/////////////////////////////////////////////////////////////////////////////
-// Name: app.h
+// Name: wx/gtk/app.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
{
public:
wxApp();
- ~wxApp();
+ virtual ~wxApp();
/* override for altering the way wxGTK intializes the GUI
* (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
virtual bool Initialized();
virtual bool Pending();
virtual void Dispatch();
-
- virtual wxIcon GetStdIcon(int which) const;
+ virtual bool Yield(bool onlyIfNeeded = FALSE);
// implementation only from now on
void OnIdle( wxIdleEvent &event );
bool ProcessIdle();
void DeletePendingObjects();
- // This can be used to suppress the generation of Idle events.
- void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
- bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
+#ifdef __WXDEBUG__
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
+
+ bool IsInAssert() const { return m_isInAssert; }
+#endif // __WXDEBUG__
bool m_initialized;
#endif
unsigned char *m_colorCube;
+ // Used by the the wxGLApp and wxGLCanvas class for GL-based X visual
+ // selection; this is actually an XVisualInfo*
+ void *m_glVisualInfo;
+ // This returns the current visual: either that used by wxRootWindow
+ // or the XVisualInfo* for SGI.
+ GdkVisual *GetGdkVisual();
+
private:
- // Set to TRUE while we are in wxYield().
- bool m_suppressIdleEvents;
+ // true if we're inside an assert modal dialog
+#ifdef __WXDEBUG__
+ bool m_isInAssert;
+#endif // __WXDEBUG__
-private:
+ bool CallInternalIdle( wxWindow* win );
+
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};