]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/dcbase.cpp
test Clear() in the sample
[wxWidgets.git] / src / common / dcbase.cpp
index 1475923953e7e33d1cd7aa74fc276bdb5d394b75..09b466d07aefa55bc846cf83db9b6d443b7d33a1 100644 (file)
 #endif
 
 #include "wx/dc.h"
-#include "wx/dcbuffer.h" // for IMPLEMENT_DYNAMIC_CLASS
+#include "wx/dcclient.h"
+#include "wx/dcmemory.h"
+#include "wx/dcscreen.h"
+#include "wx/dcprint.h"
+#include "wx/prntbase.h"
 
 #ifndef WX_PRECOMP
     #include "wx/math.h"
+    #include "wx/module.h"
 #endif
 
-// bool wxDCBase::sm_cacheing = false;
+#ifdef __WXMSW__
+    #include "wx/msw/dcclient.h"
+    #include "wx/msw/dcmemory.h"
+    #include "wx/msw/dcscreen.h"
+#endif
 
-IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject)
+#ifdef __WXGTK20__
+    #include "wx/gtk/dcclient.h"
+    #include "wx/gtk/dcmemory.h"
+    #include "wx/gtk/dcscreen.h"
+#elif defined(__WXGTK__)
+    #include "wx/gtk1/dcclient.h"
+    #include "wx/gtk1/dcmemory.h"
+    #include "wx/gtk1/dcscreen.h"
+#endif
 
-// ============================================================================
-// implementation
-// ============================================================================
+#ifdef __WXMAC__
+    #include "wx/mac/dcclient.h"
+    #include "wx/mac/dcmemory.h"
+    #include "wx/mac/dcscreen.h"
+#endif
+
+#ifdef __WXPM__
+    #include "wx/os2/dcclient.h"
+    #include "wx/os2/dcmemory.h"
+    #include "wx/os2/dcscreen.h"
+#endif
+
+#ifdef __WXCOCOA__
+    #include "wx/cocoa/dcclient.h"
+    #include "wx/cocoa/dcmemory.h"
+    #include "wx/cocoa/dcscreen.h"
+#endif
+
+#ifdef __WXMOTIF__
+    #include "wx/motif/dcclient.h"
+    #include "wx/motif/dcmemory.h"
+    #include "wx/motif/dcscreen.h"
+#endif
+
+#ifdef __WXX11__
+    #include "wx/x11/dcclient.h"
+    #include "wx/x11/dcmemory.h"
+    #include "wx/x11/dcscreen.h"
+#endif
+
+#ifdef __WXDFB__
+    #include "wx/dfb/dcclient.h"
+    #include "wx/dfb/dcmemory.h"
+    #include "wx/dfb/dcscreen.h"
+#endif
+
+#ifdef __WXPALMOS__
+    #include "wx/palmos/dcclient.h"
+    #include "wx/palmos/dcmemory.h"
+    #include "wx/palmos/dcscreen.h"
+#endif
+
+//----------------------------------------------------------------------------
+// wxDCFactory
+//----------------------------------------------------------------------------
 
-IMPLEMENT_DYNAMIC_CLASS(wxBufferedDC, wxMemoryDC)
-IMPLEMENT_ABSTRACT_CLASS(wxBufferedPaintDC, wxBufferedDC)
+wxDCFactory *wxDCFactory::m_factory = NULL;
 
-#if WXWIN_COMPATIBILITY_2_6
-void wxDCBase::BeginDrawing()
+void wxDCFactory::Set(wxDCFactory *factory)
 {
+    delete m_factory;
+
+    m_factory = factory;
 }
 
-void wxDCBase::EndDrawing()
+wxDCFactory *wxDCFactory::Get()
 {
-}
-#endif // WXWIN_COMPATIBILITY_2_6
+    if ( !m_factory )
+        m_factory = new wxNativeDCFactory;
 
-// ----------------------------------------------------------------------------
-// special symbols
-// ----------------------------------------------------------------------------
+    return m_factory;
+}
 
-void wxDCBase::DoDrawCheckMark(wxCoord x1, wxCoord y1,
-                               wxCoord width, wxCoord height)
+class wxDCFactoryCleanupModule : public wxModule
 {
-    wxCHECK_RET( Ok(), wxT("invalid window dc") );
+public:
+    virtual bool OnInit() { return true; }
+    virtual void OnExit() { wxDCFactory::Set(NULL); }
 
-    wxCoord x2 = x1 + width,
-            y2 = y1 + height;
+private:
+    DECLARE_DYNAMIC_CLASS(wxDCFactoryCleanupModule)
+};
 
-    // the pen width is calibrated to give 3 for width == height == 10
-    wxDCPenChanger pen((wxDC&)*this,
-                        wxPen(GetTextForeground(), (width + height + 1)/7));
+IMPLEMENT_DYNAMIC_CLASS(wxDCFactoryCleanupModule, wxModule)
 
-    // we're drawing a scaled version of wx/generic/tick.xpm here
-    wxCoord x3 = x1 + (4*width) / 10,   // x of the tick bottom
-            y3 = y1 + height / 2;       // y of the left tick branch
-    DoDrawLine(x1, y3, x3, y2);
-    DoDrawLine(x3, y2, x2, y1);
+//-----------------------------------------------------------------------------
+// wxNativeDCFactory
+//-----------------------------------------------------------------------------
 
-    CalcBoundingBox(x1, y1);
-    CalcBoundingBox(x2, y2);
+wxDCImpl* wxNativeDCFactory::CreateWindowDC( wxWindowDC *owner )
+{
+    return new wxWindowDCImpl( owner );
 }
 
-// ----------------------------------------------------------------------------
-// line/polygons
-// ----------------------------------------------------------------------------
-
-void wxDCBase::DrawLines(const wxList *list, wxCoord xoffset, wxCoord yoffset)
+wxDCImpl* wxNativeDCFactory::CreateWindowDC( wxWindowDC *owner, wxWindow *window )
 {
-    int n = list->GetCount();
-    wxPoint *points = new wxPoint[n];
+    return new wxWindowDCImpl( owner, window );
+}
 
-    int i = 0;
-    for ( wxList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
-    {
-        wxPoint *point = (wxPoint *)node->GetData();
-        points[i].x = point->x;
-        points[i].y = point->y;
-    }
+wxDCImpl* wxNativeDCFactory::CreateClientDC( wxClientDC *owner )
+{
+    return new wxClientDCImpl( owner );
+}
 
-    DoDrawLines(n, points, xoffset, yoffset);
+wxDCImpl* wxNativeDCFactory::CreateClientDC( wxClientDC *owner, wxWindow *window )
+{
+    return new wxClientDCImpl( owner, window );
+}
 
-    delete [] points;
+wxDCImpl* wxNativeDCFactory::CreatePaintDC( wxPaintDC *owner )
+{
+    return new wxPaintDCImpl( owner );
 }
 
+wxDCImpl* wxNativeDCFactory::CreatePaintDC( wxPaintDC *owner, wxWindow *window )
+{
+    return new wxPaintDCImpl( owner, window );
+}
 
-void wxDCBase::DrawPolygon(const wxList *list,
-                           wxCoord xoffset, wxCoord yoffset,
-                           int fillStyle)
+wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner )
 {
-    int n = list->GetCount();
-    wxPoint *points = new wxPoint[n];
+    return new wxMemoryDCImpl( owner );
+}
 
-    int i = 0;
-    for ( wxList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
-    {
-        wxPoint *point = (wxPoint *)node->GetData();
-        points[i].x = point->x;
-        points[i].y = point->y;
-    }
+wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner, wxBitmap &bitmap )
+{
+    return new wxMemoryDCImpl( owner, bitmap );
+}
 
-    DoDrawPolygon(n, points, xoffset, yoffset, fillStyle);
+wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner, wxDC *dc )
+{
+    return new wxMemoryDCImpl( owner, dc );
+}
 
-    delete [] points;
+wxDCImpl* wxNativeDCFactory::CreateScreenDC( wxScreenDC *owner )
+{
+    return new wxScreenDCImpl( owner );
 }
 
-void
-wxDCBase::DoDrawPolyPolygon(int n,
-                            int count[],
-                            wxPoint points[],
-                            wxCoord xoffset, wxCoord yoffset,
-                            int fillStyle)
+#if wxUSE_PRINTING_ARCHITECTURE
+wxDCImpl *wxNativeDCFactory::CreatePrinterDC( wxPrinterDC *owner, const wxPrintData &data )
 {
-    if ( n == 1 )
-    {
-        DoDrawPolygon(count[0], points, xoffset, yoffset, fillStyle);
-        return;
-    }
+    wxPrintFactory *factory = wxPrintFactory::GetFactory();
+    return factory->CreatePrinterDCImpl( owner, data );
+}
+#endif
 
-    int      i, j, lastOfs;
-    wxPoint* pts;
-    wxPen    pen;
+//-----------------------------------------------------------------------------
+// wxWindowDC
+//-----------------------------------------------------------------------------
 
-    for (i = j = lastOfs = 0; i < n; i++)
-    {
-        lastOfs = j;
-        j      += count[i];
-    }
-    pts = new wxPoint[j+n-1];
-    for (i = 0; i < j; i++)
-        pts[i] = points[i];
-    for (i = 2; i <= n; i++)
-    {
-        lastOfs -= count[n-i];
-        pts[j++] = pts[lastOfs];
-    }
+IMPLEMENT_ABSTRACT_CLASS(wxWindowDC, wxDC)
 
-    pen = GetPen();
-    SetPen(wxPen(*wxBLACK, 0, wxTRANSPARENT));
-    DoDrawPolygon(j, pts, xoffset, yoffset, fillStyle);
-    SetPen(pen);
-    for (i = j = 0; i < n; i++)
-    {
-        DoDrawLines(count[i], pts+j, xoffset, yoffset);
-        j += count[i];
-    }
-    delete[] pts;
+wxWindowDC::wxWindowDC(wxWindow *win)
+          : wxDC(wxDCFactory::Get()->CreateWindowDC(this, win))
+{
 }
 
-// ----------------------------------------------------------------------------
-// splines
-// ----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// wxClientDC
+//-----------------------------------------------------------------------------
 
-#if wxUSE_SPLINES
+IMPLEMENT_ABSTRACT_CLASS(wxClientDC, wxWindowDC)
 
-// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
-void wxDCBase::DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
+wxClientDC::wxClientDC(wxWindow *win)
+          : wxWindowDC(wxDCFactory::Get()->CreateClientDC(this, win))
 {
-    wxList point_list;
+}
 
-    wxPoint *point1 = new wxPoint;
-    point1->x = x1; point1->y = y1;
-    point_list.Append((wxObject*)point1);
+//-----------------------------------------------------------------------------
+// wxMemoryDC
+//-----------------------------------------------------------------------------
 
-    wxPoint *point2 = new wxPoint;
-    point2->x = x2; point2->y = y2;
-    point_list.Append((wxObject*)point2);
+IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC)
 
-    wxPoint *point3 = new wxPoint;
-    point3->x = x3; point3->y = y3;
-    point_list.Append((wxObject*)point3);
+wxMemoryDC::wxMemoryDC()
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this))
+{
+}
 
-    DrawSpline(&point_list);
+wxMemoryDC::wxMemoryDC(wxBitmap& bitmap)
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this, bitmap))
+{
+}
 
-    for( wxList::compatibility_iterator node = point_list.GetFirst(); node; node = node->GetNext() )
-    {
-        wxPoint *p = (wxPoint *)node->GetData();
-        delete p;
-    }
+wxMemoryDC::wxMemoryDC(wxDC *dc)
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this, dc))
+{
 }
 
-void wxDCBase::DrawSpline(int n, wxPoint points[])
+void wxMemoryDC::SelectObject(wxBitmap& bmp)
 {
-    wxList list;
-    for (int i =0; i < n; i++)
-    {
-        list.Append((wxObject*)&points[i]);
-    }
+    // make sure that the given wxBitmap is not sharing its data with other
+    // wxBitmap instances as its contents will be modified by any drawing
+    // operation done on this DC
+    if (bmp.IsOk())
+        bmp.UnShare();
 
-    DrawSpline(&list);
+    GetImpl()->DoSelect(bmp);
 }
 
-// ----------------------------------- spline code ----------------------------------------
+void wxMemoryDC::SelectObjectAsSource(const wxBitmap& bmp)
+{
+    GetImpl()->DoSelect(bmp);
+}
 
-void wx_quadratic_spline(double a1, double b1, double a2, double b2,
-                         double a3, double b3, double a4, double b4);
-void wx_clear_stack();
-int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3,
-        double *y3, double *x4, double *y4);
-void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3,
-          double x4, double y4);
-static bool wx_spline_add_point(double x, double y);
-static void wx_spline_draw_point_array(wxDCBase *dc);
+const wxBitmap& wxMemoryDC::GetSelectedBitmap() const
+{
+    return GetImpl()->GetSelectedBitmap();
+}
 
-wxList wx_spline_point_list;
+wxBitmap& wxMemoryDC::GetSelectedBitmap()
+{
+    return GetImpl()->GetSelectedBitmap();
+}
 
-#define                half(z1, z2)        ((z1+z2)/2.0)
-#define                THRESHOLD        5
 
-/* iterative version */
+//-----------------------------------------------------------------------------
+// wxPaintDC
+//-----------------------------------------------------------------------------
 
-void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4,
-                 double b4)
+IMPLEMENT_ABSTRACT_CLASS(wxPaintDC, wxClientDC)
+
+wxPaintDC::wxPaintDC(wxWindow *win)
+         : wxClientDC(wxDCFactory::Get()->CreatePaintDC(this, win))
 {
-    register double  xmid, ymid;
-    double           x1, y1, x2, y2, x3, y3, x4, y4;
+}
 
-    wx_clear_stack();
-    wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4);
+//-----------------------------------------------------------------------------
+// wxScreenDC
+//-----------------------------------------------------------------------------
 
-    while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) {
-        xmid = (double)half(x2, x3);
-        ymid = (double)half(y2, y3);
-        if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD &&
-            fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) {
-            wx_spline_add_point( x1, y1 );
-            wx_spline_add_point( xmid, ymid );
-        } else {
-            wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3),
-                 (double)half(x3, x4), (double)half(y3, y4), x4, y4);
-            wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2),
-                 (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid);
-        }
-    }
+IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
+
+wxScreenDC::wxScreenDC()
+          : wxDC(wxDCFactory::Get()->CreateScreenDC(this))
+{
 }
 
-/* utilities used by spline drawing routines */
+//-----------------------------------------------------------------------------
+// wxPrinterDC
+//-----------------------------------------------------------------------------
 
-typedef struct wx_spline_stack_struct {
-    double           x1, y1, x2, y2, x3, y3, x4, y4;
-} Stack;
+#if wxUSE_PRINTING_ARCHITECTURE
 
-#define         SPLINE_STACK_DEPTH             20
-static Stack    wx_spline_stack[SPLINE_STACK_DEPTH];
-static Stack   *wx_stack_top;
-static int      wx_stack_count;
+IMPLEMENT_DYNAMIC_CLASS(wxPrinterDC, wxDC)
 
-void wx_clear_stack()
+wxPrinterDC::wxPrinterDC()
+           : wxDC(wxDCFactory::Get()->CreatePrinterDC(this, wxPrintData()))
 {
-    wx_stack_top = wx_spline_stack;
-    wx_stack_count = 0;
 }
 
-void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4)
+wxPrinterDC::wxPrinterDC(const wxPrintData& data)
+           : wxDC(wxDCFactory::Get()->CreatePrinterDC(this, data))
 {
-    wx_stack_top->x1 = x1;
-    wx_stack_top->y1 = y1;
-    wx_stack_top->x2 = x2;
-    wx_stack_top->y2 = y2;
-    wx_stack_top->x3 = x3;
-    wx_stack_top->y3 = y3;
-    wx_stack_top->x4 = x4;
-    wx_stack_top->y4 = y4;
-    wx_stack_top++;
-    wx_stack_count++;
 }
 
-int wx_spline_pop(double *x1, double *y1, double *x2, double *y2,
-                  double *x3, double *y3, double *x4, double *y4)
+wxRect wxPrinterDC::GetPaperRect()
 {
-    if (wx_stack_count == 0)
-        return (0);
-    wx_stack_top--;
-    wx_stack_count--;
-    *x1 = wx_stack_top->x1;
-    *y1 = wx_stack_top->y1;
-    *x2 = wx_stack_top->x2;
-    *y2 = wx_stack_top->y2;
-    *x3 = wx_stack_top->x3;
-    *y3 = wx_stack_top->y3;
-    *x4 = wx_stack_top->x4;
-    *y4 = wx_stack_top->y4;
-    return (1);
+    return GetImpl()->GetPaperRect();
 }
 
-static bool wx_spline_add_point(double x, double y)
+int wxPrinterDC::GetResolution()
 {
-  wxPoint *point = new wxPoint ;
-  point->x = (int) x;
-  point->y = (int) y;
-  wx_spline_point_list.Append((wxObject*)point);
-  return true;
+    return GetImpl()->GetResolution();
 }
 
-static void wx_spline_draw_point_array(wxDCBase *dc)
+#endif // wxUSE_PRINTING_ARCHITECTURE
+
+//-----------------------------------------------------------------------------
+// wxDCImpl
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxDCImpl, wxObject)
+
+wxDCImpl::wxDCImpl( wxDC *owner )
+        : m_window(NULL)
+        , m_colour(wxColourDisplay())
+        , m_ok(true)
+        , m_clipping(false)
+        , m_isInteractive(0)
+        , m_isBBoxValid(false)
+        , m_logicalOriginX(0), m_logicalOriginY(0)
+        , m_deviceOriginX(0), m_deviceOriginY(0)
+        , m_deviceLocalOriginX(0), m_deviceLocalOriginY(0)
+        , m_logicalScaleX(1.0), m_logicalScaleY(1.0)
+        , m_userScaleX(1.0), m_userScaleY(1.0)
+        , m_scaleX(1.0), m_scaleY(1.0)
+        , m_signX(1), m_signY(1)
+        , m_minX(0), m_minY(0), m_maxX(0), m_maxY(0)
+        , m_clipX1(0), m_clipY1(0), m_clipX2(0), m_clipY2(0)
+        , m_logicalFunction(wxCOPY)
+        , m_backgroundMode(wxTRANSPARENT)
+        , m_mappingMode(wxMM_TEXT)
+        , m_pen()
+        , m_brush()
+        , m_backgroundBrush(*wxTRANSPARENT_BRUSH)
+        , m_textForegroundColour(*wxBLACK)
+        , m_textBackgroundColour(*wxWHITE)
+        , m_font()
+#if wxUSE_PALETTE
+        , m_palette()
+        , m_hasCustomPalette(false)
+#endif // wxUSE_PALETTE
 {
-  dc->DrawLines(&wx_spline_point_list, 0, 0 );
-  wxList::compatibility_iterator node = wx_spline_point_list.GetFirst();
-  while (node)
-  {
-    wxPoint *point = (wxPoint *)node->GetData();
-    delete point;
-    wx_spline_point_list.Erase(node);
-    node = wx_spline_point_list.GetFirst();
-  }
+    m_owner = owner;
+
+    m_mm_to_pix_x = (double)wxGetDisplaySize().GetWidth() /
+                    (double)wxGetDisplaySizeMM().GetWidth();
+    m_mm_to_pix_y = (double)wxGetDisplaySize().GetHeight() /
+                    (double)wxGetDisplaySizeMM().GetHeight();
+
+    ResetBoundingBox();
+    ResetClipping();
 }
 
-void wxDCBase::DoDrawSpline( wxList *points )
+wxDCImpl::~wxDCImpl()
 {
-    wxCHECK_RET( Ok(), wxT("invalid window dc") );
+}
 
-    wxPoint *p;
-    double           cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4;
-    double           x1, y1, x2, y2;
+// ----------------------------------------------------------------------------
+// coordinate conversions and transforms
+// ----------------------------------------------------------------------------
 
-    wxList::compatibility_iterator node = points->GetFirst();
-    if (!node)
-        // empty list
-        return;
+wxCoord wxDCImpl::DeviceToLogicalX(wxCoord x) const
+{
+    return wxRound((double)(x - m_deviceOriginX - m_deviceLocalOriginX) / m_scaleX) * m_signX + m_logicalOriginX;
+}
 
-    p = (wxPoint *)node->GetData();
+wxCoord wxDCImpl::DeviceToLogicalY(wxCoord y) const
+{
+    return wxRound((double)(y - m_deviceOriginY - m_deviceLocalOriginY) / m_scaleY) * m_signY + m_logicalOriginY;
+}
 
-    x1 = p->x;
-    y1 = p->y;
+wxCoord wxDCImpl::DeviceToLogicalXRel(wxCoord x) const
+{
+    return wxRound((double)(x) / m_scaleX);
+}
 
-    node = node->GetNext();
-    p = (wxPoint *)node->GetData();
+wxCoord wxDCImpl::DeviceToLogicalYRel(wxCoord y) const
+{
+    return wxRound((double)(y) / m_scaleY);
+}
 
-    x2 = p->x;
-    y2 = p->y;
-    cx1 = (double)((x1 + x2) / 2);
-    cy1 = (double)((y1 + y2) / 2);
-    cx2 = (double)((cx1 + x2) / 2);
-    cy2 = (double)((cy1 + y2) / 2);
+wxCoord wxDCImpl::LogicalToDeviceX(wxCoord x) const
+{
+    return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX * m_signY + m_deviceLocalOriginX;
+}
 
-    wx_spline_add_point(x1, y1);
+wxCoord wxDCImpl::LogicalToDeviceY(wxCoord y) const
+{
+    return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY * m_signY + m_deviceLocalOriginY;
+}
 
-    while ((node = node->GetNext())
-#if !wxUSE_STL
-           != NULL
-#endif // !wxUSE_STL
-          )
-    {
-        p = (wxPoint *)node->GetData();
-        x1 = x2;
-        y1 = y2;
-        x2 = p->x;
-        y2 = p->y;
-        cx4 = (double)(x1 + x2) / 2;
-        cy4 = (double)(y1 + y2) / 2;
-        cx3 = (double)(x1 + cx4) / 2;
-        cy3 = (double)(y1 + cy4) / 2;
+wxCoord wxDCImpl::LogicalToDeviceXRel(wxCoord x) const
+{
+    return wxRound((double)(x) * m_scaleX);
+}
 
-        wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4);
+wxCoord wxDCImpl::LogicalToDeviceYRel(wxCoord y) const
+{
+    return wxRound((double)(y) * m_scaleY);
+}
 
-        cx1 = cx4;
-        cy1 = cy4;
-        cx2 = (double)(cx1 + x2) / 2;
-        cy2 = (double)(cy1 + y2) / 2;
+void wxDCImpl::ComputeScaleAndOrigin()
+{
+    m_scaleX = m_logicalScaleX * m_userScaleX;
+    m_scaleY = m_logicalScaleY * m_userScaleY;
+}
+
+void wxDCImpl::SetMapMode( int mode )
+{
+    switch (mode)
+    {
+        case wxMM_TWIPS:
+          SetLogicalScale( twips2mm*m_mm_to_pix_x, twips2mm*m_mm_to_pix_y );
+          break;
+        case wxMM_POINTS:
+          SetLogicalScale( pt2mm*m_mm_to_pix_x, pt2mm*m_mm_to_pix_y );
+          break;
+        case wxMM_METRIC:
+          SetLogicalScale( m_mm_to_pix_x, m_mm_to_pix_y );
+          break;
+        case wxMM_LOMETRIC:
+          SetLogicalScale( m_mm_to_pix_x/10.0, m_mm_to_pix_y/10.0 );
+          break;
+        default:
+        case wxMM_TEXT:
+          SetLogicalScale( 1.0, 1.0 );
+          break;
     }
+    m_mappingMode = mode;
+}
 
-    wx_spline_add_point( cx1, cy1 );
-    wx_spline_add_point( x2, y2 );
+void wxDCImpl::SetUserScale( double x, double y )
+{
+    // allow negative ? -> no
+    m_userScaleX = x;
+    m_userScaleY = y;
+    ComputeScaleAndOrigin();
+}
 
-    wx_spline_draw_point_array( this );
+void wxDCImpl::SetLogicalScale( double x, double y )
+{
+    // allow negative ?
+    m_logicalScaleX = x;
+    m_logicalScaleY = y;
+    ComputeScaleAndOrigin();
 }
 
-#endif // wxUSE_SPLINES
+void wxDCImpl::SetLogicalOrigin( wxCoord x, wxCoord y )
+{
+    m_logicalOriginX = x * m_signX;
+    m_logicalOriginY = y * m_signY;
+    ComputeScaleAndOrigin();
+}
 
-// ----------------------------------------------------------------------------
-// Partial Text Extents
-// ----------------------------------------------------------------------------
+void wxDCImpl::SetDeviceOrigin( wxCoord x, wxCoord y )
+{
+    m_deviceOriginX = x;
+    m_deviceOriginY = y;
+    ComputeScaleAndOrigin();
+}
+
+void wxDCImpl::SetDeviceLocalOrigin( wxCoord x, wxCoord y )
+{
+    m_deviceLocalOriginX = x;
+    m_deviceLocalOriginY = y;
+    ComputeScaleAndOrigin();
+}
+
+void wxDCImpl::SetAxisOrientation( bool xLeftRight, bool yBottomUp )
+{
+    // only wxPostScripDC has m_signX = -1, we override SetAxisOrientation there
+    // wxWidgets 2.9: no longer override it
+    m_signX = (xLeftRight ?  1 : -1);
+    m_signY = (yBottomUp  ? -1 :  1);
+    ComputeScaleAndOrigin();
+}
 
 
 // Each element of the widths array will be the width of the string up to and
@@ -418,7 +512,7 @@ public:
 
 static FontWidthCache s_fontWidthCache;
 
-bool wxDCBase::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
+bool wxDCImpl::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
 {
     int totalWidth = 0;
 
@@ -450,7 +544,7 @@ bool wxDCBase::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths)
         }
         else
         {
-            GetTextExtent(c, &w, &h);
+            DoGetTextExtent(c, &w, &h);
             if (c_int < FWC_SIZE)
                 s_fontWidthCache.m_widths[c_int] = w;
         }
@@ -462,24 +556,19 @@ bool wxDCBase::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths)
     return true;
 }
 
-
-// ----------------------------------------------------------------------------
-// enhanced text drawing
-// ----------------------------------------------------------------------------
-
-void wxDCBase::GetMultiLineTextExtent(const wxString& text,
+void wxDCImpl::GetMultiLineTextExtent(const wxString& text,
                                       wxCoord *x,
                                       wxCoord *y,
                                       wxCoord *h,
-                                      wxFont *font) const
+                                      const wxFont *font) const
 {
     wxCoord widthTextMax = 0, widthLine,
             heightTextTotal = 0, heightLineDefault = 0, heightLine = 0;
 
     wxString curLine;
-    for ( const wxChar *pc = text; ; pc++ )
+    for ( wxString::const_iterator pc = text.begin(); ; ++pc )
     {
-        if ( *pc == _T('\n') || *pc == _T('\0') )
+        if ( pc == text.end() || *pc == _T('\n') )
         {
             if ( curLine.empty() )
             {
@@ -495,7 +584,7 @@ void wxDCBase::GetMultiLineTextExtent(const wxString& text,
                 if ( !heightLineDefault )
                 {
                     // but we don't know it yet - choose something reasonable
-                    GetTextExtent(_T("W"), NULL, &heightLineDefault,
+                    DoGetTextExtent(_T("W"), NULL, &heightLineDefault,
                                   NULL, NULL, font);
                 }
 
@@ -503,21 +592,20 @@ void wxDCBase::GetMultiLineTextExtent(const wxString& text,
             }
             else
             {
-                GetTextExtent(curLine, &widthLine, &heightLine,
+                DoGetTextExtent(curLine, &widthLine, &heightLine,
                               NULL, NULL, font);
                 if ( widthLine > widthTextMax )
                     widthTextMax = widthLine;
                 heightTextTotal += heightLine;
             }
 
-            if ( *pc == _T('\n') )
+            if ( pc == text.end() )
             {
-               curLine.clear();
+               break;
             }
-            else
+            else // '\n'
             {
-               // the end of string
-               break;
+               curLine.clear();
             }
         }
         else
@@ -534,170 +622,361 @@ void wxDCBase::GetMultiLineTextExtent(const wxString& text,
         *h = heightLine;
 }
 
-void wxDCBase::DrawLabel(const wxString& text,
-                         const wxBitmap& bitmap,
-                         const wxRect& rect,
-                         int alignment,
-                         int indexAccel,
-                         wxRect *rectBounding)
+void wxDCImpl::DoDrawCheckMark(wxCoord x1, wxCoord y1,
+                               wxCoord width, wxCoord height)
 {
-    // find the text position
-    wxCoord widthText, heightText, heightLine;
-    GetMultiLineTextExtent(text, &widthText, &heightText, &heightLine);
+    wxCHECK_RET( IsOk(), wxT("invalid window dc") );
 
-    wxCoord width, height;
-    if ( bitmap.Ok() )
+    wxCoord x2 = x1 + width,
+            y2 = y1 + height;
+
+    // the pen width is calibrated to give 3 for width == height == 10
+    wxDCPenChanger pen( *m_owner, wxPen(GetTextForeground(), (width + height + 1)/7));
+
+    // we're drawing a scaled version of wx/generic/tick.xpm here
+    wxCoord x3 = x1 + (4*width) / 10,   // x of the tick bottom
+            y3 = y1 + height / 2;       // y of the left tick branch
+    DoDrawLine(x1, y3, x3, y2);
+    DoDrawLine(x3, y2, x2, y1);
+
+    CalcBoundingBox(x1, y1);
+    CalcBoundingBox(x2, y2);
+}
+
+bool
+wxDCImpl::DoStretchBlit(wxCoord xdest, wxCoord ydest,
+                        wxCoord dstWidth, wxCoord dstHeight,
+                        wxDC *source,
+                        wxCoord xsrc, wxCoord ysrc,
+                        wxCoord srcWidth, wxCoord srcHeight,
+                        int rop,
+                        bool useMask,
+                        wxCoord xsrcMask,
+                        wxCoord ysrcMask)
+{
+    wxCHECK_MSG( srcWidth && srcHeight && dstWidth && dstHeight, false,
+                 _T("invalid blit size") );
+
+    // emulate the stretching by modifying the DC scale
+    double xscale = (double)srcWidth/dstWidth,
+           yscale = (double)srcHeight/dstHeight;
+
+    double xscaleOld, yscaleOld;
+    GetUserScale(&xscaleOld, &yscaleOld);
+    SetUserScale(xscaleOld/xscale, yscaleOld/yscale);
+
+    bool rc = DoBlit(wxCoord(xdest*xscale), wxCoord(ydest*yscale),
+                     wxCoord(dstWidth*xscale), wxCoord(dstHeight*yscale),
+                     source,
+                     xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
+
+    SetUserScale(xscaleOld, yscaleOld);
+
+    return rc;
+}
+
+void wxDCImpl::DrawLines(const wxPointList *list, wxCoord xoffset, wxCoord yoffset)
+{
+    int n = list->GetCount();
+    wxPoint *points = new wxPoint[n];
+
+    int i = 0;
+    for ( wxPointList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
     {
-        width = widthText + bitmap.GetWidth();
-        height = bitmap.GetHeight();
+        wxPoint *point = node->GetData();
+        points[i].x = point->x;
+        points[i].y = point->y;
     }
-    else // no bitmap
+
+    DoDrawLines(n, points, xoffset, yoffset);
+
+    delete [] points;
+}
+
+void wxDCImpl::DrawPolygon(const wxPointList *list,
+                           wxCoord xoffset, wxCoord yoffset,
+                           int fillStyle)
+{
+    int n = list->GetCount();
+    wxPoint *points = new wxPoint[n];
+
+    int i = 0;
+    for ( wxPointList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
     {
-        width = widthText;
-        height = heightText;
+        wxPoint *point = node->GetData();
+        points[i].x = point->x;
+        points[i].y = point->y;
     }
 
-    wxCoord x, y;
-    if ( alignment & wxALIGN_RIGHT )
+    DoDrawPolygon(n, points, xoffset, yoffset, fillStyle);
+
+    delete [] points;
+}
+
+void
+wxDCImpl::DoDrawPolyPolygon(int n,
+                            int count[],
+                            wxPoint points[],
+                            wxCoord xoffset, wxCoord yoffset,
+                            int fillStyle)
+{
+    if ( n == 1 )
     {
-        x = rect.GetRight() - width;
+        DoDrawPolygon(count[0], points, xoffset, yoffset, fillStyle);
+        return;
     }
-    else if ( alignment & wxALIGN_CENTRE_HORIZONTAL )
+
+    int      i, j, lastOfs;
+    wxPoint* pts;
+    wxPen    pen;
+
+    for (i = j = lastOfs = 0; i < n; i++)
     {
-        x = (rect.GetLeft() + rect.GetRight() + 1 - width) / 2;
+        lastOfs = j;
+        j      += count[i];
     }
-    else // alignment & wxALIGN_LEFT
+    pts = new wxPoint[j+n-1];
+    for (i = 0; i < j; i++)
+        pts[i] = points[i];
+    for (i = 2; i <= n; i++)
     {
-        x = rect.GetLeft();
+        lastOfs -= count[n-i];
+        pts[j++] = pts[lastOfs];
     }
 
-    if ( alignment & wxALIGN_BOTTOM )
-    {
-        y = rect.GetBottom() - height;
-    }
-    else if ( alignment & wxALIGN_CENTRE_VERTICAL )
+    pen = GetPen();
+    SetPen(wxPen(*wxBLACK, 0, wxTRANSPARENT));
+    DoDrawPolygon(j, pts, xoffset, yoffset, fillStyle);
+    SetPen(pen);
+    for (i = j = 0; i < n; i++)
     {
-        y = (rect.GetTop() + rect.GetBottom() + 1 - height) / 2;
+        DoDrawLines(count[i], pts+j, xoffset, yoffset);
+        j += count[i];
     }
-    else // alignment & wxALIGN_TOP
+    delete[] pts;
+}
+
+#if wxUSE_SPLINES
+
+void wxDCImpl::DoDrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
+{
+    wxPointList point_list;
+
+    wxPoint *point1 = new wxPoint;
+    point1->x = x1; point1->y = y1;
+    point_list.Append( point1 );
+
+    wxPoint *point2 = new wxPoint;
+    point2->x = x2; point2->y = y2;
+    point_list.Append( point2 );
+
+    wxPoint *point3 = new wxPoint;
+    point3->x = x3; point3->y = y3;
+    point_list.Append( point3 );
+
+    DoDrawSpline(&point_list);
+
+    for( wxPointList::compatibility_iterator node = point_list.GetFirst(); node; node = node->GetNext() )
     {
-        y = rect.GetTop();
+        wxPoint *p = node->GetData();
+        delete p;
     }
+}
 
-    // draw the bitmap first
-    wxCoord x0 = x,
-            y0 = y,
-            width0 = width;
-    if ( bitmap.Ok() )
-    {
-        DrawBitmap(bitmap, x, y, true /* use mask */);
+void wxDCImpl::DoDrawSpline(int n, wxPoint points[])
+{
+    wxPointList list;
+    for (int i =0; i < n; i++)
+        list.Append( &points[i] );
 
-        wxCoord offset = bitmap.GetWidth() + 4;
-        x += offset;
-        width -= offset;
+    DoDrawSpline(&list);
+}
 
-        y += (height - heightText) / 2;
+// ----------------------------------- spline code ----------------------------------------
+
+void wx_quadratic_spline(double a1, double b1, double a2, double b2,
+                         double a3, double b3, double a4, double b4);
+void wx_clear_stack();
+int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3,
+        double *y3, double *x4, double *y4);
+void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3,
+          double x4, double y4);
+static bool wx_spline_add_point(double x, double y);
+static void wx_spline_draw_point_array(wxDC *dc);
+
+wxPointList wx_spline_point_list;
+
+#define                half(z1, z2)        ((z1+z2)/2.0)
+#define                THRESHOLD        5
+
+/* iterative version */
+
+void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4,
+                 double b4)
+{
+    register double  xmid, ymid;
+    double           x1, y1, x2, y2, x3, y3, x4, y4;
+
+    wx_clear_stack();
+    wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4);
+
+    while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) {
+        xmid = (double)half(x2, x3);
+        ymid = (double)half(y2, y3);
+        if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD &&
+            fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) {
+            wx_spline_add_point( x1, y1 );
+            wx_spline_add_point( xmid, ymid );
+        } else {
+            wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3),
+                 (double)half(x3, x4), (double)half(y3, y4), x4, y4);
+            wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2),
+                 (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid);
+        }
     }
+}
 
-    // we will draw the underscore under the accel char later
-    wxCoord startUnderscore = 0,
-            endUnderscore = 0,
-            yUnderscore = 0;
+/* utilities used by spline drawing routines */
 
-    // split the string into lines and draw each of them separately
-    wxString curLine;
-    for ( const wxChar *pc = text; ; pc++ )
-    {
-        if ( *pc == _T('\n') || *pc == _T('\0') )
-        {
-            int xRealStart = x; // init it here to avoid compielr warnings
+typedef struct wx_spline_stack_struct {
+    double           x1, y1, x2, y2, x3, y3, x4, y4;
+} Stack;
 
-            if ( !curLine.empty() )
-            {
-                // NB: can't test for !(alignment & wxALIGN_LEFT) because
-                //     wxALIGN_LEFT is 0
-                if ( alignment & (wxALIGN_RIGHT | wxALIGN_CENTRE_HORIZONTAL) )
-                {
-                    wxCoord widthLine;
-                    GetTextExtent(curLine, &widthLine, NULL);
+#define         SPLINE_STACK_DEPTH             20
+static Stack    wx_spline_stack[SPLINE_STACK_DEPTH];
+static Stack   *wx_stack_top;
+static int      wx_stack_count;
 
-                    if ( alignment & wxALIGN_RIGHT )
-                    {
-                        xRealStart += width - widthLine;
-                    }
-                    else // if ( alignment & wxALIGN_CENTRE_HORIZONTAL )
-                    {
-                        xRealStart += (width - widthLine) / 2;
-                    }
-                }
-                //else: left aligned, nothing to do
+void wx_clear_stack()
+{
+    wx_stack_top = wx_spline_stack;
+    wx_stack_count = 0;
+}
+
+void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4)
+{
+    wx_stack_top->x1 = x1;
+    wx_stack_top->y1 = y1;
+    wx_stack_top->x2 = x2;
+    wx_stack_top->y2 = y2;
+    wx_stack_top->x3 = x3;
+    wx_stack_top->y3 = y3;
+    wx_stack_top->x4 = x4;
+    wx_stack_top->y4 = y4;
+    wx_stack_top++;
+    wx_stack_count++;
+}
+
+int wx_spline_pop(double *x1, double *y1, double *x2, double *y2,
+                  double *x3, double *y3, double *x4, double *y4)
+{
+    if (wx_stack_count == 0)
+        return (0);
+    wx_stack_top--;
+    wx_stack_count--;
+    *x1 = wx_stack_top->x1;
+    *y1 = wx_stack_top->y1;
+    *x2 = wx_stack_top->x2;
+    *y2 = wx_stack_top->y2;
+    *x3 = wx_stack_top->x3;
+    *y3 = wx_stack_top->y3;
+    *x4 = wx_stack_top->x4;
+    *y4 = wx_stack_top->y4;
+    return (1);
+}
+
+static bool wx_spline_add_point(double x, double y)
+{
+    wxPoint *point = new wxPoint( wxRound(x), wxRound(y) );
+    wx_spline_point_list.Append(point );
+    return true;
+}
+
+static void wx_spline_draw_point_array(wxDC *dc)
+{
+    dc->DrawLines(&wx_spline_point_list, 0, 0 );
+    wxPointList::compatibility_iterator node = wx_spline_point_list.GetFirst();
+    while (node)
+    {
+        wxPoint *point = node->GetData();
+        delete point;
+        wx_spline_point_list.Erase(node);
+        node = wx_spline_point_list.GetFirst();
+    }
+}
 
-                DrawText(curLine, xRealStart, y);
-            }
+void wxDCImpl::DoDrawSpline( const wxPointList *points )
+{
+    wxCHECK_RET( IsOk(), wxT("invalid window dc") );
 
-            y += heightLine;
+    wxPoint *p;
+    double           cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4;
+    double           x1, y1, x2, y2;
 
-            // do we have underscore in this line? we can check yUnderscore
-            // because it is set below to just y + heightLine if we do
-            if ( y == yUnderscore )
-            {
-                // adjust the horz positions to account for the shift
-                startUnderscore += xRealStart;
-                endUnderscore += xRealStart;
-            }
+    wxPointList::compatibility_iterator node = points->GetFirst();
+    if (!node)
+        // empty list
+        return;
 
-            if ( *pc == _T('\0') )
-                break;
+    p = (wxPoint *)node->GetData();
 
-            curLine.clear();
-        }
-        else // not end of line
-        {
-            if ( pc - text.c_str() == indexAccel )
-            {
-                // remeber to draw underscore here
-                GetTextExtent(curLine, &startUnderscore, NULL);
-                curLine += *pc;
-                GetTextExtent(curLine, &endUnderscore, NULL);
+    x1 = p->x;
+    y1 = p->y;
 
-                yUnderscore = y + heightLine;
-            }
-            else
-            {
-                curLine += *pc;
-            }
-        }
-    }
+    node = node->GetNext();
+    p = node->GetData();
 
-    // draw the underscore if found
-    if ( startUnderscore != endUnderscore )
+    x2 = p->x;
+    y2 = p->y;
+    cx1 = (double)((x1 + x2) / 2);
+    cy1 = (double)((y1 + y2) / 2);
+    cx2 = (double)((cx1 + x2) / 2);
+    cy2 = (double)((cy1 + y2) / 2);
+
+    wx_spline_add_point(x1, y1);
+
+    while ((node = node->GetNext())
+#if !wxUSE_STL
+           != NULL
+#endif // !wxUSE_STL
+          )
     {
-        // it should be of the same colour as text
-        SetPen(wxPen(GetTextForeground(), 0, wxSOLID));
+        p = node->GetData();
+        x1 = x2;
+        y1 = y2;
+        x2 = p->x;
+        y2 = p->y;
+        cx4 = (double)(x1 + x2) / 2;
+        cy4 = (double)(y1 + y2) / 2;
+        cx3 = (double)(x1 + cx4) / 2;
+        cy3 = (double)(y1 + cy4) / 2;
 
-        yUnderscore--;
+        wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4);
 
-        DrawLine(startUnderscore, yUnderscore, endUnderscore, yUnderscore);
+        cx1 = cx4;
+        cy1 = cy4;
+        cx2 = (double)(cx1 + x2) / 2;
+        cy2 = (double)(cy1 + y2) / 2;
     }
 
-    // return bounding rect if requested
-    if ( rectBounding )
-    {
-        *rectBounding = wxRect(x, y - heightText, widthText, heightText);
-    }
+    wx_spline_add_point( cx1, cy1 );
+    wx_spline_add_point( x2, y2 );
 
-    CalcBoundingBox(x0, y0);
-    CalcBoundingBox(x0 + width0, y0 + height);
+    wx_spline_draw_point_array( m_owner );
 }
 
+#endif // wxUSE_SPLINES
+
 
-void wxDCBase::DoGradientFillLinear(const wxRect& rect,
+
+void wxDCImpl::DoGradientFillLinear(const wxRect& rect,
                                     const wxColour& initialColour,
                                     const wxColour& destColour,
                                     wxDirection nDirection)
 {
     // save old pen
     wxPen oldPen = m_pen;
+    wxBrush oldBrush = m_brush;
 
     wxUint8 nR1 = initialColour.Red();
     wxUint8 nG1 = initialColour.Green();
@@ -733,14 +1012,14 @@ void wxDCBase::DoGradientFillLinear(const wxRect& rect,
             else
                 nB = nB1 + (nB2-nB1)*(w-x)/w;
 
-           wxColour colour(nR,nG,nB);
+            wxColour colour(nR,nG,nB);
             SetPen(wxPen(colour, 1, wxSOLID));
             SetBrush(wxBrush(colour));
             if(nDirection == wxEAST)
-                DrawRectangle(rect.GetRight()-x-xDelta, rect.GetTop(),
+                DoDrawRectangle(rect.GetRight()-x-xDelta+1, rect.GetTop(),
                         xDelta, rect.GetHeight());
             else //nDirection == wxWEST
-                DrawRectangle(rect.GetLeft()+x, rect.GetTop(),
+                DoDrawRectangle(rect.GetLeft()+x, rect.GetTop(),
                         xDelta, rect.GetHeight());
         }
     }
@@ -770,22 +1049,23 @@ void wxDCBase::DoGradientFillLinear(const wxRect& rect,
             else
                 nB = nB1 + (nB2-nB1)*(w-y)/w;
 
-           wxColour colour(nR,nG,nB);
+            wxColour colour(nR,nG,nB);
             SetPen(wxPen(colour, 1, wxSOLID));
             SetBrush(wxBrush(colour));
             if(nDirection == wxNORTH)
-                DrawRectangle(rect.GetLeft(), rect.GetTop()+y,
+                DoDrawRectangle(rect.GetLeft(), rect.GetTop()+y,
                         rect.GetWidth(), yDelta);
             else //nDirection == wxSOUTH
-                DrawRectangle(rect.GetLeft(), rect.GetBottom()-y-yDelta,
+                DoDrawRectangle(rect.GetLeft(), rect.GetBottom()-y-yDelta+1,
                         rect.GetWidth(), yDelta);
         }
     }
 
     SetPen(oldPen);
+    SetBrush(oldBrush);
 }
 
-void wxDCBase::DoGradientFillConcentric(const wxRect& rect,
+void wxDCImpl::DoGradientFillConcentric(const wxRect& rect,
                                       const wxColour& initialColour,
                                       const wxColour& destColour,
                                       const wxPoint& circleCenter)
@@ -837,321 +1117,225 @@ void wxDCBase::DoGradientFillConcentric(const wxRect& rect,
 
             //set the pixel
             m_pen.SetColour(wxColour(nR,nG,nB));
-            DrawPoint(wxPoint(x + rect.GetLeft(), y + rect.GetTop()));
+            DoDrawPoint(x + rect.GetLeft(), y + rect.GetTop());
         }
     }
     //return old pen color
     m_pen.SetColour(oldPenColour);
 }
 
-/*
-Notes for wxWidgets DrawEllipticArcRot(...)
-
-wxDCBase::DrawEllipticArcRot(...) draws a rotated elliptic arc or an ellipse.
-It uses wxDCBase::CalculateEllipticPoints(...) and wxDCBase::Rotate(...),
-which are also new.
+//-----------------------------------------------------------------------------
+// wxDC
+//-----------------------------------------------------------------------------
 
-All methods are generic, so they can be implemented in wxDCBase.
-DoDrawEllipticArcRot(...) is virtual, so it can be called from deeper
-methods like (WinCE) wxDC::DoDrawArc(...).
+IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
 
-CalculateEllipticPoints(...) fills a given list of wxPoints with some points
-of an elliptic arc. The algorithm is pixel-based: In every row (in flat
-parts) or every column (in steep parts) only one pixel is calculated.
-Trigonometric calculation (sin, cos, tan, atan) is only done if the
-starting angle is not equal to the ending angle. The calculation of the
-pixels is done using simple arithmetic only and should perform not too
-bad even on devices without floating point processor. I didn't test this yet.
-
-Rotate(...) rotates a list of point pixel-based, you will see rounding errors.
-For instance: an ellipse rotated 180 degrees is drawn
-slightly different from the original.
-
-The points are then moved to an array and used to draw a polyline and/or polygon
-(with center added, the pie).
-The result looks quite similar to the native ellipse, only e few pixels differ.
-
-The performance on a desktop system (Athlon 1800, WinXP) is about 7 times
-slower as DrawEllipse(...), which calls the native API.
-An rotated ellipse outside the clipping region takes nearly the same time,
-while an native ellipse outside takes nearly no time to draw.
-
-If you draw an arc with this new method, you will see the starting and ending angles
-are calculated properly.
-If you use DrawEllipticArc(...), you will see they are only correct for circles
-and not properly calculated for ellipses.
-
-Peter Lenhard
-p.lenhard@t-online.de
-*/
-
-#ifdef __WXWINCE__
-void wxDCBase::DoDrawEllipticArcRot( wxCoord x, wxCoord y,
-                                     wxCoord w, wxCoord h,
-                                     double sa, double ea, double angle )
+void wxDC::DrawLabel(const wxString& text,
+                         const wxBitmap& bitmap,
+                         const wxRect& rect,
+                         int alignment,
+                         int indexAccel,
+                         wxRect *rectBounding)
 {
-    wxList list;
-
-    CalculateEllipticPoints( &list, x, y, w, h, sa, ea );
-    Rotate( &list, angle, wxPoint( x+w/2, y+h/2 ) );
-
-    // Add center (for polygon/pie)
-    list.Append( (wxObject*) new wxPoint( x+w/2, y+h/2 ) );
+    // find the text position
+    wxCoord widthText, heightText, heightLine;
+    GetMultiLineTextExtent(text, &widthText, &heightText, &heightLine);
 
-    // copy list into array and delete list elements
-    int n = list.GetCount();
-    wxPoint *points = new wxPoint[n];
-    int i = 0;
-    wxNode* node = 0;
-    for ( node = list.GetFirst(); node; node = node->GetNext(), i++ )
+    wxCoord width, height;
+    if ( bitmap.Ok() )
     {
-        wxPoint *point = (wxPoint *)node->GetData();
-        points[i].x = point->x;
-        points[i].y = point->y;
-        delete point;
+        width = widthText + bitmap.GetWidth();
+        height = bitmap.GetHeight();
     }
-
-    // first draw the pie without pen, if necessary
-    if( GetBrush() != *wxTRANSPARENT_BRUSH )
+    else // no bitmap
     {
-        wxPen tempPen( GetPen() );
-        SetPen( *wxTRANSPARENT_PEN );
-        DoDrawPolygon( n, points, 0, 0 );
-        SetPen( tempPen );
+        width = widthText;
+        height = heightText;
     }
 
-    // then draw the arc without brush, if necessary
-    if( GetPen() != *wxTRANSPARENT_PEN )
+    wxCoord x, y;
+    if ( alignment & wxALIGN_RIGHT )
+    {
+        x = rect.GetRight() - width;
+    }
+    else if ( alignment & wxALIGN_CENTRE_HORIZONTAL )
     {
-        // without center
-        DoDrawLines( n-1, points, 0, 0 );
+        x = (rect.GetLeft() + rect.GetRight() + 1 - width) / 2;
+    }
+    else // alignment & wxALIGN_LEFT
+    {
+        x = rect.GetLeft();
     }
 
-    delete [] points;
-
-} // DrawEllipticArcRot
-
-void wxDCBase::Rotate( wxList* points, double angle, wxPoint center )
-{
-    if( angle != 0.0 )
+    if ( alignment & wxALIGN_BOTTOM )
     {
-        double pi(M_PI);
-        double dSinA = -sin(angle*2.0*pi/360.0);
-        double dCosA = cos(angle*2.0*pi/360.0);
-        for ( wxNode* node = points->GetFirst(); node; node = node->GetNext() )
-        {
-            wxPoint* point = (wxPoint*)node->GetData();
+        y = rect.GetBottom() - height;
+    }
+    else if ( alignment & wxALIGN_CENTRE_VERTICAL )
+    {
+        y = (rect.GetTop() + rect.GetBottom() + 1 - height) / 2;
+    }
+    else // alignment & wxALIGN_TOP
+    {
+        y = rect.GetTop();
+    }
 
-            // transform coordinates, if necessary
-            if( center.x ) point->x -= center.x;
-            if( center.y ) point->y -= center.y;
+    // draw the bitmap first
+    wxCoord x0 = x,
+            y0 = y,
+            width0 = width;
+    if ( bitmap.Ok() )
+    {
+        DrawBitmap(bitmap, x, y, true /* use mask */);
 
-            // calculate rotation, rounding simply by implicit cast to integer
-            int xTemp = point->x * dCosA - point->y * dSinA;
-            point->y = point->x * dSinA + point->y * dCosA;
-            point->x = xTemp;
+        wxCoord offset = bitmap.GetWidth() + 4;
+        x += offset;
+        width -= offset;
 
-            // back transform coordinates, if necessary
-            if( center.x ) point->x += center.x;
-            if( center.y ) point->y += center.y;
-        }
+        y += (height - heightText) / 2;
     }
-}
 
-void wxDCBase::CalculateEllipticPoints( wxList* points,
-                                        wxCoord xStart, wxCoord yStart,
-                                        wxCoord w, wxCoord h,
-                                        double sa, double ea )
-{
-    double pi = M_PI;
-    double sar = 0;
-    double ear = 0;
-    int xsa = 0;
-    int ysa = 0;
-    int xea = 0;
-    int yea = 0;
-    int sq = 0;
-    int eq = 0;
-    bool bUseAngles = false;
-    if( w<0 ) w = -w;
-    if( h<0 ) h = -h;
-    // half-axes
-    wxCoord a = w/2;
-    wxCoord b = h/2;
-    // decrement 1 pixel if ellipse is smaller than 2*a, 2*b
-    int decrX = 0;
-    if( 2*a == w ) decrX = 1;
-    int decrY = 0;
-    if( 2*b == h ) decrY = 1;
-    // center
-    wxCoord xCenter = xStart + a;
-    wxCoord yCenter = yStart + b;
-    // calculate data for start and end, if necessary
-    if( sa != ea )
-    {
-        bUseAngles = true;
-        // normalisation of angles
-        while( sa<0 ) sa += 360;
-        while( ea<0 ) ea += 360;
-        while( sa>=360 ) sa -= 360;
-        while( ea>=360 ) ea -= 360;
-        // calculate quadrant numbers
-        if( sa > 270 ) sq = 3;
-        else if( sa > 180 ) sq = 2;
-        else if( sa > 90 ) sq = 1;
-        if( ea > 270 ) eq = 3;
-        else if( ea > 180 ) eq = 2;
-        else if( ea > 90 ) eq = 1;
-        sar = sa * pi / 180.0;
-        ear = ea * pi / 180.0;
-        // correct angle circle -> ellipse
-        sar = atan( -a/(double)b * tan( sar ) );
-        if ( sq == 1 || sq == 2 ) sar += pi;
-        ear = atan( -a/(double)b * tan( ear ) );
-        if ( eq == 1 || eq == 2 ) ear += pi;
-        // coordinates of points
-        xsa = xCenter + a * cos( sar );
-        if( sq == 0 || sq == 3 ) xsa -= decrX;
-        ysa = yCenter + b * sin( sar );
-        if( sq == 2 || sq == 3 ) ysa -= decrY;
-        xea = xCenter + a * cos( ear );
-        if( eq == 0 || eq == 3 ) xea -= decrX;
-        yea = yCenter + b * sin( ear );
-        if( eq == 2 || eq == 3 ) yea -= decrY;
-    } // if iUseAngles
-    // calculate c1 = b^2, c2 = b^2/a^2 with a = w/2, b = h/2
-    double c1 = b * b;
-    double c2 = 2.0 / w;
-    c2 *= c2;
-    c2 *= c1;
-    wxCoord x = 0;
-    wxCoord y = b;
-    long x2 = 1;
-    long y2 = y*y;
-    long y2_old = 0;
-    long y_old = 0;
-    // Lists for quadrant 1 to 4
-    wxList pointsarray[4];
-    // Calculate points for first quadrant and set in all quadrants
-    for( x = 0; x <= a; ++x )
-    {
-        x2 = x2+x+x-1;
-        y2_old = y2;
-        y_old = y;
-        bool bNewPoint = false;
-        while( y2 > c1 - c2 * x2 && y > 0 )
-        {
-            bNewPoint = true;
-            y2 = y2-y-y+1;
-            --y;
-        }
-        // old y now to big: set point with old y, old x
-        if( bNewPoint && x>1)
-        {
-            int x1 = x - 1;
-            // remove points on the same line
-            pointsarray[0].Insert( (wxObject*) new wxPoint( xCenter + x1 - decrX, yCenter - y_old ) );
-            pointsarray[1].Append( (wxObject*) new wxPoint( xCenter - x1, yCenter - y_old ) );
-            pointsarray[2].Insert( (wxObject*) new wxPoint( xCenter - x1, yCenter + y_old - decrY ) );
-            pointsarray[3].Append( (wxObject*) new wxPoint( xCenter + x1 - decrX, yCenter + y_old - decrY ) );
-        } // set point
-    } // calculate point
-
-    // Starting and/or ending points for the quadrants, first quadrant gets both.
-    pointsarray[0].Insert( (wxObject*) new wxPoint( xCenter + a - decrX, yCenter ) );
-    pointsarray[0].Append( (wxObject*) new wxPoint( xCenter, yCenter - b ) );
-    pointsarray[1].Append( (wxObject*) new wxPoint( xCenter - a, yCenter ) );
-    pointsarray[2].Append( (wxObject*) new wxPoint( xCenter, yCenter + b - decrY ) );
-    pointsarray[3].Append( (wxObject*) new wxPoint( xCenter + a - decrX, yCenter ) );
-
-    // copy quadrants in original list
-    if( bUseAngles )
+    // we will draw the underscore under the accel char later
+    wxCoord startUnderscore = 0,
+            endUnderscore = 0,
+            yUnderscore = 0;
+
+    // split the string into lines and draw each of them separately
+    wxString curLine;
+    for ( wxString::const_iterator pc = text.begin(); ; ++pc )
     {
-        // Copy the right part of the points in the lists
-        // and delete the wxPoints, because they do not leave this method.
-        points->Append( (wxObject*) new wxPoint( xsa, ysa ) );
-        int q = sq;
-        bool bStarted = false;
-        bool bReady = false;
-        bool bForceTurn = ( sq == eq && sa > ea );
-        while( !bReady )
+        if ( *pc == _T('\n') || pc == text.end() )
         {
-            for( wxNode *node = pointsarray[q].GetFirst(); node; node = node->GetNext() )
+            int xRealStart = x; // init it here to avoid compielr warnings
+
+            if ( !curLine.empty() )
             {
-                // once: go to starting point in start quadrant
-                if( !bStarted &&
-                    (
-                      ( (wxPoint*) node->GetData() )->x < xsa+1 && q <= 1
-                      ||
-                      ( (wxPoint*) node->GetData() )->x > xsa-1 && q >= 2
-                    )
-                  )
+                // NB: can't test for !(alignment & wxALIGN_LEFT) because
+                //     wxALIGN_LEFT is 0
+                if ( alignment & (wxALIGN_RIGHT | wxALIGN_CENTRE_HORIZONTAL) )
                 {
-                    bStarted = true;
-                }
+                    wxCoord widthLine;
+                    GetTextExtent(curLine, &widthLine, NULL);
 
-                // copy point, if not at ending point
-                if( bStarted )
-                {
-                    if( q != eq || bForceTurn
-                        ||
-                        ( (wxPoint*) node->GetData() )->x > xea+1 && q <= 1
-                        ||
-                        ( (wxPoint*) node->GetData() )->x < xea-1 && q >= 2
-                      )
+                    if ( alignment & wxALIGN_RIGHT )
                     {
-                        // copy point
-                        wxPoint* pPoint = new wxPoint( *((wxPoint*) node->GetData() ) );
-                        points->Append( (wxObject*) pPoint );
+                        xRealStart += width - widthLine;
                     }
-                    else if( q == eq && !bForceTurn || ( (wxPoint*) node->GetData() )->x == xea)
+                    else // if ( alignment & wxALIGN_CENTRE_HORIZONTAL )
                     {
-                        bReady = true;
+                        xRealStart += (width - widthLine) / 2;
                     }
                 }
-            } // for node
-            ++q;
-            if( q > 3 ) q = 0;
-            bForceTurn = false;
-            bStarted = true;
-        } // while not bReady
-        points->Append( (wxObject*) new wxPoint( xea, yea ) );
-
-        // delete points
-        for( q = 0; q < 4; ++q )
+                //else: left aligned, nothing to do
+
+                DrawText(curLine, xRealStart, y);
+            }
+
+            y += heightLine;
+
+            // do we have underscore in this line? we can check yUnderscore
+            // because it is set below to just y + heightLine if we do
+            if ( y == yUnderscore )
+            {
+                // adjust the horz positions to account for the shift
+                startUnderscore += xRealStart;
+                endUnderscore += xRealStart;
+            }
+
+            if ( pc == text.end() )
+                break;
+
+            curLine.clear();
+        }
+        else // not end of line
         {
-            for( wxNode *node = pointsarray[q].GetFirst(); node; node = node->GetNext() )
+            if ( pc - text.begin() == indexAccel )
+            {
+                // remeber to draw underscore here
+                GetTextExtent(curLine, &startUnderscore, NULL);
+                curLine += *pc;
+                GetTextExtent(curLine, &endUnderscore, NULL);
+
+                yUnderscore = y + heightLine;
+            }
+            else
             {
-                wxPoint *p = (wxPoint *)node->GetData();
-                delete p;
+                curLine += *pc;
             }
         }
     }
-    else
+
+    // draw the underscore if found
+    if ( startUnderscore != endUnderscore )
     {
-        wxNode* node;
-        // copy whole ellipse, wxPoints will be deleted outside
-        for( node = pointsarray[0].GetFirst(); node; node = node->GetNext() )
-        {
-            wxObject *p = node->GetData();
-            points->Append( p );
-        }
-        for( node = pointsarray[1].GetFirst(); node; node = node->GetNext() )
-        {
-            wxObject *p = node->GetData();
-            points->Append( p );
-        }
-        for( node = pointsarray[2].GetFirst(); node; node = node->GetNext() )
-        {
-            wxObject *p = node->GetData();
-            points->Append( p );
-        }
-        for( node = pointsarray[3].GetFirst(); node; node = node->GetNext() )
-        {
-            wxObject *p = node->GetData();
-            points->Append( p );
-        }
-    } // not iUseAngles
-} // CalculateEllipticPoints
+        // it should be of the same colour as text
+        SetPen(wxPen(GetTextForeground(), 0, wxSOLID));
 
-#endif
+        yUnderscore--;
+
+        DrawLine(startUnderscore, yUnderscore, endUnderscore, yUnderscore);
+    }
+
+    // return bounding rect if requested
+    if ( rectBounding )
+    {
+        *rectBounding = wxRect(x, y - heightText, widthText, heightText);
+    }
+
+    CalcBoundingBox(x0, y0);
+    CalcBoundingBox(x0 + width0, y0 + height);
+}
+
+#if WXWIN_COMPATIBILITY_2_8
+    // for compatibility with the old code when wxCoord was long everywhere
+void wxDC::GetTextExtent(const wxString& string,
+                       long *x, long *y,
+                       long *descent,
+                       long *externalLeading,
+                       const wxFont *theFont) const
+    {
+        wxCoord x2, y2, descent2, externalLeading2;
+        m_pimpl->DoGetTextExtent(string, &x2, &y2,
+                        &descent2, &externalLeading2,
+                        theFont);
+        if ( x )
+            *x = x2;
+        if ( y )
+            *y = y2;
+        if ( descent )
+            *descent = descent2;
+        if ( externalLeading )
+            *externalLeading = externalLeading2;
+    }
+
+void wxDC::GetLogicalOrigin(long *x, long *y) const
+    {
+        wxCoord x2, y2;
+        m_pimpl->DoGetLogicalOrigin(&x2, &y2);
+        if ( x )
+            *x = x2;
+        if ( y )
+            *y = y2;
+    }
+
+void wxDC::GetDeviceOrigin(long *x, long *y) const
+    {
+        wxCoord x2, y2;
+        m_pimpl->DoGetDeviceOrigin(&x2, &y2);
+        if ( x )
+            *x = x2;
+        if ( y )
+            *y = y2;
+    }
+
+void wxDC::GetClippingBox(long *x, long *y, long *w, long *h) const
+    {
+        wxCoord xx,yy,ww,hh;
+        m_pimpl->DoGetClippingBox(&xx, &yy, &ww, &hh);
+        if (x) *x = xx;
+        if (y) *y = yy;
+        if (w) *w = ww;
+        if (h) *h = hh;
+    }
+
+#endif  // WXWIN_COMPATIBILITY_2_8