//---------------------------------------------------------------------------
%newgroup;
+enum {
+ wxACCEL_ALT,
+ wxACCEL_CTRL,
+ wxACCEL_SHIFT,
+ wxACCEL_NORMAL,
+ wxACCEL_CMD,
+};
+
+DocStr(wxAcceleratorEntry,
+"A class used to define items in an `wx.AcceleratorTable`. wxPython
+programs can choose to use wx.AcceleratorEntry objects, but using a
+list of 3-tuple of integers (flags, keyCode, cmdID) usually works just
+as well. See `__init__` for details of the tuple values.
+
+:see: `wx.AcceleratorTable`", "");
class wxAcceleratorEntry {
public:
- wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0, wxMenuItem *item = NULL);
+ DocCtorStr(
+ wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmdID = 0/*, wxMenuItem *menuitem = NULL*/),
+ "Construct a wx.AcceleratorEntry.",
+ "
+ :param flags: A bitmask of wx.ACCEL_ALT, wx.ACCEL_SHIFT,
+ wx.ACCEL_CTRL, wx.ACCEL_CMD, or wx.ACCEL_NORMAL
+ used to specify which modifier keys are held down.
+ :param keyCode: The keycode to be detected
+ :param cmdID: The menu or control command ID to use for the
+ accellerator event.
+");
~wxAcceleratorEntry();
- void Set(int flags, int keyCode, int cmd, wxMenuItem *item = NULL);
+ DocDeclStr(
+ void , Set(int flags, int keyCode, int cmd/*, wxMenuItem *menuItem = NULL*/),
+ "(Re)set the attributes of a wx.AcceleratorEntry.
+:see `__init__`", "");
+
+
+// void SetMenuItem(wxMenuItem *item);
+// wxMenuItem *GetMenuItem() const;
+
+ %newobject Create;
+ DocDeclStr(
+ static wxAcceleratorEntry *, Create(const wxString& str),
+ "Create accelerator corresponding to the specified string, or None if
+it coulnd't be parsed.", "");
+
+ DocDeclStr(
+ int , GetFlags(),
+ "Get the AcceleratorEntry's flags.", "");
+
+ DocDeclStr(
+ int , GetKeyCode(),
+ "Get the AcceleratorEntry's keycode.", "");
+
+ DocDeclStr(
+ int , GetCommand(),
+ "Get the AcceleratorEntry's command ID.", "");
+
+ DocDeclStr(
+ bool , IsOk() const,
+ "", "");
+
+
+ DocDeclStr(
+ wxString , ToString() const,
+ "Returns a string representation for the this accelerator. The string
+is formatted using the <flags>-<keycode> format where <flags> maybe a
+hyphen-separed list of \"shift|alt|ctrl\"
+", "");
+
+
+ DocDeclStr(
+ bool , FromString(const wxString &str),
+ "Returns true if the given string correctly initialized this object.", "");
+
+
+ %property(Command, GetCommand, doc="See `GetCommand`");
+ %property(Flags, GetFlags, doc="See `GetFlags`");
+ %property(KeyCode, GetKeyCode, doc="See `GetKeyCode`");
+
+};
+
- void SetMenuItem(wxMenuItem *item);
- wxMenuItem *GetMenuItem() const;
- int GetFlags();
- int GetKeyCode();
- int GetCommand();
-};
+DocStr(wxAcceleratorTable,
+"An accelerator table allows the application to specify a table of
+keyboard shortcuts for menus or other commands. On Windows, menu or
+button commands are supported; on GTK, only menu commands are
+supported.", "
+
+The object ``wx.NullAcceleratorTable`` is defined to be a table with
+no data, and is the initial accelerator table for a window.
+
+An accelerator takes precedence over normal processing and can be a
+convenient way to program some event handling. For example, you can
+use an accelerator table to make a hotkey generate an event no matter
+which window within a frame has the focus.
+
+For example::
+
+ aTable = wx.AcceleratorTable([(wx.ACCEL_ALT, ord('X'), exitID),
+ (wx.ACCEL_CTRL, ord('H'), helpID),
+ (wx.ACCEL_CTRL, ord('F'), findID),
+ (wx.ACCEL_NORMAL, wx.WXK_F3, findnextID)
+ ])
+ self.SetAcceleratorTable(aTable)
+
+
+:see: `wx.AcceleratorEntry`, `wx.Window.SetAcceleratorTable`
+");
+
class wxAcceleratorTable : public wxObject {
public:
DocAStr(wxAcceleratorTable,
"__init__(entries) -> AcceleratorTable",
- "Construct an AcceleratorTable from a list of AcceleratorEntry items or\n"
- "3-tuples (flags, keyCode, cmdID)");
+ "Construct an AcceleratorTable from a list of `wx.AcceleratorEntry`
+items or or of 3-tuples (flags, keyCode, cmdID)
+
+:see: `wx.AcceleratorEntry`", "");
wxAcceleratorTable(int n, const wxAcceleratorEntry* entries);
~wxAcceleratorTable();
- bool Ok() const;
+ bool IsOk() const;
+ %pythoncode { Ok = IsOk }
};
+
%immutable;
-// See also wxPy_ReinitStockObjects in helpers.cpp
const wxAcceleratorTable wxNullAcceleratorTable;
%mutable;