// Author: Julian Smart, Vadim Zeitlin
// Created: 01/02/97
// Id: $Id$
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
+// Copyright: (c) 1998 Robert Roebling and Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// event table
// ----------------------------------------------------------------------------
-BEGIN_EVENT_TABLE(wxFrameBase, wxWindow)
- EVT_IDLE(wxFrameBase::OnIdle)
- EVT_CLOSE(wxFrameBase::OnCloseWindow)
+BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
+#if wxUSE_MENUS && !wxUSE_IDLEMENUUPDATES
+ EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
+#endif
EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
- EVT_SIZE(wxFrameBase::OnSize)
END_EVENT_TABLE()
// ============================================================================
#if wxUSE_STATUSBAR
m_frameStatusBar = NULL;
#endif // wxUSE_STATUSBAR
+
+ m_statusBarPane = 0;
}
-bool wxFrameBase::Destroy()
+wxFrameBase::~wxFrameBase()
{
- // delayed destruction: the frame will be deleted during the next idle
- // loop iteration
- if ( !wxPendingDelete.Member(this) )
- wxPendingDelete.Append(this);
-
- return TRUE;
+ // this destructor is required for Darwin
}
wxFrame *wxFrameBase::New(wxWindow *parent,
// get the origin of the client area in the client coordinates
wxPoint wxFrameBase::GetClientAreaOrigin() const
{
- wxPoint pt(0, 0);
+ wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
-#if wxUSE_TOOLBAR
- if ( GetToolBar() && GetToolBar()->IsShown() )
+#if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
+ wxToolBar *toolbar = GetToolBar();
+ if ( toolbar && toolbar->IsShown() )
{
int w, h;
- GetToolBar()->GetSize(& w, & h);
+ toolbar->GetSize(&w, &h);
- if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL )
+ if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
{
pt.x += w;
}
return pt;
}
-void wxFrameBase::DoScreenToClient(int *x, int *y) const
-{
- wxWindow::DoScreenToClient(x, y);
-
- // We may be faking the client origin.
- // So a window that's really at (0, 30) may appear
- // (to wxWin apps) to be at (0, 0).
- wxPoint pt(GetClientAreaOrigin());
- *x -= pt.x;
- *y -= pt.y;
-}
-
-void wxFrameBase::DoClientToScreen(int *x, int *y) const
-{
- // We may be faking the client origin.
- // So a window that's really at (0, 30) may appear
- // (to wxWin apps) to be at (0, 0).
- wxPoint pt1(GetClientAreaOrigin());
- *x += pt1.x;
- *y += pt1.y;
-
- wxWindow::DoClientToScreen(x, y);
-}
-
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
-// make the window modal (all other windows unresponsive)
-void wxFrameBase::MakeModal(bool modal)
-{
- if ( modal )
- {
- wxEnableTopLevelWindows(FALSE);
- Enable(TRUE); // keep this window enabled
- }
- else
- {
- wxEnableTopLevelWindows(TRUE);
- }
-}
-
bool wxFrameBase::ProcessCommand(int id)
{
#if wxUSE_MENUS
commandEvent.SetEventObject(this);
wxMenuItem *item = bar->FindItem(id);
- if ( item && item->IsCheckable() )
+ if (item)
{
- item->Toggle();
+ if (!item->IsEnabled())
+ return TRUE;
+
+ if (item->IsCheckable())
+ {
+ item->Toggle();
- // use the new value
- commandEvent.SetInt(item->IsChecked());
+ // use the new value
+ commandEvent.SetInt(item->IsChecked());
+ }
}
- return GetEventHandler()->ProcessEvent(commandEvent);
+ GetEventHandler()->ProcessEvent(commandEvent);
+ return TRUE;
#else // !wxUSE_MENUS
return FALSE;
#endif // wxUSE_MENUS/!wxUSE_MENUS
}
-// ----------------------------------------------------------------------------
-// event handlers
-// ----------------------------------------------------------------------------
-
-// default resizing behaviour - if only ONE subwindow, resize to fill the
-// whole client area
-void wxFrameBase::OnSize(wxSizeEvent& WXUNUSED(event))
+// Do the UI update processing for this window. This is
+// provided for the application to call if it wants to
+// force a UI update, particularly for the menus and toolbar.
+void wxFrameBase::UpdateWindowUI(long flags)
{
- // if we're using constraints - do use them
-#if wxUSE_CONSTRAINTS
- if ( GetAutoLayout() )
- {
- Layout();
- }
- else
-#endif // wxUSE_CONSTRAINTS
- {
- // do we have _exactly_ one child?
- wxWindow *child = (wxWindow *)NULL;
- for ( wxWindowList::Node *node = GetChildren().GetFirst();
- node;
- node = node->GetNext() )
- {
- wxWindow *win = node->GetData();
-
- // exclude top level and managed windows (status bar isn't
- // currently in the children list except under wxMac anyhow, but
- // it makes no harm to test for it)
- if ( !win->IsTopLevel() && !IsOneOfBars(win) )
- {
- if ( child )
- {
- return; // it's our second subwindow - nothing to do
- }
-
- child = win;
- }
- }
-
- // do we have any children at all?
- if ( child )
- {
- // exactly one child - set it's size to fill the whole frame
- int clientW, clientH;
- DoGetClientSize(&clientW, &clientH);
-
- // for whatever reasons, wxGTK wants to have a small offset - it
- // probably looks better with it?
-#ifdef __WXGTK__
- static const int ofs = 1;
-#else
- static const int ofs = 0;
+ wxWindowBase::UpdateWindowUI(flags);
+
+#if wxUSE_TOOLBAR
+ if (GetToolBar())
+ GetToolBar()->UpdateWindowUI(flags);
#endif
- child->SetSize(ofs, ofs, clientW - 2*ofs, clientH - 2*ofs);
+#if wxUSE_MENUS
+ if (GetMenuBar())
+ {
+ if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES)
+ {
+ // If coming from an idle event, we only
+ // want to update the menus if we're
+ // in the wxUSE_IDLEMENUUPDATES configuration:
+ // so if we're not, do nothing
}
+ else
+ DoMenuUpdates();
}
+#endif
}
-// The default implementation for the close window event.
-void wxFrameBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
-{
- Destroy();
-}
+// ----------------------------------------------------------------------------
+// event handlers
+// ----------------------------------------------------------------------------
void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
{
#endif // wxUSE_STATUSBAR
}
-bool wxFrameBase::SendIconizeEvent(bool iconized)
+// Implement internal behaviour (menu updating on some platforms)
+void wxFrameBase::OnInternalIdle()
{
- wxIconizeEvent event(GetId(), iconized);
- event.SetEventObject(this);
+#if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES
+ if (wxUpdateUIEvent::CanUpdate(this))
+ DoMenuUpdates();
+#endif
+}
- return GetEventHandler()->ProcessEvent(event);
+void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event))
+{
+#if wxUSE_MENUS && !wxUSE_IDLEMENUUPDATES
+ DoMenuUpdates();
+#endif
}
// ----------------------------------------------------------------------------
{
wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
- // Set the height according to the font and the border size
- wxClientDC dc(statusBar);
- dc.SetFont(statusBar->GetFont());
-
- wxCoord y;
- dc.GetTextExtent( "X", NULL, &y );
-
- int height = (int)( (11*y)/10 + 2*statusBar->GetBorderY());
-
- statusBar->SetSize( -1, -1, -1, height );
-
statusBar->SetFieldsCount(number);
return statusBar;
PositionStatusBar();
}
-bool wxFrameBase::ShowMenuHelp(wxStatusBar *statbar, int menuId)
+void wxFrameBase::PushStatusText(const wxString& text, int number)
{
- if ( !statbar )
- return FALSE;
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
+
+ m_frameStatusBar->PushStatusText(text, number);
+}
+void wxFrameBase::PopStatusText(int number)
+{
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
+
+ m_frameStatusBar->PopStatusText(number);
+}
+
+bool wxFrameBase::ShowMenuHelp(wxStatusBar *WXUNUSED(statbar), int menuId)
+{
+#if wxUSE_MENUS
// if no help string found, we will clear the status bar text
wxString helpString;
+ bool show = menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */;
- if ( menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */ )
+ if ( show )
{
wxMenuBar *menuBar = GetMenuBar();
if ( menuBar )
}
}
- // set status text even if the string is empty - this will at least
- // remove the string from the item which was previously selected
- statbar->SetStatusText(helpString);
+ DoGiveHelp(helpString, show);
return !helpString.IsEmpty();
+#else // !wxUSE_MENUS
+ return FALSE;
+#endif // wxUSE_MENUS/!wxUSE_MENUS
}
#endif // wxUSE_STATUSBAR
+void wxFrameBase::DoGiveHelp(const wxString& text, bool show)
+{
+#if wxUSE_STATUSBAR
+ if ( m_statusBarPane < 0 ) return;
+ wxStatusBar* statbar = GetStatusBar();
+ if ( !statbar ) return;
+
+ wxString help = show ? text : wxString();
+ statbar->SetStatusText( help, m_statusBarPane );
+#endif // wxUSE_STATUSBAR
+}
+
+
// ----------------------------------------------------------------------------
// toolbar stuff
// ----------------------------------------------------------------------------
wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL,
wxT("recreating toolbar in wxFrame") );
+ if ( style == -1 )
+ {
+ // use default style
+ //
+ // NB: we don't specify the default value in the method declaration
+ // because
+ // a) this allows us to have different defaults for different
+ // platforms (even if we don't have them right now)
+ // b) we don't need to include wx/toolbar.h in the header then
+ style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT;
+ }
+
m_frameToolBar = OnCreateToolBar(style, id, name);
return m_frameToolBar;
#endif // wxUSE_TOOLBAR
// ----------------------------------------------------------------------------
-// Menu UI updating
+// menus
// ----------------------------------------------------------------------------
-void wxFrameBase::OnIdle(wxIdleEvent& WXUNUSED(event) )
-{
-#if wxUSE_MENUS
- DoMenuUpdates();
-#endif // wxUSE_MENUS
-}
-
#if wxUSE_MENUS
// update all menus
{
wxMenuBar* bar = GetMenuBar();
-#ifdef __WXMSW__
- wxWindow* focusWin = wxFindFocusDescendant((wxWindow*) this);
-#else
- wxWindow* focusWin = (wxWindow*) NULL;
-#endif
if ( bar != NULL )
{
+ wxEvtHandler* source = GetEventHandler();
int nCount = bar->GetMenuCount();
for (int n = 0; n < nCount; n++)
- DoMenuUpdates(bar->GetMenu(n), focusWin);
+ bar->GetMenu(n)->UpdateUI(source);
}
}
-// update a menu and all submenus recursively
-void wxFrameBase::DoMenuUpdates(wxMenu* menu, wxWindow* focusWin)
+void wxFrameBase::DetachMenuBar()
{
- wxEvtHandler* evtHandler = focusWin ? focusWin->GetEventHandler() : GetEventHandler();
- wxMenuItemList::Node* node = menu->GetMenuItems().GetFirst();
- while (node)
+ if ( m_frameMenuBar )
{
- wxMenuItem* item = node->GetData();
- if ( !item->IsSeparator() )
- {
- wxWindowID id = item->GetId();
- wxUpdateUIEvent event(id);
- event.SetEventObject( this );
-
- if (evtHandler->ProcessEvent(event))
- {
- if (event.GetSetText())
- menu->SetLabel(id, event.GetText());
- if (event.GetSetChecked())
- menu->Check(id, event.GetChecked());
- if (event.GetSetEnabled())
- menu->Enable(id, event.GetEnabled());
- }
-
- if (item->GetSubMenu())
- DoMenuUpdates(item->GetSubMenu(), (wxWindow*) NULL);
- }
- node = node->GetNext();
+ m_frameMenuBar->Detach();
+ m_frameMenuBar = NULL;
}
}
+void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
+{
+ if ( menubar )
+ {
+ menubar->Attach((wxFrame *)this);
+ m_frameMenuBar = menubar;
+ }
+}
+
+void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
+{
+ if ( menubar == GetMenuBar() )
+ {
+ // nothing to do
+ return;
+ }
+
+ DetachMenuBar();
+
+ AttachMenuBar(menubar);
+}
+
#endif // wxUSE_MENUS