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[wxWidgets.git] / src / osx / cocoa / evtloop.mm
index 1d607f9eaf4022a5dc0b0f58b96d897dc5a248ea..4798214f02d40d2e565fe441f8cc81d893ae7f3f 100644 (file)
     #include "wx/app.h"
 #endif // WX_PRECOMP
 
+#include "wx/log.h"
+
 #include "wx/osx/private.h"
 
 // ============================================================================
 // wxEventLoop implementation
 // ============================================================================
 
+/*
+static int CalculateNSEventMaskFromEventCategory(wxEventCategory cat)
+{
+       NSLeftMouseDownMask     |
+       NSLeftMouseUpMask |
+       NSRightMouseDownMask |
+       NSRightMouseUpMask              = 1 << NSRightMouseUp,
+       NSMouseMovedMask                = 1 << NSMouseMoved,
+       NSLeftMouseDraggedMask          = 1 << NSLeftMouseDragged,
+       NSRightMouseDraggedMask         = 1 << NSRightMouseDragged,
+       NSMouseEnteredMask              = 1 << NSMouseEntered,
+       NSMouseExitedMask               = 1 << NSMouseExited,
+        NSScrollWheelMask              = 1 << NSScrollWheel,
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
+       NSTabletPointMask               = 1 << NSTabletPoint,
+       NSTabletProximityMask           = 1 << NSTabletProximity,
+#endif
+       NSOtherMouseDownMask            = 1 << NSOtherMouseDown,
+       NSOtherMouseUpMask              = 1 << NSOtherMouseUp,
+       NSOtherMouseDraggedMask         = 1 << NSOtherMouseDragged,
+
+
+
+       NSKeyDownMask                   = 1 << NSKeyDown,
+       NSKeyUpMask                     = 1 << NSKeyUp,
+       NSFlagsChangedMask              = 1 << NSFlagsChanged,
+
+       NSAppKitDefinedMask             = 1 << NSAppKitDefined,
+       NSSystemDefinedMask             = 1 << NSSystemDefined,
+       NSApplicationDefinedMask        = 1 << NSApplicationDefined,
+       NSPeriodicMask                  = 1 << NSPeriodic,
+       NSCursorUpdateMask              = 1 << NSCursorUpdate,
+
+       NSAnyEventMask                  = 0xffffffffU
+}
+*/
+
 wxGUIEventLoop::wxGUIEventLoop()
 {
     m_sleepTime = 0.0;
@@ -48,6 +87,16 @@ void wxGUIEventLoop::WakeUp()
     wxMacWakeUp();
 }
 
+CFRunLoopRef wxGUIEventLoop::CFGetCurrentRunLoop() const
+{
+    NSRunLoop* nsloop = [NSRunLoop currentRunLoop];
+    return [nsloop getCFRunLoop];
+}
+
+//-----------------------------------------------------------------------------
+// events dispatch and loop handling
+//-----------------------------------------------------------------------------
+
 bool wxGUIEventLoop::Pending() const
 {
     wxMacAutoreleasePool autoreleasepool;
@@ -77,6 +126,9 @@ bool wxGUIEventLoop::Dispatch()
     }
     else
     {
+        if (wxTheApp)
+            wxTheApp->ProcessPendingEvents();
+        
         if ( wxTheApp->ProcessIdle() )
             m_sleepTime = 0.0 ;
         else
@@ -93,6 +145,47 @@ bool wxGUIEventLoop::Dispatch()
     return true;
 }
 
+bool wxGUIEventLoop::YieldFor(long eventsToProcess)
+{
+#if wxUSE_THREADS
+    // Yielding from a non-gui thread needs to bail out, otherwise we end up
+    // possibly sending events in the thread too.
+    if ( !wxThread::IsMain() )
+    {
+        return true;
+    }
+#endif // wxUSE_THREADS
+
+    m_isInsideYield = true;
+    m_eventsToProcessInsideYield = eventsToProcess;
+
+#if wxUSE_LOG
+    // disable log flushing from here because a call to wxYield() shouldn't
+    // normally result in message boxes popping up &c
+    wxLog::Suspend();
+#endif // wxUSE_LOG
+
+    // process all pending events:
+    while ( Pending() )
+        Dispatch();
+
+    // it's necessary to call ProcessIdle() to update the frames sizes which
+    // might have been changed (it also will update other things set from
+    // OnUpdateUI() which is a nice (and desired) side effect)
+    while ( ProcessIdle() ) {}
+
+    // if there are pending events, we must process them.
+    if (wxTheApp)
+        wxTheApp->ProcessPendingEvents();
+
+#if wxUSE_LOG
+    wxLog::Resume();
+#endif // wxUSE_LOG
+    m_isInsideYield = false;
+
+    return true;
+}
+
 int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
 {
     wxMacAutoreleasePool autoreleasepool;