]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/win32.cpp
yet another fix for wxTextCtrl bg colour (patch 462838)
[wxWidgets.git] / src / univ / themes / win32.cpp
index cdce6b3ab586576ebf036e5808a05b6514ae2c17..a25e8d8f6cc8fad4ee4dfa9c98b3f02380984b5a 100644 (file)
@@ -1,11 +1,10 @@
-///////////////////////////////////////////////////////////////////////////////
 // Name:        univ/themes/win32.cpp
 // Purpose:     wxUniversal theme implementing Win32-like LNF
 // Author:      Vadim Zeitlin
 // Modified by:
 // Created:     06.08.00
 // RCS-ID:      $Id$
-// Copyright:   (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
+// Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
 // Licence:     wxWindows license
 ///////////////////////////////////////////////////////////////////////////////
 
     #include "wx/button.h"
     #include "wx/listbox.h"
     #include "wx/checklst.h"
+    #include "wx/combobox.h"
     #include "wx/scrolbar.h"
     #include "wx/slider.h"
     #include "wx/textctrl.h"
+
+    #ifdef __WXMSW__
+        // for COLOR_* constants
+        #include "wx/msw/private.h"
+    #endif
 #endif // WX_PRECOMP
 
 #include "wx/notebook.h"
 #include "wx/spinbutt.h"
+#include "wx/settings.h"
+#include "wx/menu.h"
 
 #include "wx/univ/scrtimer.h"
-
+#include "wx/toplevel.h"
 #include "wx/univ/renderer.h"
 #include "wx/univ/inphand.h"
 #include "wx/univ/colschem.h"
@@ -60,6 +67,12 @@ static const int BORDER_THICKNESS = 2;
 static const int FOCUS_RECT_OFFSET_X = 1;
 static const int FOCUS_RECT_OFFSET_Y = 1;
 
+static const int FRAME_BORDER_THICKNESS            = 3;
+static const int RESIZEABLE_FRAME_BORDER_THICKNESS = 4;
+static const int FRAME_TITLEBAR_HEIGHT             = 18;
+static const int FRAME_BUTTON_WIDTH                = 16;
+static const int FRAME_BUTTON_HEIGHT               = 14;
+
 enum IndicatorType
 {
     IndicatorType_Check,
@@ -85,7 +98,6 @@ enum IndicatorStatus
     IndicatorStatus_Max
 };
 
-// ----------------------------------------------------------------------------
 // wxWin32Renderer: draw the GUI elements in Win32 style
 // ----------------------------------------------------------------------------
 
@@ -112,6 +124,16 @@ public:
         Arrow_StateMax
     };
 
+    enum wxFrameButtonType
+    {
+        FrameButton_Close,
+        FrameButton_Minimize,
+        FrameButton_Maximize,
+        FrameButton_Restore,
+        FrameButton_Help,
+        FrameButton_Max
+    };
+
     // ctor
     wxWin32Renderer(const wxColourScheme *scheme);
 
@@ -233,6 +255,7 @@ public:
                                  int end,
                                  int step = 1,
                                  int flags = 0);
+#if wxUSE_MENUS
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
@@ -250,8 +273,38 @@ public:
     virtual void DrawMenuSeparator(wxDC& dc,
                                    wxCoord y,
                                    const wxMenuGeometryInfo& geomInfo);
+#endif
+    // titlebars
+    virtual void DrawFrameTitleBar(wxDC& dc,
+                                   const wxRect& rect,
+                                   const wxString& title,
+                                   const wxIcon& icon,
+                                   int flags,
+                                   int pressedButtons = 0);
+    virtual void DrawFrameBorder(wxDC& dc,
+                                 const wxRect& rect,
+                                 int flags);
+    virtual void DrawFrameBackground(wxDC& dc,
+                                     const wxRect& rect,
+                                     int flags);
+    virtual void DrawFrameTitle(wxDC& dc,
+                                const wxRect& rect,
+                                const wxString& title,
+                                int flags);
+    virtual void DrawFrameIcon(wxDC& dc,
+                               const wxRect& rect,
+                               const wxIcon& icon,
+                               int flags);
+    virtual void DrawFrameButton(wxDC& dc,
+                                 wxCoord x, wxCoord y,
+                                 int button,
+                                 int flags = 0);
+    virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
+    virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
+    virtual wxSize GetFrameIconSize() const;
 
     virtual void GetComboBitmaps(wxBitmap *bmpNormal,
+                                 wxBitmap *bmpFocus,
                                  wxBitmap *bmpPressed,
                                  wxBitmap *bmpDisabled);
 
@@ -296,10 +349,11 @@ public:
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
+#if wxUSE_MENUS
     virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const;
     virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
                                                 const wxMenu& menu) const;
-
+#endif
 protected:
     // helper of DrawLabel() and DrawCheckOrRadioButton()
     void DoDrawLabel(wxDC& dc,
@@ -403,6 +457,11 @@ private:
           m_penDarkGrey,
           m_penLightGrey,
           m_penHighlight;
+          
+    wxFont m_titlebarFont;
+    
+    // titlebar icons:
+    wxBitmap m_bmpFrameButtons[FrameButton_Max];
 
     // first row is for the normal state, second - for the disabled
     wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max];
@@ -418,10 +477,10 @@ class wxWin32InputHandler : public wxInputHandler
 public:
     wxWin32InputHandler(wxWin32Renderer *renderer);
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
-    virtual bool HandleMouse(wxControl *control,
+    virtual bool HandleMouse(wxInputConsumer *control,
                              const wxMouseEvent& event);
 
 protected:
@@ -434,8 +493,8 @@ public:
     wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer,
                                  wxInputHandler *handler);
 
-    virtual bool HandleMouse(wxControl *control, const wxMouseEvent& event);
-    virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
+    virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event);
+    virtual bool HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event);
 
     virtual bool OnScrollTimer(wxScrollBar *scrollbar,
                                const wxControlAction& action);
@@ -465,7 +524,7 @@ public:
     wxWin32CheckboxInputHandler(wxInputHandler *handler)
         : wxStdCheckboxInputHandler(handler) { }
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
 };
@@ -476,7 +535,7 @@ public:
     wxWin32TextCtrlInputHandler(wxInputHandler *handler)
         : wxStdTextCtrlInputHandler(handler) { }
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
 };
@@ -530,6 +589,83 @@ private:
 // standard bitmaps
 // ----------------------------------------------------------------------------
 
+// frame buttons bitmaps
+
+static const char *frame_button_close_xpm[] = {
+"12 10 2 1",
+"      c None",
+".     c black",
+"            ",
+"  ..    ..  ",
+"   ..  ..   ",
+"    ....    ",
+"     ..     ",
+"    ....    ",
+"   ..  ..   ",
+"  ..    ..  ",
+"            ",
+"            "};
+
+static const char *frame_button_help_xpm[] = {
+"12 10 2 1",
+"      c None",
+".     c #000000",
+"    ....    ",
+"   ..  ..   ",
+"   ..  ..   ",
+"      ..    ",
+"     ..     ",
+"     ..     ",
+"            ",
+"     ..     ",
+"     ..     ",
+"            "};
+
+static const char *frame_button_maximize_xpm[] = {
+"12 10 2 1",
+"      c None",
+".     c #000000",
+" .........  ",
+" .........  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .........  ",
+"            "};
+
+static const char *frame_button_minimize_xpm[] = {
+"12 10 2 1",
+"      c None",
+".     c #000000",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"  ......    ",
+"  ......    ",
+"            "};
+
+static const char *frame_button_restore_xpm[] = {
+"12 10 2 1",
+"      c None",
+".     c #000000",
+"   ......   ",
+"   ......   ",
+"   .    .   ",
+" ...... .   ",
+" ...... .   ",
+" .    ...   ",
+" .    .     ",
+" .    .     ",
+" ......     ",
+"            "};
+
 // menu bitmaps
 
 static const char *checked_menu_xpm[] = {
@@ -1085,6 +1221,41 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 {
     switch ( col )
     {
+        // use the system colours under Windows
+#if defined(__WXMSW__)
+        case WINDOW:            return wxColour(GetSysColor(COLOR_WINDOW));
+
+        case CONTROL_PRESSED:
+        case CONTROL_CURRENT:
+        case CONTROL:           return wxColour(GetSysColor(COLOR_BTNFACE));
+
+        case CONTROL_TEXT:      return wxColour(GetSysColor(COLOR_BTNTEXT));
+
+        case SCROLLBAR:         return wxColour(GetSysColor(COLOR_SCROLLBAR));
+        case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_HIGHLIGHT));
+
+        case HIGHLIGHT:         return wxColour(GetSysColor(COLOR_HIGHLIGHT));
+        case HIGHLIGHT_TEXT:    return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT));
+
+#if defined(COLOR_3DDKSHADOW)
+        case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DDKSHADOW));
+#else
+        case SHADOW_DARK:       return *wxBLACK;
+#endif
+
+        case CONTROL_TEXT_DISABLED:
+        case SHADOW_HIGHLIGHT:  return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT));
+
+        case SHADOW_IN:         return wxColour(GetSysColor(COLOR_BTNFACE));
+
+        case CONTROL_TEXT_DISABLED_SHADOW:
+        case SHADOW_OUT:        return wxColour(GetSysColor(COLOR_BTNSHADOW));
+        
+        case TITLEBAR:          return wxColour(GetSysColor(COLOR_INACTIVECAPTION));
+        case TITLEBAR_ACTIVE:   return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
+        case TITLEBAR_TEXT:     return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
+#else // !__WXMSW__
+        // use the standard Windows colours elsewhere
         case WINDOW:            return *wxWHITE;
 
         case CONTROL_PRESSED:
@@ -1101,14 +1272,19 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 
         case SHADOW_DARK:       return *wxBLACK;
 
-        case CONTROL_TEXT_DISABLED:
-        case SHADOW_HIGHLIGHT:  return wxColour(0xe0e0e0);
+        case CONTROL_TEXT_DISABLED:return wxColour(0xe0e0e0);
+        case SHADOW_HIGHLIGHT:  return wxColour(0xffffff);
 
         case SHADOW_IN:         return wxColour(0xc0c0c0);
 
         case CONTROL_TEXT_DISABLED_SHADOW:
         case SHADOW_OUT:        return wxColour(0x7f7f7f);
 
+        case TITLEBAR:          return wxColour(0xaeaaae);
+        case TITLEBAR_ACTIVE:   return wxColour(0x820300);
+        case TITLEBAR_TEXT:     return *wxWHITE;
+#endif // __WXMSW__
+
         case MAX:
         default:
             wxFAIL_MSG(_T("invalid standard colour"));
@@ -1140,6 +1316,9 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
 
     m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT);
     m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID);
+    
+    m_titlebarFont = wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT);
+    m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD);
 
     // init the arrow bitmaps
     static const size_t ARROW_WIDTH = 7;
@@ -1310,6 +1489,13 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
 
         m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n];
     }
+    
+    // init the frame buttons bitmaps
+    m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm);
+    m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm);
+    m_bmpFrameButtons[FrameButton_Maximize] = wxBitmap(frame_button_maximize_xpm);
+    m_bmpFrameButtons[FrameButton_Restore] = wxBitmap(frame_button_restore_xpm);
+    m_bmpFrameButtons[FrameButton_Help] = wxBitmap(frame_button_help_xpm);
 }
 
 // ----------------------------------------------------------------------------
@@ -1799,14 +1985,6 @@ void wxWin32Renderer::DoDrawLabel(wxDC& dc,
     {
         if ( focusOffset.x || focusOffset.y )
         {
-            // before calling Inflate(), ensure that we will have a valid rect
-            // afterwards
-            if ( rectLabel.x < focusOffset.x )
-                rectLabel.x = focusOffset.x;
-
-            if ( rectLabel.y < focusOffset.y )
-                rectLabel.y = focusOffset.y;
-
             rectLabel.Inflate(focusOffset.x, focusOffset.y);
         }
 
@@ -2417,6 +2595,8 @@ void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
 // menu and menubar
 // ----------------------------------------------------------------------------
 
+#if wxUSE_MENUS
+
 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
 class WXDLLEXPORT wxWin32MenuGeometryInfo : public wxMenuGeometryInfo
 {
@@ -2445,6 +2625,8 @@ private:
                 GetMenuGeometry(wxWindow *, const wxMenu&) const;
 };
 
+#endif // wxUSE_MENUS
+
 // FIXME: all constants are hardcoded but shouldn't be
 static const wxCoord MENU_LEFT_MARGIN = 9;
 static const wxCoord MENU_RIGHT_MARGIN = 18;
@@ -2464,6 +2646,10 @@ static const wxCoord MENU_SEPARATOR_HEIGHT = 3;
 // the size of the standard checkmark bitmap
 static const wxCoord MENU_CHECK_SIZE = 9;
 
+// we can't implement these methods without wxMenuGeometryInfo implementation
+// which we don't have if !wxUSE_MENUS
+#if wxUSE_MENUS
+
 void wxWin32Renderer::DrawMenuBarItem(wxDC& dc,
                                       const wxRect& rectOrig,
                                       const wxString& label,
@@ -2675,11 +2861,55 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
     return gi;
 }
 
+#else // !wxUSE_MENUS
+
+/*
+void wxWin32Renderer::DrawMenuBarItem(wxDC& WXUNUSED(dc),
+                                      const wxRect& WXUNUSED(rectOrig),
+                                      const wxString& WXUNUSED(label),
+                                      int WXUNUSED(flags),
+                                      int WXUNUSED(indexAccel))
+{
+}
+
+void wxWin32Renderer::DrawMenuItem(wxDC& WXUNUSED(dc),
+                                   wxCoord WXUNUSED(y),
+                                   const wxMenuGeometryInfo& WXUNUSED(gi),
+                                   const wxString& WXUNUSED(label),
+                                   const wxString& WXUNUSED(accel),
+                                   const wxBitmap& WXUNUSED(bitmap),
+                                   int WXUNUSED(flags),
+                                   int WXUNUSED(indexAccel))
+{
+}
+
+void wxWin32Renderer::DrawMenuSeparator(wxDC& WXUNUSED(dc),
+                                        wxCoord WXUNUSED(y),
+                                        const wxMenuGeometryInfo& WXUNUSED(gi))
+{
+}
+
+wxSize wxWin32Renderer::GetMenuBarItemSize(const wxSize& size) const
+{
+    return size;
+}
+
+wxMenuGeometryInfo *
+wxWin32Renderer::GetMenuGeometry(wxWindow *WXUNUSED(win),
+                                 const wxMenu& WXUNUSED(menu)) const
+{
+    return NULL;
+}
+*/
+
+#endif // wxUSE_MENUS/!wxUSE_MENUS
+
 // ----------------------------------------------------------------------------
 // combobox
 // ----------------------------------------------------------------------------
 
 void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
+                                      wxBitmap *bmpFocus,
                                       wxBitmap *bmpPressed,
                                       wxBitmap *bmpDisabled)
 {
@@ -2863,6 +3093,192 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar,
     return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow);
 }
 
+// ----------------------------------------------------------------------------
+// top level windows
+// ----------------------------------------------------------------------------
+
+void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
+                                        const wxRect& rect,
+                                        const wxString& title,
+                                        const wxIcon& icon,
+                                        int flags,
+                                        int pressedButtons)
+{
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        DrawFrameBorder(dc, rect, flags);
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        DrawFrameBackground(dc, rect, flags);
+        if ( flags & wxTOPLEVEL_ICON )
+            DrawFrameIcon(dc, rect, icon, flags);
+        DrawFrameTitle(dc, rect, title, flags);
+        
+        wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+        wxCoord x,y;
+        x = client.GetRight() -2 - FRAME_BUTTON_WIDTH;
+        y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2;
+        
+        if ( flags & wxTOPLEVEL_CLOSE_BUTTON )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_CLOSE_BUTTON);
+            x -= FRAME_BUTTON_WIDTH + 2;
+        }
+        if ( flags & wxTOPLEVEL_MAXIMIZE_BUTTON )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_MAXIMIZE_BUTTON);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_RESTORE_BUTTON )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_RESTORE_BUTTON);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_MINIMIZE_BUTTON )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_MINIMIZE_BUTTON);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_HELP_BUTTON )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_HELP_BUTTON);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+    }
+}
+
+void wxWin32Renderer::DrawFrameBorder(wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    if ( !(flags & wxTOPLEVEL_BORDER) ) return;
+    
+    wxRect r(rect);
+    
+    DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack);
+    DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey);
+    DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
+    if ( flags & wxTOPLEVEL_RESIZEABLE )
+        DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
+}
+
+void wxWin32Renderer::DrawFrameBackground(wxDC& dc,
+                                          const wxRect& rect,
+                                          int flags)
+{
+    if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return;
+
+    wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? 
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) :
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR);
+
+    wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+    r.height = FRAME_TITLEBAR_HEIGHT;
+    
+    DrawBackground(dc, col, r);
+}
+
+void wxWin32Renderer::DrawFrameTitle(wxDC& dc,
+                                     const wxRect& rect,
+                                     const wxString& title,
+                                     int flags)
+{
+    wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+    r.height = FRAME_TITLEBAR_HEIGHT;
+    if ( flags & wxTOPLEVEL_ICON )
+        r.x += FRAME_TITLEBAR_HEIGHT;
+    else
+        r.x += 1;
+    
+    dc.SetFont(m_titlebarFont);
+    dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT));
+    dc.DrawLabel(title, wxNullBitmap, r, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+}
+
+void wxWin32Renderer::DrawFrameIcon(wxDC& dc,
+                                    const wxRect& rect,
+                                    const wxIcon& icon,
+                                    int flags)
+{
+    wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+    dc.DrawIcon(icon, r.x, r.y);
+}
+
+void wxWin32Renderer::DrawFrameButton(wxDC& dc,
+                                      wxCoord x, wxCoord y,
+                                      int button,
+                                      int flags)
+{
+    wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
+    
+    DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
+    DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
+    DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
+    
+    size_t idx = 0;
+    switch (button)
+    {
+        case wxTOPLEVEL_CLOSE_BUTTON:    idx = FrameButton_Close; break;
+        case wxTOPLEVEL_MAXIMIZE_BUTTON: idx = FrameButton_Maximize; break;
+        case wxTOPLEVEL_MINIMIZE_BUTTON: idx = FrameButton_Minimize; break;
+        case wxTOPLEVEL_RESTORE_BUTTON:  idx = FrameButton_Restore; break;
+        case wxTOPLEVEL_HELP_BUTTON:     idx = FrameButton_Help; break;
+        default:
+            wxFAIL_MSG(wxT("incorrect button specification"));
+    }
+    
+    dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, TRUE);
+}
+
+
+wxRect wxWin32Renderer::GetFrameClientArea(const wxRect& rect,
+                                           int flags) const
+{
+    wxRect r(rect);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ? 
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        r.Inflate(-border);
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        r.y += FRAME_TITLEBAR_HEIGHT;
+        r.height -= FRAME_TITLEBAR_HEIGHT;
+    }
+
+    return r;
+}
+
+wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize,
+                                     int flags) const
+{
+    wxSize s(clientSize);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ? 
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        s.x += 2*border;
+        s.y += 2*border;
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+        s.y += FRAME_TITLEBAR_HEIGHT;
+
+    return s;
+}
+
+wxSize wxWin32Renderer::GetFrameIconSize() const
+{
+    return wxSize(16, 16);
+}
+
+
+
 // ----------------------------------------------------------------------------
 // text control geometry
 // ----------------------------------------------------------------------------
@@ -2878,11 +3294,6 @@ wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
     wxRect rectTotal = rect;
 
     wxCoord widthBorder = GetTextBorderWidth();
-    if ( rectTotal.x < widthBorder )
-        rectTotal.x = widthBorder;
-    if ( rectTotal.y < widthBorder )
-        rectTotal.y = widthBorder;
-
     rectTotal.Inflate(widthBorder);
 
     // this is what Windows does
@@ -2902,11 +3313,6 @@ wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text,
         rectText.height--;
 
     wxCoord widthBorder = GetTextBorderWidth();
-    if ( rectText.width < 2*widthBorder )
-        rectText.width = 2*widthBorder;
-    if ( rectText.height < 2*widthBorder )
-        rectText.height = 2*widthBorder;
-
     rectText.Inflate(-widthBorder);
 
     if ( extraSpaceBeyond )
@@ -2939,19 +3345,17 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window)
 #if wxUSE_BUTTON
     if ( wxDynamicCast(window, wxButton) )
     {
-        // TODO
-        size->x += 3*window->GetCharWidth();
-#if 0 // do allow creating small buttons if wanted
-        wxSize sizeDef = wxButton::GetDefaultSize();
-        if ( size->x < sizeDef.x )
-            size->x = sizeDef.x;
-#endif // 0
-
-        wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10;
-        if ( size->y < heightBtn - 8 )
-            size->y = heightBtn;
-        else
-            size->y += 9;
+        if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) )
+        {
+            // TODO: don't harcode all this
+            size->x += 3*window->GetCharWidth();
+
+            wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10;
+            if ( size->y < heightBtn - 8 )
+                size->y = heightBtn;
+            else
+                size->y += 9;
+        }
 
         // no border width adjustments for buttons
         return;
@@ -2977,16 +3381,24 @@ wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer *renderer)
     m_renderer = renderer;
 }
 
-bool wxWin32InputHandler::HandleKey(wxControl *control,
+bool wxWin32InputHandler::HandleKey(wxInputConsumer *control,
                                     const wxKeyEvent& event,
                                     bool pressed)
 {
     return FALSE;
 }
 
-bool wxWin32InputHandler::HandleMouse(wxControl *control,
+bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control,
                                       const wxMouseEvent& event)
 {
+    // clicking on the control gives it focus
+    if ( event.ButtonDown() && wxWindow::FindFocus() != control->GetInputWindow() )
+    {
+        control->GetInputWindow()->SetFocus();
+
+        return TRUE;
+    }
+
     return FALSE;
 }
 
@@ -3032,7 +3444,7 @@ bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar,
     return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action);
 }
 
-bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control,
+bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer *control,
                                                const wxMouseEvent& event)
 {
     // remember the current state
@@ -3052,7 +3464,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control,
     return rc;
 }
 
-bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
+bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
                                                    const wxMouseEvent& event)
 {
     // we don't highlight scrollbar elements, so there is no need to process
@@ -3067,7 +3479,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
         return FALSE;
     }
 
-    wxScrollBar *scrollbar = wxStaticCast(control, wxScrollBar);
+    wxScrollBar *scrollbar = wxStaticCast(control->GetInputWindow(), wxScrollBar);
     wxHitTest ht;
     if ( m_scrollPaused )
     {
@@ -3159,7 +3571,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
 // wxWin32CheckboxInputHandler
 // ----------------------------------------------------------------------------
 
-bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control,
+bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer *control,
                                             const wxKeyEvent& event,
                                             bool pressed)
 {
@@ -3200,7 +3612,7 @@ bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control,
 // wxWin32TextCtrlInputHandler
 // ----------------------------------------------------------------------------
 
-bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control,
+bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer *control,
                                             const wxKeyEvent& event,
                                             bool pressed)
 {