int CountedObject::ms_count = 0;
// ----------------------------------------------------------------------------
-// simple class capable of checking it's this pointer validity
+// simple class capable of checking its "this" pointer validity
// ----------------------------------------------------------------------------
class SelfPointingObject
SelfPointingObject(const SelfPointingObject&) { m_self = this; }
~SelfPointingObject() { CPPUNIT_ASSERT( this == m_self ); }
+ // the assignment operator should not modify our "this" pointer so
+ // implement it just to prevent the default version from doing it
+ SelfPointingObject& operator=(const SelfPointingObject&) { return *this; }
+
private:
SelfPointingObject *m_self;
};
CPPUNIT_TEST( Iterators );
CPPUNIT_TEST( Objects );
CPPUNIT_TEST( NonPODs );
+ CPPUNIT_TEST( Resize );
CPPUNIT_TEST_SUITE_END();
void PushPopTest();
void Iterators();
void Objects();
void NonPODs();
+ void Resize();
DECLARE_NO_COPY_CLASS(VectorsTestCase)
};
vs.erase(vs.begin());
vs.clear();
}
+
+void VectorsTestCase::Resize()
+{
+ wxVector<CountedObject> v;
+ v.resize(3);
+
+ CPPUNIT_ASSERT_EQUAL( 3, v.size() );
+ CPPUNIT_ASSERT_EQUAL( 3, CountedObject::GetCount() );
+ CPPUNIT_ASSERT_EQUAL( 0, v[0].GetValue() );
+ CPPUNIT_ASSERT_EQUAL( 0, v[1].GetValue() );
+ CPPUNIT_ASSERT_EQUAL( 0, v[2].GetValue() );
+
+ v.resize(1);
+ CPPUNIT_ASSERT_EQUAL( 1, v.size() );
+ CPPUNIT_ASSERT_EQUAL( 1, CountedObject::GetCount() );
+
+ v.resize(4, CountedObject(17));
+ CPPUNIT_ASSERT_EQUAL( 4, v.size() );
+ CPPUNIT_ASSERT_EQUAL( 4, CountedObject::GetCount() );
+ CPPUNIT_ASSERT_EQUAL( 0, v[0].GetValue() );
+ CPPUNIT_ASSERT_EQUAL( 17, v[1].GetValue() );
+ CPPUNIT_ASSERT_EQUAL( 17, v[2].GetValue() );
+ CPPUNIT_ASSERT_EQUAL( 17, v[3].GetValue() );
+}
+