class WXDLLEXPORT wxAcceleratorTable;
class WXDLLEXPORT wxMenuItem;
+class WXDLLEXPORT wxKeyEvent;
// ----------------------------------------------------------------------------
// constants
public:
wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0,
wxMenuItem *item = NULL)
+ : m_flags(flags)
+ , m_keyCode(keyCode)
+ , m_command(cmd)
+ , m_item(item)
+ { }
+
+ wxAcceleratorEntry(const wxAcceleratorEntry& entry)
+ : m_flags(entry.m_flags)
+ , m_keyCode(entry.m_keyCode)
+ , m_command(entry.m_command)
+ , m_item(entry.m_item)
+ { }
+
+ wxAcceleratorEntry& operator=(const wxAcceleratorEntry& entry)
{
- Set(flags, keyCode, cmd, item);
+ Set(entry.m_flags, entry.m_keyCode, entry.m_command, entry.m_item);
+ return *this;
}
-
+
void Set(int flags, int keyCode, int cmd, wxMenuItem *item = NULL)
{
m_flags = flags;
bool operator!=(const wxAcceleratorEntry& entry) const
{ return !(*this == entry); }
+#if defined(__WXMOTIF__)
+ // Implementation use only
+ bool MatchesEvent(const wxKeyEvent& event) const;
+#endif
+
private:
int m_flags; // combination of wxACCEL_XXX constants
int m_keyCode; // ASCII or virtual keycode
#include "wx/motif/accel.h"
#elif defined(__WXGTK__)
#include "wx/gtk/accel.h"
-#elif defined(__WXQT__)
- #include "wx/qt/accel.h"
#elif defined(__WXMAC__)
#include "wx/mac/accel.h"
#elif defined(__WXPM__)