]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/scrolbar.h
added wx/defs.h include to correct compilation issues under Mac OS X
[wxWidgets.git] / include / wx / univ / scrolbar.h
index 30d9121a7bb07d084f8c607df3c3c92ee9dc6277..1a1eb9de0069f752cb3a86dd75a3d18d3a9ef0bb 100644 (file)
@@ -5,7 +5,7 @@
 // Modified by:
 // Created:     20.08.00
 // RCS-ID:      $Id$
 // Modified by:
 // Created:     20.08.00
 // RCS-ID:      $Id$
-// Copyright:   (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
+// Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
 // Licence:     wxWindows license
 ///////////////////////////////////////////////////////////////////////////////
 
 // Licence:     wxWindows license
 ///////////////////////////////////////////////////////////////////////////////
 
@@ -92,8 +92,8 @@ public:
     // wxScrollBar actions
     void ScrollToStart();
     void ScrollToEnd();
     // wxScrollBar actions
     void ScrollToStart();
     void ScrollToEnd();
-    void ScrollLines(int nLines);
-    void ScrollPages(int nPages);
+    bool ScrollLines(int nLines);
+    bool ScrollPages(int nPages);
 
     virtual bool PerformAction(const wxControlAction& action,
                                long numArg = 0,
 
     virtual bool PerformAction(const wxControlAction& action,
                                long numArg = 0,
@@ -170,12 +170,12 @@ public:
     wxStdScrollBarInputHandler(wxRenderer *renderer,
                                wxInputHandler *inphand);
 
     wxStdScrollBarInputHandler(wxRenderer *renderer,
                                wxInputHandler *inphand);
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *consumer,
                            const wxKeyEvent& event,
                            bool pressed);
                            const wxKeyEvent& event,
                            bool pressed);
-    virtual bool HandleMouse(wxControl *control,
+    virtual bool HandleMouse(wxInputConsumer *consumer,
                              const wxMouseEvent& event);
                              const wxMouseEvent& event);
-    virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
+    virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
 
     virtual ~wxStdScrollBarInputHandler();
 
 
     virtual ~wxStdScrollBarInputHandler();