#ifndef _WX_CMDPROC_H_
#define _WX_CMDPROC_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "cmdproc.h"
#endif
class WXDLLEXPORT wxCommand : public wxObject
{
public:
- wxCommand(bool canUndoIt = FALSE, const wxString& name = "");
+ wxCommand(bool canUndoIt = FALSE, const wxString& name = wxT(""));
~wxCommand();
// Override this to perform a command
int GetMaxCommands() const { return m_maxNoCommands; }
virtual void ClearCommands();
+ // By default, the accelerators are "\tCtrl+Z" and "\tCtrl+Y"
+ const wxString& GetUndoAccelerator() const { return m_undoAccelerator; }
+ const wxString& GetRedoAccelerator() const { return m_redoAccelerator; }
+
+ void SetUndoAccelerator(const wxString& accel) { m_undoAccelerator = accel; }
+ void SetRedoAccelerator(const wxString& accel) { m_redoAccelerator = accel; }
+
protected:
// for further flexibility, command processor doesn't call wxCommand::Do()
// and Undo() directly but uses these functions which can be overridden in
wxMenu* m_commandEditMenu;
#endif // wxUSE_MENUS
+ wxString m_undoAccelerator;
+ wxString m_redoAccelerator;
+
private:
DECLARE_DYNAMIC_CLASS(wxCommandProcessor)
};