// - perhaps common encodings to objects ("UTF8" -> wxConvUTF8)
// - move wxEncodingConverter meat in here
-#ifdef __WIN32__
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
#include "wx/msw/registry.h"
// this should work if M$ Internet Exploiter is installed
static long CharsetToCodepage(const wxChar *name)
};
#endif
-#ifdef __WIN32__
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
class CP_CharSet : public wxCharacterSet
{
public:
cset = NULL;
}
-#ifdef __WIN32__
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
cset = new CP_CharSet(name); // may take NULL
if (cset->usable())
return cset;