#include "assert.h"
-#if USE_XPM_IN_MSW
+#if wxUSE_XPM_IN_MSW
#define FOR_MSW 1
#include "../../contrib/wxxpm/libxpm.34b/lib/xpm34.h"
#endif
wxBitmap::wxBitmap(void)
{
- m_refData = NULL; // new wxBitmapRefData;
-
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
}
-wxBitmap::wxBitmap(const char bits[], const int the_width, const int the_height, const int no_bits)
+wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
{
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_depth = no_bits ;
M_BITMAPDATA->m_numColors = 0;
- M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(the_width, the_height, no_bits, 1, bits);
+ M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(the_width, the_height, 1, no_bits, bits);
if (M_BITMAPDATA->m_hBitmap)
M_BITMAPDATA->m_ok = TRUE;
wxTheBitmapList->AddBitmap(this);
}
-wxBitmap::wxBitmap(const int w, const int h, const int d)
+wxBitmap::wxBitmap(int w, int h, int d)
{
(void)Create(w, h, d);
wxTheBitmapList->AddBitmap(this);
}
-wxBitmap::wxBitmap(void *data, const long type, const int width, const int height, const int depth)
+wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
wxTheBitmapList->AddBitmap(this);
}
-wxBitmap::wxBitmap(const wxString& filename, const long type)
+wxBitmap::wxBitmap(const wxString& filename, long type)
{
LoadFile(filename, (int)type);
wxTheBitmapList->AddBitmap(this);
}
-#if USE_XPM_IN_MSW
+#if wxUSE_XPM_IN_MSW
// Create from data
wxBitmap::wxBitmap(const char **data, wxItem *WXUNUSED(anItem))
{
}
#endif
-bool wxBitmap::Create(const int w, const int h, const int d)
+bool wxBitmap::Create(int w, int h, int d)
{
UnRef();
if (d > 0)
{
- M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(w, h, d, 1, NULL);
+ M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(w, h, 1, d, NULL);
}
else
{
return M_BITMAPDATA->m_ok;
}
-bool wxBitmap::LoadFile(const wxString& filename, const long type)
+bool wxBitmap::LoadFile(const wxString& filename, long type)
{
UnRef();
return handler->LoadFile(this, filename, type, -1, -1);
}
-bool wxBitmap::Create(void *data, const long type, const int width, const int height, const int depth)
+bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
{
UnRef();
return handler->Create(this, data, type, width, height, depth);
}
-bool wxBitmap::SaveFile(const wxString& filename, const int type, const wxPalette *palette)
+bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
{
wxBitmapHandler *handler = FindHandler(type);
void wxBitmap::SetWidth(int w)
{
if (!M_BITMAPDATA)
- m_refData = new wxBitmapRefData;
+ m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
}
return NULL;
}
+// New Create/FreeDIB functions since ones in dibutils.cpp are confusing
+static long createDIB(long xSize, long ySize, long bitsPerPixel,
+ HPALETTE hPal, LPBITMAPINFO* lpDIBHeader);
+static long freeDIB(LPBITMAPINFO lpDIBHeader);
+
+// Creates a bitmap that matches the device context, from
+// an arbitray bitmap. At present, the original bitmap must have an
+// associated palette. TODO: use a default palette if no palette exists.
+// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
+wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
+{
+ wxMemoryDC memDC;
+ wxBitmap tmpBitmap(this->GetWidth(), this->GetHeight(), dc.GetDepth());
+ HPALETTE hPal = NULL;
+ LPBITMAPINFO lpDib;
+ void *lpBits = NULL;
+
+ wxASSERT( this->GetPalette() && this->GetPalette()->Ok() && (this->GetPalette()->GetHPALETTE() != 0) );
+
+ tmpBitmap.SetPalette(this->GetPalette());
+ memDC.SelectObject(tmpBitmap);
+ memDC.SetPalette(this->GetPalette());
+
+ hPal = (HPALETTE) this->GetPalette()->GetHPALETTE();
+
+ // set the height negative because in a DIB the order of the lines is reversed
+ createDIB(this->GetWidth(), -this->GetHeight(), this->GetDepth(), hPal, &lpDib);
+
+ lpBits = malloc(lpDib->bmiHeader.biSizeImage);
+
+ ::GetBitmapBits((HBITMAP)GetHBITMAP(), lpDib->bmiHeader.biSizeImage, lpBits);
+
+ ::SetDIBitsToDevice((HDC) memDC.GetHDC(), 0, 0, this->GetWidth(), this->GetHeight(),
+ 0, 0, 0, this->GetHeight(), lpBits, lpDib, DIB_RGB_COLORS);
+
+ free(lpBits);
+
+ freeDIB(lpDib);
+ return (tmpBitmap);
+}
+
/*
* wxMask
*/
// Construct a mask from a bitmap and a palette index indicating
// the transparent area
-wxMask::wxMask(const wxBitmap& bitmap, const int paletteIndex)
+wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
m_maskBitmap = 0;
Create(bitmap, paletteIndex);
// Create a mask from a bitmap and a palette index indicating
// the transparent area
-bool wxMask::Create(const wxBitmap& bitmap, const int paletteIndex)
+bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
if ( m_maskBitmap )
{
IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
-bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, const long type, const int width, const int height, const int depth)
+bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
{
return FALSE;
}
-bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, const long type,
+bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
int desiredWidth, int desiredHeight)
{
return FALSE;
}
-bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *palette)
+bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
return FALSE;
}
m_type = wxBITMAP_TYPE_BMP_RESOURCE;
};
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
};
IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
-bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
+bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight)
{
// TODO: load colourmap.
GetObject((HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap, sizeof(BITMAP), (LPSTR) &bm);
M_BITMAPHANDLERDATA->m_width = bm.bmWidth;
M_BITMAPHANDLERDATA->m_height = bm.bmHeight;
- M_BITMAPHANDLERDATA->m_depth = bm.bmPlanes;
+ M_BITMAPHANDLERDATA->m_depth = bm.bmBitsPixel;
return TRUE;
}
// it's probably not found
- wxLogError("Can't load bitmap '%s' from ressources!", name.c_str());
+ wxLogError("Can't load bitmap '%s' from resources! Check .rc file.", name.c_str());
return FALSE;
}
m_type = wxBITMAP_TYPE_BMP;
};
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
- virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *palette = NULL);
+ virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
};
IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
-bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
+bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight)
{
-#if USE_IMAGE_LOADING_IN_MSW
+#if wxUSE_IMAGE_LOADING_IN_MSW
wxPalette *palette = NULL;
bool success = FALSE;
/*
#endif
}
-bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *pal)
+bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *pal)
{
-#if USE_IMAGE_LOADING_IN_MSW
+#if wxUSE_IMAGE_LOADING_IN_MSW
wxPalette *actualPalette = (wxPalette *)pal;
if (!actualPalette && (!M_BITMAPHANDLERDATA->m_bitmapPalette.IsNull()))
actualPalette = & (M_BITMAPHANDLERDATA->m_bitmapPalette);
m_type = wxBITMAP_TYPE_XPM;
};
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth = -1, int desiredHeight = -1);
- virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *palette = NULL);
+ virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
};
IMPLEMENT_DYNAMIC_CLASS(wxXPMFileHandler, wxBitmapHandler)
-bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
+bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight)
{
-#if USE_XPM_IN_MSW
+#if wxUSE_XPM_IN_MSW
XImage *ximage;
XpmAttributes xpmAttr;
HDC dc;
return FALSE;
}
-bool wxXPMFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, const int type, const wxPalette *palette)
+bool wxXPMFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
-#if USE_XPM_IN_MSW
+#if wxUSE_XPM_IN_MSW
HDC dc = NULL;
Visual *visual = NULL;
m_type = wxBITMAP_TYPE_XPM_DATA;
};
- virtual bool Create(wxBitmap *bitmap, void *data, const long flags, const int width, const int height, const int depth = 1);
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
};
IMPLEMENT_DYNAMIC_CLASS(wxXPMDataHandler, wxBitmapHandler)
-bool wxXPMDataHandler::Create(wxBitmap *bitmap, void *data, const long flags, const int width, const int height, const int depth)
+bool wxXPMDataHandler::Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth)
{
-#if USE_XPM_IN_MSW
+#if wxUSE_XPM_IN_MSW
XImage *ximage;
int ErrorStatus;
XpmAttributes xpmAttr;
AddHandler(new wxXPMDataHandler);
AddHandler(new wxICOResourceHandler);
AddHandler(new wxICOFileHandler);
-}
\ No newline at end of file
+}
+
+static long createDIB(long xSize, long ySize, long bitsPerPixel,
+ HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
+{
+ unsigned long i, headerSize;
+ LPBITMAPINFO lpDIBheader = NULL;
+ LPPALETTEENTRY lpPe = NULL;
+
+
+ // Allocate space for a DIB header
+ headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
+ lpDIBheader = (BITMAPINFO *) malloc(headerSize);
+ lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
+
+ GetPaletteEntries(hPal, 0, 256, lpPe);
+
+
+ memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
+
+
+ // Fill in the static parts of the DIB header
+ lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ lpDIBheader->bmiHeader.biWidth = xSize;
+ lpDIBheader->bmiHeader.biHeight = ySize;
+ lpDIBheader->bmiHeader.biPlanes = 1;
+
+ // this value must be 1, 4, 8 or 24 so PixelDepth can only be
+ lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
+ lpDIBheader->bmiHeader.biCompression = BI_RGB;
+ lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >>
+3;
+ lpDIBheader->bmiHeader.biClrUsed = 256;
+
+
+ // Initialize the DIB palette
+ for (i = 0; i < 256; i++) {
+ lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
+ lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
+ lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
+ lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
+ }
+
+ *lpDIBHeader = lpDIBheader;
+
+
+ return (0);
+
+}
+
+
+
+static long freeDIB(LPBITMAPINFO lpDIBHeader)
+{
+
+ if (lpDIBHeader != NULL) {
+ free(lpDIBHeader);
+ }
+
+ return (0);
+}
+
+