+
+ // since we are a window dc we need to grab the palette from the window
+#if wxUSE_PALETTE
+ InitializePalette();
+#endif
+}
+
+void wxWindowDC::DoGetSize(int *width, int *height) const
+{
+ wxCHECK_RET( m_canvas, _T("wxWindowDC without a window?") );
+
+ m_canvas->GetSize(width, height);