void wxAuiFloatingFrame::OnClose(wxCloseEvent& evt)
{
m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
- if (!evt.GetVeto())
+ if (!evt.GetVeto()) {
+ m_mgr.DetachPane(m_pane_window);
Destroy();
+ }
}
void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)