+# 11/12/2003 - Jeff Grimmett (grimmtooth@softhome.net)
+#
+# o Updated for wx namespace
+# o Rudimentary overview doc added.
+#
-from wxPython.wx import *
+import wx
-import images
+import images
BUFFERED = 1
#---------------------------------------------------------------------------
-class MyCanvas(wxScrolledWindow):
- def __init__(self, parent, id = -1, size = wxDefaultSize):
- wxScrolledWindow.__init__(self, parent, id, wxPoint(0, 0), size, wxSUNKEN_BORDER)
+class MyCanvas(wx.ScrolledWindow):
+ def __init__(self, parent, id = -1, size = wx.DefaultSize):
+ wx.ScrolledWindow.__init__(self, parent, id, (0, 0), size=size, style=wx.SUNKEN_BORDER)
self.lines = []
self.maxWidth = 1000
self.drawing = False
self.SetBackgroundColour("WHITE")
- self.SetCursor(wxStockCursor(wxCURSOR_PENCIL))
+ self.SetCursor(wx.StockCursor(wx.CURSOR_PENCIL))
bmp = images.getTest2Bitmap()
- mask = wxMaskColour(bmp, wxBLUE)
+ mask = wx.MaskColour(bmp, wx.BLUE)
bmp.SetMask(mask)
self.bmp = bmp
if BUFFERED:
# Initialize the buffer bitmap. No real DC is needed at this point.
- self.buffer = wxEmptyBitmap(self.maxWidth, self.maxHeight)
- dc = wxBufferedDC(None, self.buffer)
- dc.SetBackground(wxBrush(self.GetBackgroundColour()))
+ self.buffer = wx.EmptyBitmap(self.maxWidth, self.maxHeight)
+ dc = wx.BufferedDC(None, self.buffer)
+ dc.SetBackground(wx.Brush(self.GetBackgroundColour()))
dc.Clear()
self.DoDrawing(dc)
- EVT_LEFT_DOWN(self, self.OnLeftButtonEvent)
- EVT_LEFT_UP(self, self.OnLeftButtonEvent)
- EVT_MOTION(self, self.OnLeftButtonEvent)
- EVT_PAINT(self, self.OnPaint)
- ##EVT_MOUSEWHEEL(self, self.OnWheel)
+ self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftButtonEvent)
+ self.Bind(wx.EVT_LEFT_UP, self.OnLeftButtonEvent)
+ self.Bind(wx.EVT_MOTION, self.OnLeftButtonEvent)
+ self.Bind(wx.EVT_PAINT, self.OnPaint)
def getWidth(self):
def OnPaint(self, event):
if BUFFERED:
# Create a buffered paint DC. It will create the real
- # wxPaintDC and then blit the bitmap to it when dc is
+ # wx.PaintDC and then blit the bitmap to it when dc is
# deleted. Since we don't need to draw anything else
# here that's all there is to it.
- dc = wxBufferedPaintDC(self, self.buffer)
+ dc = wx.BufferedPaintDC(self, self.buffer)
else:
- dc = wxPaintDC(self)
+ dc = wx.PaintDC(self)
self.PrepareDC(dc)
# since we're not buffering in this case, we have to
# paint the whole window, potentially very time consuming.
self.DoDrawing(dc)
- def DoDrawing(self, dc):
+ def DoDrawing(self, dc, printing=False):
dc.BeginDrawing()
- dc.SetPen(wxPen('RED'))
- dc.DrawRectangle(5, 5, 50, 50)
+ dc.SetPen(wx.Pen('RED'))
+ dc.DrawRectangle((5, 5), (50, 50))
- dc.SetBrush(wxLIGHT_GREY_BRUSH)
- dc.SetPen(wxPen('BLUE', 4))
- dc.DrawRectangle(15, 15, 50, 50)
+ dc.SetBrush(wx.LIGHT_GREY_BRUSH)
+ dc.SetPen(wx.Pen('BLUE', 4))
+ dc.DrawRectangle((15, 15), (50, 50))
- dc.SetFont(wxFont(14, wxSWISS, wxNORMAL, wxNORMAL))
- dc.SetTextForeground(wxColour(0xFF, 0x20, 0xFF))
+ dc.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.NORMAL))
+ dc.SetTextForeground(wx.Colour(0xFF, 0x20, 0xFF))
te = dc.GetTextExtent("Hello World")
- dc.DrawText("Hello World", 60, 65)
+ dc.DrawText("Hello World", (60, 65))
- dc.SetPen(wxPen('VIOLET', 4))
- dc.DrawLine(5, 65+te[1], 60+te[0], 65+te[1])
+ dc.SetPen(wx.Pen('VIOLET', 4))
+ dc.DrawLine((5, 65+te[1]), (60+te[0], 65+te[1]))
lst = [(100,110), (150,110), (150,160), (100,160)]
dc.DrawLines(lst, -60)
- dc.SetPen(wxGREY_PEN)
+ dc.SetPen(wx.GREY_PEN)
dc.DrawPolygon(lst, 75)
- dc.SetPen(wxGREEN_PEN)
+ dc.SetPen(wx.GREEN_PEN)
dc.DrawSpline(lst+[(100,100)])
- dc.DrawBitmap(self.bmp, 200, 20, True)
- dc.SetTextForeground(wxColour(0, 0xFF, 0x80))
- dc.DrawText("a bitmap", 200, 85)
+ dc.DrawBitmap(self.bmp, (200, 20), True)
+ dc.SetTextForeground(wx.Colour(0, 0xFF, 0x80))
+ dc.DrawText("a bitmap", (200, 85))
- font = wxFont(20, wxSWISS, wxNORMAL, wxNORMAL)
+## dc.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.NORMAL))
+## dc.SetTextForeground("BLACK")
+## dc.DrawText("TEST this STRING", (10, 200))
+## print dc.GetFullTextExtent("TEST this STRING")
+
+ font = wx.Font(20, wx.SWISS, wx.NORMAL, wx.NORMAL)
dc.SetFont(font)
- dc.SetTextForeground(wxBLACK)
+ dc.SetTextForeground(wx.BLACK)
+
for a in range(0, 360, 45):
- dc.DrawRotatedText("Rotated text...", 300, 300, a)
-
- dc.SetPen(wxTRANSPARENT_PEN)
- dc.SetBrush(wxBLUE_BRUSH)
- dc.DrawRectangle(50,500,50,50)
- dc.DrawRectangle(100,500,50,50)
-
- dc.SetPen(wxPen('RED'))
- dc.DrawEllipticArc(200, 500, 50, 75, 0, 90)
-
- y = 20
- for style in [wxDOT, wxLONG_DASH, wxSHORT_DASH, wxDOT_DASH, wxUSER_DASH]:
- pen = wxPen("DARK ORCHID", 1, style)
- if style == wxUSER_DASH:
- pen.SetCap(wxCAP_BUTT)
- pen.SetDashes([1,2])
- pen.SetColour("RED")
- dc.SetPen(pen)
- dc.DrawLine(300, y, 400, y)
- y = y + 10
-
- dc.SetBrush(wxTRANSPARENT_BRUSH)
- dc.SetPen(wxPen(wxColour(0xFF, 0x20, 0xFF), 1, wxSOLID))
- dc.DrawRectangle(450, 50, 100, 100)
+ dc.DrawRotatedText("Rotated text...", (300, 300), a)
+
+ dc.SetPen(wx.TRANSPARENT_PEN)
+ dc.SetBrush(wx.BLUE_BRUSH)
+ dc.DrawRectangle((50,500),(50,50))
+ dc.DrawRectangle((100,500),(50,50))
+
+ dc.SetPen(wx.Pen('RED'))
+ dc.DrawEllipticArc((200, 500), (50, 75), 0, 90)
+
+ if not printing:
+ # This has troubles when used on a print preview in wxGTK,
+ # probably something to do with the pen styles and the scaling
+ # it does...
+ y = 20
+
+ for style in [wx.DOT, wx.LONG_DASH, wx.SHORT_DASH, wx.DOT_DASH, wx.USER_DASH]:
+ pen = wx.Pen("DARK ORCHID", 1, style)
+ if style == wx.USER_DASH:
+ pen.SetCap(wx.CAP_BUTT)
+ pen.SetDashes([1,2])
+ pen.SetColour("RED")
+ dc.SetPen(pen)
+ dc.DrawLine((300, y), (400, y))
+ y = y + 10
+
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
+ dc.SetPen(wx.Pen(wx.Colour(0xFF, 0x20, 0xFF), 1, wx.SOLID))
+ dc.DrawRectangle((450, 50), (100, 100))
old_pen = dc.GetPen()
- new_pen = wxPen("BLACK", 5)
+ new_pen = wx.Pen("BLACK", 5)
dc.SetPen(new_pen)
- dc.DrawRectangle(470, 70, 60, 60)
+ dc.DrawRectangle((470, 70), (60, 60))
dc.SetPen(old_pen)
- dc.DrawRectangle(490, 90, 20, 20)
+ dc.DrawRectangle((490, 90), (20, 20))
self.DrawSavedLines(dc)
dc.EndDrawing()
def DrawSavedLines(self, dc):
- dc.SetPen(wxPen('MEDIUM FOREST GREEN', 4))
+ dc.SetPen(wx.Pen('MEDIUM FOREST GREEN', 4))
+
for line in self.lines:
for coords in line:
apply(dc.DrawLine, coords)
if BUFFERED:
# If doing buffered drawing, create the buffered DC, giving it
# it a real DC to blit to when done.
- cdc = wxClientDC(self)
+ cdc = wx.ClientDC(self)
self.PrepareDC(cdc)
- dc = wxBufferedDC(cdc, self.buffer)
+ dc = wx.BufferedDC(cdc, self.buffer)
else:
- dc = wxClientDC(self)
+ dc = wx.ClientDC(self)
self.PrepareDC(dc)
dc.BeginDrawing()
- dc.SetPen(wxPen('MEDIUM FOREST GREEN', 4))
- coords = (self.x, self.y) + self.ConvertEventCoords(event)
+ dc.SetPen(wx.Pen('MEDIUM FOREST GREEN', 4))
+ coords = [(self.x, self.y) , self.ConvertEventCoords(event)]
self.curLine.append(coords)
apply(dc.DrawLine, coords)
self.SetXY(event)
## This is an example of what to do for the EVT_MOUSEWHEEL event,
## but since wxScrolledWindow does this already it's not
-## necessary to do it ourselves.
+## necessary to do it ourselves. You would need to add an event table
+## entry to __init__() to direct wheelmouse events to this handler.
## wheelScroll = 0
## def OnWheel(self, evt):
-
-
-overview = """\
+overview = """
+<html>
+<body>
+The wx.ScrolledWindow class manages scrolling for its client area, transforming the
+coordinates according to the scrollbar positions, and setting the scroll positions,
+thumb sizes and ranges according to the area in view.
+</body>
+</html>
"""
-
-
if __name__ == '__main__':
import sys,os
import run