#pragma interface "datstrm.h"
#endif
-#include <wx/stream.h>
+#include "wx/stream.h"
#if wxUSE_STREAMS
-class WXDLLEXPORT wxDataInputStream: public wxFilterInputStream {
+class WXDLLEXPORT wxDataInputStream {
public:
wxDataInputStream(wxInputStream& s);
- virtual ~wxDataInputStream();
+ ~wxDataInputStream();
wxUint32 Read32();
wxUint16 Read16();
wxUint8 Read8();
double ReadDouble();
wxString ReadString();
+
+ wxDataInputStream& operator>>(wxString& s);
+ wxDataInputStream& operator>>(wxInt8& c);
+ wxDataInputStream& operator>>(wxInt16& i);
+ wxDataInputStream& operator>>(wxInt32& i);
+ wxDataInputStream& operator>>(wxUint8& c);
+ wxDataInputStream& operator>>(wxUint16& i);
+ wxDataInputStream& operator>>(wxUint32& i);
+ wxDataInputStream& operator>>(double& i);
+ wxDataInputStream& operator>>(float& f);
+
+ void BigEndianOrdered(bool be_order) { m_be_order = be_order; }
+ protected:
+ wxInputStream *m_input;
+ bool m_be_order;
};
-class WXDLLEXPORT wxDataOutputStream: public wxFilterOutputStream {
+class WXDLLEXPORT wxDataOutputStream {
public:
wxDataOutputStream(wxOutputStream& s);
- virtual ~wxDataOutputStream();
+ ~wxDataOutputStream();
void Write32(wxUint32 i);
void Write16(wxUint16 i);
void Write8(wxUint8 i);
void WriteDouble(double d);
void WriteString(const wxString& string);
+
+ wxDataOutputStream& operator<<(const wxChar *string);
+ wxDataOutputStream& operator<<(wxString& string);
+ wxDataOutputStream& operator<<(wxInt8 c);
+ wxDataOutputStream& operator<<(wxInt16 i);
+ wxDataOutputStream& operator<<(wxInt32 i);
+ wxDataOutputStream& operator<<(wxUint8 c);
+ wxDataOutputStream& operator<<(wxUint16 i);
+ wxDataOutputStream& operator<<(wxUint32 i);
+ wxDataOutputStream& operator<<(double f);
+ wxDataOutputStream& operator<<(float f);
+
+ void BigEndianOrdered(bool be_order) { m_be_order = be_order; }
+ protected:
+ wxOutputStream *m_output;
+ bool m_be_order;
};
#endif