#include <windows.h>
+#ifdef __WXMICROWIN__
+/* Extra prototypes and symbols not defined by MicroWindows */
+#include "wx/msw/microwin.h"
+#endif
+
// undefine conflicting symbols which were defined in windows.h
#include "wx/msw/winundef.h"
// ---------------------------------------------------------------------------
// a wrapper macro for ZeroMemory()
-#ifdef __WIN32__
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
#define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj))
#else
#define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj))