// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "thread.h"
#endif
-#include "wx/defs.h"
+// for compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#if wxUSE_THREADS
#include <sys/resource.h>
#endif
+#ifdef __VMS
+ #define THR_ID(thr) ((long long)(thr)->GetId())
+#else
+ #define THR_ID(thr) ((long)(thr)->GetId())
+#endif
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
static wxArrayThread gs_allThreads;
// the id of the main thread
-static pthread_t gs_tidMain;
+static pthread_t gs_tidMain = (pthread_t)-1;
// the key for the pointer to the associated wxThread object
static pthread_key_t gs_keySelf;
// gs_nThreadsBeingDeleted will have been deleted
static wxCondition *gs_condAllDeleted = (wxCondition *)NULL;
-#if wxUSE_GUI
- // this mutex must be acquired before any call to a GUI function
- static wxMutex *gs_mutexGui;
-#endif // wxUSE_GUI
+// this mutex must be acquired before any call to a GUI function
+// (it's not inside #if wxUSE_GUI because this file is compiled as part
+// of wxBase)
+static wxMutex *gs_mutexGui = NULL;
// when we wait for a thread to exit, we're blocking on a condition which the
// thread signals in its SignalExit() method -- but this condition can't be a
while ( m_count == 0 )
{
wxLogTrace(TRACE_SEMA,
- "Thread %ld waiting for semaphore to become signalled",
+ _T("Thread %ld waiting for semaphore to become signalled"),
wxThread::GetCurrentId());
if ( m_cond.Wait() != wxCOND_NO_ERROR )
return wxSEMA_MISC_ERROR;
wxLogTrace(TRACE_SEMA,
- "Thread %ld finished waiting for semaphore, count = %lu",
+ _T("Thread %ld finished waiting for semaphore, count = %lu"),
wxThread::GetCurrentId(), (unsigned long)m_count);
}
m_count++;
wxLogTrace(TRACE_SEMA,
- "Thread %ld about to signal semaphore, count = %lu",
+ _T("Thread %ld about to signal semaphore, count = %lu"),
wxThread::GetCurrentId(), (unsigned long)m_count);
return m_cond.Signal() == wxCOND_NO_ERROR ? wxSEMA_NO_ERROR
private:
pthread_t m_threadId; // id of the thread
wxThreadState m_state; // see wxThreadState enum
- int m_prio; // in wxWindows units: from 0 to 100
+ int m_prio; // in wxWidgets units: from 0 to 100
// this flag is set when the thread should terminate
bool m_cancelled;
{
wxThreadInternal *pthread = thread->m_internal;
-#ifdef __VMS
- wxLogTrace(TRACE_THREADS, _T("Thread %ld started."), (long long)pthread->GetId());
-#else
- wxLogTrace(TRACE_THREADS, _T("Thread %ld started."), (long)pthread->GetId());
-#endif
-
+ wxLogTrace(TRACE_THREADS, _T("Thread %ld started."), THR_ID(pthread));
+
// associate the thread pointer with the newly created thread so that
// wxThread::This() will work
int rc = pthread_setspecific(gs_keySelf, thread);
if ( !dontRunAtAll )
{
// call the main entry
- wxLogTrace(TRACE_THREADS, _T("Thread %ld about to enter its Entry()."),
-#ifdef __VMS
- (long long)pthread->GetId());
-#else
- (long)pthread->GetId());
-#endif
-
+ wxLogTrace(TRACE_THREADS,
+ _T("Thread %ld about to enter its Entry()."),
+ THR_ID(pthread));
+
pthread->m_exitcode = thread->Entry();
- wxLogTrace(TRACE_THREADS, _T("Thread %ld Entry() returned %lu."),
-#ifdef __VMS
- (long long)pthread->GetId(), (unsigned long)pthread->m_exitcode);
-#else
- (long)pthread->GetId(), (unsigned long)pthread->m_exitcode);
-#endif
-
+ wxLogTrace(TRACE_THREADS,
+ _T("Thread %ld Entry() returned %lu."),
+ THR_ID(pthread), (unsigned long)pthread->m_exitcode);
+
{
wxCriticalSectionLocker lock(thread->m_critsect);
wxMutexGuiLeave();
wxLogTrace(TRACE_THREADS,
-#ifdef __VMS
- _T("Starting to wait for thread %ld to exit."), (long long)GetId());
-#else
- _T("Starting to wait for thread %ld to exit."), (long)GetId());
-#endif
-
+ _T("Starting to wait for thread %ld to exit."),
+ THR_ID(this));
+
// to avoid memory leaks we should call pthread_join(), but it must only be
// done once so use a critical section to serialize the code below
{
// wxLogDebug: it is possible to bring the system to its knees
// by creating too many threads and not joining them quite
// easily
- wxLogError(_("Failed to join a thread, potential memory leak "
- "detected - please restart the program"));
+ wxLogError(_("Failed to join a thread, potential memory leak detected - please restart the program"));
}
m_shouldBeJoined = FALSE;
wxCHECK_RET( m_state == STATE_PAUSED,
wxT("thread must first be paused with wxThread::Pause().") );
-#ifdef __VMS
- wxLogTrace(TRACE_THREADS, _T("Thread %ld goes to sleep."), (long long)GetId());
-#else
- wxLogTrace(TRACE_THREADS, _T("Thread %ld goes to sleep."), (long)GetId());
-#endif
-
+ wxLogTrace(TRACE_THREADS,
+ _T("Thread %ld goes to sleep."), THR_ID(this));
+
// wait until the semaphore is Post()ed from Resume()
m_semSuspend.Wait();
}
// TestDestroy() since the last call to Pause() for example
if ( IsReallyPaused() )
{
-#ifdef __VMS
- wxLogTrace(TRACE_THREADS, _T("Waking up thread %ld"), (long long)GetId());
-#else
- wxLogTrace(TRACE_THREADS, _T("Waking up thread %ld"), (long)GetId());
-#endif
-
+ wxLogTrace(TRACE_THREADS,
+ _T("Waking up thread %ld"), THR_ID(this));
+
// wake up Pause()
m_semSuspend.Post();
}
else
{
- wxLogTrace(TRACE_THREADS, _T("Thread %ld is not yet really paused"),
-#ifdef __VMS
- (long long)GetId());
-#else
- (long)GetId());
-#endif
+ wxLogTrace(TRACE_THREADS,
+ _T("Thread %ld is not yet really paused"), THR_ID(this));
}
SetState(STATE_RUNNING);
bool wxThread::IsMain()
{
- return (bool)pthread_equal(pthread_self(), gs_tidMain);
+ return (bool)pthread_equal(pthread_self(), gs_tidMain) || gs_tidMain == (pthread_t)-1;
}
void wxThread::Yield()
void wxThread::Sleep(unsigned long milliseconds)
{
- wxUsleep(milliseconds);
+ wxMilliSleep(milliseconds);
}
int wxThread::GetCPUCount()
return -1;
}
+// VMS is a 64 bit system and threads have 64 bit pointers.
+// FIXME: also needed for other systems????
#ifdef __VMS
- // VMS is a 64 bit system and threads have 64 bit pointers.
- // ??? also needed for other systems????
unsigned long long wxThread::GetCurrentId()
{
return (unsigned long long)pthread_self();
-#else
+}
+
+#else // !__VMS
+
unsigned long wxThread::GetCurrentId()
{
return (unsigned long)pthread_self();
-#endif
}
+#endif // __VMS/!__VMS
+
+
bool wxThread::SetConcurrency(size_t level)
{
#ifdef HAVE_THR_SETCONCURRENCY
return wxTHREAD_NO_RESOURCE;
}
- m_state = STATE_NEW;
-
return wxTHREAD_NO_ERROR;
}
void wxThread::Exit(ExitCode status)
{
wxASSERT_MSG( This() == this,
- _T("wxThread::Exit() can only be called in the "
- "context of the same thread") );
+ _T("wxThread::Exit() can only be called in the context of the same thread") );
if ( m_isDetached )
{
bool wxThread::TestDestroy()
{
wxASSERT_MSG( This() == this,
- _T("wxThread::TestDestroy() can only be called in the "
- "context of the same thread") );
+ _T("wxThread::TestDestroy() can only be called in the context of the same thread") );
m_critsect.Enter();
if ( m_internal->GetState() != STATE_EXITED &&
m_internal->GetState() != STATE_NEW )
{
- wxLogDebug(_T("The thread %ld is being destroyed although it is still "
- "running! The application may crash."), GetId());
+ wxLogDebug(_T("The thread %ld is being destroyed although it is still running! The application may crash."), GetId());
}
m_critsect.Leave();
int rc = pthread_key_create(&gs_keySelf, NULL /* dtor function */);
if ( rc != 0 )
{
- wxLogSysError(rc, _("Thread module initialization failed: "
- "failed to create thread key"));
+ wxLogSysError(rc, _("Thread module initialization failed: failed to create thread key"));
return FALSE;
}
gs_tidMain = pthread_self();
-#if wxUSE_GUI
gs_mutexGui = new wxMutex();
-
gs_mutexGui->Lock();
-#endif // wxUSE_GUI
gs_mutexDeleteThread = new wxMutex();
gs_condAllDeleted = new wxCondition( *gs_mutexDeleteThread );
gs_allThreads[0]->Delete();
}
-#if wxUSE_GUI
// destroy GUI mutex
gs_mutexGui->Unlock();
-
delete gs_mutexGui;
-#endif // wxUSE_GUI
// and free TLD slot
(void)pthread_key_delete(gs_keySelf);
void wxMutexGuiEnter()
{
-#if wxUSE_GUI
gs_mutexGui->Lock();
-#endif // wxUSE_GUI
}
void wxMutexGuiLeave()
{
-#if wxUSE_GUI
gs_mutexGui->Unlock();
-#endif // wxUSE_GUI
}
// ----------------------------------------------------------------------------