~wxBitmap();
- DocCtorStrName(
- wxBitmap(int width, int height, int depth=-1),
- "Creates a new bitmap of the given size. A depth of -1 indicates the depth of\n"
- "the current screen or visual. Some platforms only support 1 for monochrome and\n"
- "-1 for the current colour setting.",
- EmptyBitmap);
+// DocCtorStrName(
+// wxBitmap(int width, int height, int depth=-1),
+// "Creates a new bitmap of the given size. A depth of -1 indicates the depth of\n"
+// "the current screen or visual. Some platforms only support 1 for monochrome and\n"
+// "-1 for the current colour setting.",
+// EmptyBitmap);
DocCtorStrName(
wxBitmap(const wxIcon& icon),
PyString_AsStringAndSize(bits, &buf, &length);
return new wxBitmap(buf, width, height, depth);
}
+
+
+ DocStr(wxBitmap(const wxSize& size, int depth=-1),
+ "Creates a new bitmap of the given size. A depth of -1 indicates
+the depth of the current screen or visual. Some platforms only
+support 1 for monochrome and -1 for the current colour setting.");
+
+ %nokwargs wxBitmap(int width, int height, int depth=-1);
+ %nokwargs wxBitmap(const wxSize& size, int depth=-1);
+ %name(EmptyBitmap)wxBitmap(int width, int height, int depth=-1) {
+ return new wxBitmap(width, height, depth);
+ }
+ %name(EmptyBitmap)wxBitmap(const wxSize& size, int depth=-1) {
+ return new wxBitmap(size.x, size.y, depth);
+ }
}
// wxGDIImage methods
#ifdef __WXMSW__
long GetHandle();
- void SetHandle(long handle);
+ %extend {
+ void SetHandle(long handle) { self->SetHandle((WXHANDLE)handle); }
+ }
#endif
bool Ok();
"monochrome bitmap.");
int GetDepth();
+
+ %extend {
+ DocStr(GetSize, "Get the size of the bitmap.");
+ wxSize GetSize() {
+ wxSize size(self->GetWidth(), self->GetHeight());
+ return size;
+ }
+ }
+
+
DocStr(ConvertToImage,
"Creates a platform-independent image from a platform-dependent bitmap. This\n"
"preserves mask information so that bitmaps and images can be converted back\n"
DocStr(SetDepth, "Set the depth property (does not affect the bitmap data).")
virtual void SetDepth(int depth);
+ %extend {
+ DocStr(SetSize, "Set the bitmap size");
+ void SetSize(const wxSize& size) {
+ self->SetWidth(size.x);
+ self->SetHeight(size.y);
+ }
+ }
#ifdef __WXMSW__
bool CopyFromCursor(const wxCursor& cursor);
#endif
%pythoncode { def __nonzero__(self): return self.Ok() }
+
+ %extend {
+ bool __eq__(const wxBitmap* other) { return other ? (*self == *other) : False; }
+ bool __ne__(const wxBitmap* other) { return other ? (*self != *other) : True; }
+ }
};
class wxMask : public wxObject {
public:
+#if 0
DocCtorStr(
wxMask(const wxBitmap& bitmap),
"Constructs a mask from a monochrome bitmap.");
+#endif
- DocCtorStrName(
- wxMask(const wxBitmap& bitmap, const wxColour& colour),
- "Constructs a mask from a bitmap and a colour in that bitmap that indicates the\n"
- "background.",
- MaskColour);
+ DocStr(wxMask,
+ "Constructs a mask from a bitmap and a colour in that bitmap that indicates\n"
+ "the transparent portions of the mask, by default BLACK is used.");
+
+ %extend {
+ wxMask(const wxBitmap& bitmap, const wxColour& colour = wxNullColour) {
+ if ( !colour.Ok() )
+ return new wxMask(bitmap, *wxBLACK);
+ else
+ return new wxMask(bitmap, colour);
+ }
+ }
//~wxMask();
-
};
+%pythoncode { MaskColour = Mask }
+
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------