages);
+
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP