+
+protected:
+ // we override this virtual method because we want to always use UTF-8
+ // conversion allowing for invalid characters as MIME information files
+ // often contain lines in different encodings and can't be read using any
+ // single conversion in Unicode build, so we just try to read what we can
+ // suing the most common encoding (UTF-8 is almost ubiquitous nowadays) and
+ // ignore the rest
+ virtual bool OnRead(const wxMBConv& WXUNUSED(conv))
+ {
+ return wxTextFile::OnRead(
+ wxMBConvUTF8(wxMBConvUTF8::MAP_INVALID_UTF8_TO_PUA));
+ }