#include "ExternalLexer.h"
#include "wx/stc/stc.h"
#include "PlatWX.h"
+#include <wx/textbuf.h>
//----------------------------------------------------------------------
// Helper classes
ScintillaWX::ScintillaWX(wxStyledTextCtrl* win) {
capturedMouse = false;
+ focusEvent = false;
wMain = win;
stc = win;
wheelRotation = 0;
}
+// This method is overloaded from ScintillaBase in order to prevent the
+// AutoComplete window from being destroyed when it gets the focus. There is
+// a side effect that the AutoComp will also not be destroyed when switching
+// to another window, but I think that is okay.
+void ScintillaWX::CancelModes() {
+ if (! focusEvent)
+ AutoCompleteCancel();
+ ct.CallTipCancel();
+ Editor::CancelModes();
+}
+
+
void ScintillaWX::Copy() {
if (currentPos != anchor) {
void ScintillaWX::CopyToClipboard(const SelectionText& st) {
if (wxTheClipboard->Open()) {
wxTheClipboard->UsePrimarySelection(FALSE);
- wxString text = stc2wx(st.s, st.len);
+ wxString text = wxTextBuffer::Translate(stc2wx(st.s, st.len));
wxTheClipboard->SetData(new wxTextDataObject(text));
wxTheClipboard->Close();
}
}
void ScintillaWX::DoLoseFocus(){
+ focusEvent = true;
SetFocusState(false);
+ focusEvent = false;
}
void ScintillaWX::DoGainFocus(){
+ focusEvent = true;
SetFocusState(true);
+ focusEvent = false;
}
void ScintillaWX::DoSysColourChange() {