m_fontStyle = wxFONTSTYLE_NORMAL;
m_fontWeight = wxFONTWEIGHT_NORMAL;
m_fontUnderlined = false;
+ m_fontStrikethrough = false;
m_fontEncoding = wxFONTENCODING_DEFAULT;
m_fontFamily = wxFONTFAMILY_DEFAULT;
m_fontStyle = attr.m_fontStyle;
m_fontWeight = attr.m_fontWeight;
m_fontUnderlined = attr.m_fontUnderlined;
+ m_fontStrikethrough = attr.m_fontStrikethrough;
m_fontFaceName = attr.m_fontFaceName;
m_fontEncoding = attr.m_fontEncoding;
m_fontFamily = attr.m_fontFamily;
if (HasFontUnderlined())
underlined = GetFontUnderlined();
+ bool strikethrough = false;
+ if ( HasFontStrikethrough() )
+ strikethrough = GetFontStrikethrough();
+
wxString fontFaceName;
if (HasFontFaceName())
fontFaceName = GetFontFaceName();
fontFamily = GetFontFamily();
wxFont font(fontSize, fontFamily, fontStyle, fontWeight, underlined, fontFaceName, encoding);
+ if ( strikethrough )
+ font.SetStrikethrough( true );
return font;
}
if (flags & wxTEXT_ATTR_FONT_UNDERLINE)
m_fontUnderlined = font.GetUnderlined();
+ if (flags & wxTEXT_ATTR_FONT_STRIKETHROUGH)
+ m_fontStrikethrough = font.GetStrikethrough();
+
if (flags & wxTEXT_ATTR_FONT_FACE)
m_fontFaceName = font.GetFaceName();
destStyle.SetFontUnderlined(style.GetFontUnderlined());
}
+ if (style.HasFontStrikethrough())
+ {
+ if (!(compareWith && compareWith->HasFontStrikethrough() && compareWith->GetFontStrikethrough() == style.GetFontStrikethrough()))
+ destStyle.SetFontStrikethrough(style.GetFontStrikethrough());
+ }
+
if (style.HasFontFaceName())
{
if (!(compareWith && compareWith->HasFontFaceName() && compareWith->GetFontFaceName() == style.GetFontFaceName()))
{
int relevantBitsA = valueA & flags;
int relevantBitsB = valueB & flags;
- return (relevantBitsA != relevantBitsB);
+ return relevantBitsA == relevantBitsB;
}
/// Split into paragraph and character styles